various theme changes from midi
This commit is contained in:
@@ -341,6 +341,7 @@ DisplayResolution=Choose the output resolution. A higher resolution will show m
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EasterEggs=Enable or disable some special easter eggs.
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Edit Courses=Edit Courses
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Edit Songs/Steps=Edit Songs/Steps
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Practice Songs/Steps=Practice Songs/Steps
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EditorShowBGChangesPlay=Choose whether to display song backgrounds while playing.
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Effect=Effect
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EnableAttackSounds=If enabled, a sound effect will play when an attack begins or ends.
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@@ -811,6 +812,7 @@ DisplayResolution=Display Resolution
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Duration seconds=Duration seconds
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EasterEggs=Easter Eggs
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Edit Songs/Steps=Edit Songs/Steps
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Practice Songs/Steps=Practice Songs/Steps
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Edit Courses=Edit Courses
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Edit BPM change=Edit BPM change
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Edit song info=Edit song info
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@@ -1915,7 +1917,7 @@ Event=Event
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Demo=Demo
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[JudgmentLine]
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W1=Fantastic
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W1=Flawless
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W2=Perfect
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W3=Great
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W4=Good
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@@ -4,6 +4,22 @@
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-- shakesoda calls this pump.lua
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-- GetEditModifiers
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-- [en] returns modifiers for ScreenEdit to use.
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function GetEditModifiers()
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sGame = GAMESTATE:GetCurrentGame():GetName()
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local Modes = {
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dance = "",
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pump = "",
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beat = "reverse",
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kb7 = "reverse",
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para = "",
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techno = "",
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lights = "" -- lights shouldn't be playable
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}
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return Modes[sGame]
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end
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-- GameCompatibleModes:
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-- [en] returns possible modes for ScreenSelectPlayMode
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function GameCompatibleModes()
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@@ -2136,11 +2136,11 @@ PlayerAutoPlayDefault="mod,no playerautoplay"
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PlayerAutoPlay,1="name,Off"
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PlayerAutoPlay,2="mod,playerautoplay;name,On"
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Hide="2;selectmultiple"
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Hide="3;selectmultiple"
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HideDefault="mod,no dark,no blind,no cover"
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Hide,1="mod,dark;name,Dark"
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Hide,2="mod,blind;name,Blind"
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Hide,3="mod,blind;name,Cover"
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Hide,3="mod,60% cover;name,Cover"
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# Hide="3"
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# HideDefault="mod,no dark,no blind"
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@@ -2820,8 +2820,6 @@ NumW2s=0
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NumMisses=0
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# 05 # B
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[ScreenEdit]
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EditModifiers=
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# 05 # C
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[ScreenGameplay]
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@@ -3210,13 +3208,14 @@ Fallback="ScreenOptionsSimpleService"
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NextScreen=Branch.TitleMenu()
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PrevScreen=Branch.TitleMenu()
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#LineNames="1,2,3,4,5,6"
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LineNames="1,2,3"
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LineNames="1,2,3,4"
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Line1="gamecommand;screen,ScreenEditMenu;name,Edit Songs/Steps"
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Line2="gamecommand;screen,ScreenOptionsExportPackage;name,Export Packages"
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Line3="gamecommand;screen,ScreenOptionsManageCourses;name,Edit Courses"
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Line4="gamecommand;screen,ScreenServiceActionCopyEditsMachineToMemoryCard;name,Transfer Edits to USB"
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Line5="gamecommand;screen,ScreenOptionsGraphicsSound;name,Transfer Edits from USB"
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Line6="gamecommand;screen,ScreenOptionsAdvanced;name,Clear USB edits"
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Line2="gamecommand;screen,ScreenPracticeMenu;name,Practice Songs/Steps"
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Line3="gamecommand;screen,ScreenOptionsExportPackage;name,Export Packages"
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Line4="gamecommand;screen,ScreenOptionsManageCourses;name,Edit Courses"
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# Line4="gamecommand;screen,ScreenServiceActionCopyEditsMachineToMemoryCard;name,Transfer Edits to USB"
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# Line5="gamecommand;screen,ScreenOptionsGraphicsSound;name,Transfer Edits from USB"
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# Line6="gamecommand;screen,ScreenOptionsAdvanced;name,Clear USB edits"
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[EditMenu]
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EditMode="EditMode_Full"
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@@ -3294,7 +3293,7 @@ AllowOperatorMenuButton=false
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ShowCreditDisplay=false
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ShowStyleIcon=false
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TimerSeconds=-1
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EditModifiers=""
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EditModifiers=GetEditModifiers()
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EditHelpX=SCREEN_LEFT+4
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EditHelpY=SCREEN_TOP+16
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EditHelpOnCommand=halign,0;valign,0;zoom,0.675;shadowlength,1
