Glenn Maynard
fb1e7325b2
background -> underlay
2005-07-19 21:09:30 +00:00
Chris Danford
0cdefdbc33
name cleanup:
...
ScreenOptionsMenu -> ScreenOptionsService
ScreenOptionsSubMenu -> ScreenOptionsServiceChild
2005-07-14 05:52:17 +00:00
Chris Danford
1f02263f34
remove old, redundant NextScreen%d metrics
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add new profile screens
2005-07-13 20:48:10 +00:00
Glenn Maynard
3319df61bc
fix up backgrounds
2005-07-07 00:46:02 +00:00
Glenn Maynard
458bce4f0a
game graphic in xml
2005-06-25 03:36:01 +00:00
Chris Danford
4a2d15f1fc
add missing ScreenReloadSongs elements
2005-05-11 23:15:10 +00:00
Charles Lohr
8e0a1e7e89
Unneeded; everything falls back to screenwithmenuelements.
2005-05-04 03:49:56 +00:00
Charles Lohr
ba8e6e4405
Remove: Unessiary (use fallbacks)
2005-05-04 03:19:59 +00:00
Chris Danford
2480c02254
don't hard code a sleep - let a BGAnimation control the transition
2005-04-01 12:35:49 +00:00
Chris Danford
96852c234c
Add a virtual keyboard to ScreenTextEntry
2005-03-22 20:15:24 +00:00
Chris Danford
9cfa779956
remove code to play cancel sound and put the cancel sound in the transition
2005-03-20 08:23:08 +00:00
Chris Danford
955cebc812
change graphics graphics to draw underneath text
2005-03-20 07:12:51 +00:00
Chris Danford
42f74197a3
add missing
2005-03-13 04:39:35 +00:00
Chris Danford
5d677e1a5a
uniquify BGAnimation names
2005-03-12 22:13:08 +00:00
Chris Danford
686d9f297c
uniquify directory names (partial matches now allowed)
2005-03-12 21:25:01 +00:00
Glenn Maynard
a979295191
remove _fade out to options (partially disambiguate _fade out)
2005-03-09 03:28:40 +00:00
Glenn Maynard
fa21b5c7c3
rename to disambiguate
2005-03-09 03:21:26 +00:00
Chris Danford
46f32c7828
add missing
2005-02-09 10:01:05 +00:00
Chris Danford
adab436231
consolidate ScreenStage overlays
2005-01-17 04:32:12 +00:00
Chris Danford
475631213e
fix ScreenTitle* help text
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change screens to point to ScreenTitleBranch, not ScreenTitleMenu
fix premium/coin mode BGA
2005-01-07 23:05:10 +00:00
Glenn Maynard
2aea454255
blank background for ScreenStage
2005-01-01 21:41:51 +00:00
Charles Lohr
c3b83e7639
Make exit warning go away.
2004-12-18 07:28:34 +00:00
Chris Danford
b8259d7af9
move player positions from Style into metrics
2004-11-07 05:49:06 +00:00
Charles Lohr
da75909710
Files for NetEvaluation
2004-08-31 15:48:50 +00:00
Charles Lohr
f1f808ee2c
BGAnimations requierd by ScreenNetSelectMusic
2004-08-26 20:17:09 +00:00
Charles Lohr
d6574944bf
This will be necessiary for ScreenNetworkOptions
2004-08-16 21:23:48 +00:00
Glenn Maynard
56fa1ea509
"ScreenStage in" cleanup
2004-05-22 01:44:32 +00:00
Andrew Livy
23ebd24c88
Update Default Themes to support various new screen elements.
2003-12-19 09:29:17 +00:00
Chris Danford
f342819acc
add ScreenCenterImage elements
2003-12-04 06:42:06 +00:00
Chris Danford
5007d84f55
add basic bookkeeping
2003-10-13 08:39:27 +00:00
Chris Danford
d308ed0187
finish input test screen
2003-10-11 08:52:07 +00:00
Chris Danford
70446551a9
add half-finished screen centering code (necessary for arcade and Xbox)
2003-10-11 01:51:36 +00:00
Chris Danford
f28d9658eb
no delay before accepting input for ScreenMiniMenu
2003-10-08 06:39:04 +00:00
Thad Ward
68908aa30a
fixes for ScreenHowToPlay
2003-08-27 08:02:51 +00:00
Chris Danford
540bdcbc66
Consolidate player option and song option screens. Are people ok with this?
2003-08-23 22:13:06 +00:00
Chris Danford
d049234f03
working on course edit screen
2003-08-10 23:48:10 +00:00
Glenn Maynard
626ef6de2b
add ScreenTitleMenu begin out
2003-07-07 04:21:53 +00:00
Chris Danford
5b887430b2
png crush everything (reduced size of Themes dir by 10%)
2003-07-05 21:40:12 +00:00
Chris Danford
02016ae442
Reorganize RageDisplay
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Add Direct3D renderer (separate project configuration)
Add Xbox project config (doesn't yet compile)
2003-05-22 05:28:37 +00:00
Glenn Maynard
4fa32b05cb
add separate fade in for coming from "press start for more options"
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add separate fade out for going directly from player options to stage screen
2003-04-21 22:30:52 +00:00
Chris Danford
e15dcc2ab5
Load AI difficulty data at runtime from AI.ini
2003-04-21 02:41:10 +00:00
Chris Danford
82199383a8
Change event mode to a CoinMode (since using COIN_PAY and EventMode at the same time doesn't make sense).
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Split ScreenLogo and ScreenTitleMenu.
In ScreenTitleMenu, add a different animation if using COIN_HOME (for SMMAX2).
Added codes at TitleMenu to change Theme and Announcer.
2003-04-13 04:50:08 +00:00
Chris Danford
5e0f9956f2
replace uses of TransitionFade with TransitionBGAnimation
2003-04-12 18:34:05 +00:00
Chris Danford
9eac2856a0
working on Disney Rave "Magic Dance" battle mode
2003-04-07 03:25:44 +00:00
Chris Danford
2cc91afd04
no message
2003-04-05 21:16:53 +00:00
Chris Danford
0bd83b6e3e
no message
2003-04-04 05:08:18 +00:00
Chris Danford
b2ba383f47
Don't store multiple copies of idential files. Have all the BGAnimations reference the same copy one directory up
2003-04-02 08:03:04 +00:00
Chris Danford
c8755578fd
Don't store multiple copies of idential files. Have all the BGAnimations reference the same copy one directory up
2003-04-02 07:17:30 +00:00
Glenn Maynard
ac506f9928
fix ScreenSelectStyle ...
2003-04-01 18:04:54 +00:00
Kevin Slaughter
27215ba445
Cleaned up duplicate bganimation and font errors
2003-04-01 10:42:07 +00:00