AJ Kelly
f329cc7a0d
fix up practice mode somewhat
2010-07-24 01:05:50 -05:00
AJ Kelly
986a1ec791
theme updates from midi; adds protiming
2010-07-23 18:57:48 -05:00
AJ Kelly
ca5a13a71b
various theme changes from midi
2010-07-19 20:36:37 -05:00
AJ Kelly
7b3f8b2090
Script cleanup, add aliases for SCREEN_* (_screen.w, etc, check alias.lua). [shakesoda]
2010-06-07 23:24:19 -05:00
AJ Kelly
30010dd916
fallback update, rollbodyincrementscombo false [Midiman]
2010-06-06 18:43:28 -05:00
AJ Kelly
fef983c144
Make technomotion mode not crash, among others. (Still need to get some styles added for other gametypes though)
2010-06-05 17:42:13 -05:00
AJ Kelly
da32d79def
change the names from Classic and Modern to more descriptive Normal and Lower (even though ITG's reverse is only one pixel different from 3.9/4.0's)
2010-05-29 15:26:53 -05:00
AJ Kelly
8110df71f4
fallback changes from Midi
2010-05-29 15:14:07 -05:00
AJ Kelly
d463d4e4f5
script update;
2010-05-26 00:21:38 -05:00
AJ Kelly
105185d5b0
add missing SelectProfileKeys() (whoops!)
2010-05-02 11:59:57 -05:00
AJ Kelly
bdeb114a09
[Player combo] Diffuse to White instead of player color. P1's color is Red, conflicting with misses (which are also Red).
...
[03 Gameplay] Renamed HoldJudgment commands to match the metrics names. Turned off fail combo in dance mode.
[metrics] re-hooked up HoldJudgment commands in Lua
2010-03-28 13:07:33 -05:00
AJ Kelly
31c69f1d9c
okay I'm not done with the commits yet but mercurial is not making it easy for me
...
to commit just a subsection of files so I have to dump everything in here. :|
2010-03-09 03:36:44 -06:00
AJ Kelly
60b86919ba
[Player] CheckpointsFlashOnHold metric added (bool). also cleanup/comment/etc.
2010-02-24 02:40:36 -06:00