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@@ -3305,6 +3304,17 @@ PlayRecordHelpX=SCREEN_LEFT+20
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PlayRecordHelpY=SCREEN_BOTTOM-20
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PlayRecordHelpOnCommand=halign,0;valign,0;shadowlength,1
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[ScreenPracticeMenu]
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Fallback="ScreenEditMenu"
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Class="ScreenEditMenu"
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#
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NextScreen="ScreenPractice"
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[ScreenPractice]
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Fallback="ScreenEdit"
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Class="ScreenEdit"
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#
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EditMode="EditMode_Practice"
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[ScreenEditOptions]
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Fallback="ScreenOptions"
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Class="ScreenOptionsMaster"
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@@ -85,8 +85,8 @@ local function CreateStops()
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end
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local t = LoadFallbackB()
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for pn in ivalues(PlayerNumber) do
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local MetricsName = "SongMeterDisplay" .. PlayerNumberToString(pn);
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t[#t+1] = Def.ActorFrame {
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-- local MetricsName = "SongMeterDisplay" .. PlayerNumberToString(pn);
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--[[ t[#t+1] = Def.ActorFrame {
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InitCommand=function(self)
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self:player(pn);
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self:name(MetricsName);
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@@ -118,7 +118,7 @@ for pn in ivalues(PlayerNumber) do
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Tip=LoadActor( THEME:GetPathG( 'SongMeterDisplay', 'tip ' .. PlayerNumberToString(pn) ) ) .. { InitCommand=cmd(visible,false); };
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};
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CreateStops();
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};
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}; --]]
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end;
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for pn in ivalues(PlayerNumber) do
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local MetricsName = "ToastyDisplay" .. PlayerNumberToString(pn);
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@@ -132,5 +132,36 @@ for pn in ivalues(PlayerNumber) do
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end;
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t[#t+1] = StandardDecorationFromFileOptional("BPMDisplay","BPMDisplay");
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t[#t+1] = StandardDecorationFromFileOptional("StageDisplay","StageDisplay");
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t[#t+1] = Def.ActorFrame {
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InitCommand=function(self)
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self:name("SongMeterDisplay");
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ActorUtil.LoadAllCommandsAndSetXY(self,Var "LoadingScreen");
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end;
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LoadActor( THEME:GetPathG( 'SongMeterDisplay', 'frame ' .. PlayerNumberToString(PLAYER_1) ) ) .. {
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InitCommand=function(self)
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self:name('Frame');
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ActorUtil.LoadAllCommandsAndSetXY(self,"SongMeterDisplay");
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end;
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};
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Def.Quad {
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InitCommand=cmd(zoomto,2,8);
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OnCommand=cmd(x,scale(0.25,0,1,-380/2,380/2);diffuse,Color("Orange");diffusealpha,0.5);
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};
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Def.Quad {
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InitCommand=cmd(zoomto,2,8);
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OnCommand=cmd(x,scale(0.5,0,1,-380/2,380/2);diffuse,Color("Orange");diffusealpha,0.5);
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};
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Def.Quad {
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InitCommand=cmd(zoomto,2,8);
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OnCommand=cmd(x,scale(0.75,0,1,-380/2,380/2);diffuse,Color("Orange");diffusealpha,0.5);
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};
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Def.SongMeterDisplay {
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StreamWidth=THEME:GetMetric( "SongMeterDisplay", 'StreamWidth' );
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Stream=LoadActor( THEME:GetPathG( 'SongMeterDisplay', 'stream ' .. PlayerNumberToString(PLAYER_1) ) )..{
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InitCommand=cmd(diffuse,Color("Orange");diffusealpha,0.5;blend,Blend.Add;);
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};
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Tip=LoadActor( THEME:GetPathG( 'SongMeterDisplay', 'tip ' .. PlayerNumberToString(PLAYER_1) ) ) .. { InitCommand=cmd(visible,false); };
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};
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CreateStops();
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};
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return t
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@@ -14,14 +14,14 @@ local LabelMaxZoom = THEME:GetMetric("Combo", "LabelMaxZoom");
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local t = Def.ActorFrame {
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InitCommand=cmd(vertalign,bottom);
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LoadActor(THEME:GetPathG("Combo","100Milestone")) .. {
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--[[ LoadActor(THEME:GetPathG("Combo","100Milestone")) .. {
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Name="OneHundredMilestone";
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FiftyMilestoneCommand=cmd(playcommand,"Milestone");
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};
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LoadActor(THEME:GetPathG("Combo","1000Milestone")) .. {
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Name="OneThousandMilestone";
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ToastyAchievedMessageCommand=cmd(playcommand,"Milestone");
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};
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}; --]]
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Def.ActorFrame {
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Name="ComboFrame";
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LoadFont( "Combo", "numbers" ) .. {
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@@ -72,38 +72,38 @@ UserPrefAutoSetStyle=Allow the game to list all one player and two player modes
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UserPrefLongFail=Choose between the original sm-ssc fail (Long) or the new sm-ssc fail (Short).
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UserPrefComboOnRolls=Choose if rolls should increment the combo or not.
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[StepsListDisplayRow StepsType]
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Dance_Single=DS
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Dance_Double=DB
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Dance_Couple=DC
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Dance_Solo=DX
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Dance_Routine=DR
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Dance_Threepanel=D3
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Pump_Single=PS
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Pump_Double=PD
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Pump_Halfdouble=HD
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Pump_Couple=PC
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Pump_Routine=PR
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Kb7_Single=KB7
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Dance_Single=4
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Dance_Double=8
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Dance_Couple=8
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Dance_Solo=6
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Dance_Routine=8
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Dance_Threepanel=3
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Pump_Single=5
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Pump_Double=10
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Pump_Halfdouble=6
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Pump_Couple=5
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Pump_Routine=10
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Kb7_Single=7
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Ez2_Single=ES
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Ez2_Double=ED
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Ez2_Real=ER
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Para_Single=PS
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Ds3ddx_Single=XS
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Bm_Single5=5K
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Bm_Double5=10K
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Bm_Single7=7K
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Bm_Double7=14K
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Bm_Single5=5
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Bm_Double5=10
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Bm_Single7=7
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Bm_Double7=14
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Maniax_Single=MS
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Maniax_Double=MD
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Techno_Single4=S4
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Techno_Single5=S5
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Techno_Single8=S8
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Techno_Double4=D4
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Techno_Double5=D5
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Pnm_Five=5B
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Pnm_Nine=9B
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Guitar_Five=5F
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Karaoke=KA
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Techno_Single4=4
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Techno_Single5=5
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Techno_Single8=8
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Techno_Double4=4
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Techno_Double5=5
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Pnm_Five=5
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Pnm_Nine=9
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Guitar_Five=5
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Karaoke=V
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Lights_Cabinet=!
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[ScreenHowToInstallSongs]
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@@ -90,7 +90,7 @@ JudgmentW1Command=shadowlength,0;diffusealpha,1;zoom,1.3;linear,0.05;zoom,1;slee
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JudgmentW2Command=shadowlength,0;diffusealpha,1;zoom,1.3;linear,0.05;zoom,1;sleep,0.8;linear,0.1;zoomy,0.5;zoomx,2;diffusealpha,0
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JudgmentW3Command=shadowlength,0;diffusealpha,1;zoom,1.2;linear,0.05;zoom,1;sleep,0.8;linear,0.1;zoomy,0.5;zoomx,2;diffusealpha,0;
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JudgmentW4Command=shadowlength,0;diffusealpha,1;zoom,1.1;linear,0.05;zoom,1;sleep,0.8;linear,0.1;zoomy,0.5;zoomx,2;diffusealpha,0;
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JudgmentW5Command=shadowlength,0;diffusealpha,1;zoom,1.0;vibrate;effectmagnitude,4,8,8;sleep,0.8;linear,0.1;zoomy,0.5;zoomx,2;diffusealpha,0
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JudgmentW5Command=shadowlength,0;diffusealpha,1;zoom,1.0;vibrate;effectmagnitude,1,2,2;sleep,0.8;linear,0.1;zoomy,0.5;zoomx,2;diffusealpha,0
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JudgmentMissCommand=shadowlength,0;diffusealpha,1;zoom,1;y,-20;linear,0.8;y,20;sleep,0.8;linear,0.1;zoomy,0.5;zoomx,2;diffusealpha,0
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[LifeMeterBar]
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@@ -406,7 +406,7 @@ ContainerOffCommand=
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FrameX=0
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FrameY=0
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FrameOnCommand=
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FrameOnCommand=sleep,2;linear,0.25;diffuse,Color("Orange");glow,1,1,1,0.5;decelerate,0.6;glow,1,1,1,0
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FrameOffCommand=
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StreamX=0
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@@ -1302,6 +1302,11 @@ WaitForChildrenBeforeTweening=true
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[ScreenGameplay]
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ShowLifeMeterForDisabledPlayers=false
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#
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SongMeterDisplayX=SCREEN_CENTER_X
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SongMeterDisplayY=SCREEN_TOP+50
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SongMeterDisplayOnCommand=draworder,50;zoom,0;y,SCREEN_TOP-24;sleep,1.5;decelerate,0.5;zoom,1;y,SCREEN_TOP+50
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SongMeterDisplayOffCommand=
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#
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SongMeterDisplayP1X=SCREEN_LEFT+16
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SongMeterDisplayP1Y=SCREEN_CENTER_Y
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SongMeterDisplayP1OnCommand=rotationz,-90;zoom,0;addx,-24;sleep,1.5;decelerate,0.5;zoom,1;addx,24
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@@ -1341,12 +1346,12 @@ CombinedLifeOffCommand=
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#
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ToastyDisplayP1X=(GAMESTATE:GetCurrentStyle():GetStyleType() == 'StyleType_OnePlayerTwoSides' or (PREFSMAN:GetPreference("Center1Player") and GAMESTATE:GetNumPlayersEnabled() == 1)) and SCREEN_CENTER_X or THEME:GetMetric(Var "LoadingScreen","PlayerP1OnePlayerOneSideX")
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ToastyDisplayP1Y=SCREEN_CENTER_Y
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ToastyDisplayP1OnCommand=
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ToastyDisplayP1OnCommand=visible,false
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ToastyDisplayP1OffCommand=
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#
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ToastyDisplayP2X=(GAMESTATE:GetCurrentStyle():GetStyleType() == 'StyleType_OnePlayerTwoSides' or (PREFSMAN:GetPreference("Center1Player") and GAMESTATE:GetNumPlayersEnabled() == 1)) and SCREEN_CENTER_X or THEME:GetMetric(Var "LoadingScreen","PlayerP2OnePlayerOneSideX")
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ToastyDisplayP2Y=SCREEN_CENTER_Y
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ToastyDisplayP2OnCommand=
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ToastyDisplayP2OnCommand=visible,false
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ToastyDisplayP2OffCommand=
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#
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SongNumberP1X=THEME:GetMetric(Var "LoadingScreen","PlayerP1OnePlayerOneSideX") - 60
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@@ -1360,11 +1365,11 @@ SongNumberP2OffCommand=
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#
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ScoreP1X=(PREFSMAN:GetPreference("Center1Player") and GAMESTATE:GetNumPlayersEnabled() == 1) and SCREEN_CENTER_X or THEME:GetMetric(Var "LoadingScreen","PlayerP1OnePlayerOneSideX")
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ScoreP1Y=SCREEN_BOTTOM-28
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ScoreP1OnCommand=visible,GetUserPrefB("UserPrefGameplayShowScore");sleep,3+0.3;smooth,0.5;y,SCREEN_BOTTOM-50
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ScoreP1OnCommand=visible,GetUserPrefB("UserPrefGameplayShowScore");diffuse,PlayerColor(PLAYER_1);sleep,3+0.3;smooth,0.5;y,SCREEN_BOTTOM-50
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ScoreP1OffCommand=
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ScoreP2X=(PREFSMAN:GetPreference("Center1Player") and GAMESTATE:GetNumPlayersEnabled() == 1) and SCREEN_CENTER_X or THEME:GetMetric(Var "LoadingScreen","PlayerP2OnePlayerOneSideX")
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ScoreP2Y=SCREEN_BOTTOM-28
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ScoreP2OnCommand=visible,GetUserPrefB("UserPrefGameplayShowScore");sleep,3+0.3;smooth,0.5;y,SCREEN_BOTTOM-50
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ScoreP2OnCommand=visible,GetUserPrefB("UserPrefGameplayShowScore");diffuse,PlayerColor(PLAYER_2);sleep,3+0.3;smooth,0.5;y,SCREEN_BOTTOM-50
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ScoreP2OffCommand=
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#
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StepsDescriptionP1X=(PREFSMAN:GetPreference("Center1Player") and GAMESTATE:GetNumPlayersEnabled() == 1) and SCREEN_CENTER_X or THEME:GetMetric(Var "LoadingScreen","PlayerP1OnePlayerOneSideX")
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Block a user