Glenn Maynard
cb3f10aabb
LuaHelpers::RunExpressionF
2005-06-16 06:30:33 +00:00
Glenn Maynard
6a8940d5a4
LuaHelpers::RunExpressionB
2005-06-16 06:23:59 +00:00
Glenn Maynard
914acb4b7b
LuaHelpers::RunScript
2005-06-16 06:17:32 +00:00
Glenn Maynard
b93399da8c
LuaHelpers::RunScriptFile
2005-06-16 06:10:50 +00:00
Glenn Maynard
fc16f2625d
LuaManager::RunScript -> LuaHelpers::RunScript.
...
(Functions in LuaManager can accidentally bypass locking semantics, so
they should be kept to a minimum.)
2005-06-16 06:00:39 +00:00
Glenn Maynard
f070624a91
cleanup
2005-06-16 05:48:59 +00:00
Glenn Maynard
dd138bfbc2
remove unnecessary
2005-06-16 05:46:37 +00:00
Glenn Maynard
7239c06e5d
remove unused RunAtExpressionF
2005-06-16 05:40:36 +00:00
Glenn Maynard
8557623212
move CreateTableFromArrayB and ReadArrayFromTableB into LuaHelpers; L argument first, like Lua functions (it was only at the end because it was an optional parameter)
2005-06-16 05:37:31 +00:00
Chris Danford
8e6e0f182b
fix edit hash values clamp (gcc) or wrap (msvc) when loading scores
2005-06-16 04:31:39 +00:00
Glenn Maynard
0d2b753d25
logs
2005-06-16 03:22:53 +00:00
Glenn Maynard
620b0f7f96
lua cleanup
2005-06-16 03:20:59 +00:00
Glenn Maynard
22566a52cf
update
2005-06-16 03:18:13 +00:00
Glenn Maynard
1e02955e63
correct locking semantics for LuaReference (SGameplay commit in a moment)
2005-06-16 03:13:06 +00:00
Chris Danford
63eebeb75e
add GetXML overload for convenience
2005-06-16 03:08:45 +00:00
Glenn Maynard
11bc71c826
fix warning
2005-06-16 03:07:30 +00:00
Glenn Maynard
533d773bd0
remove default
2005-06-16 03:03:05 +00:00
Glenn Maynard
21c603b186
lua cleanup
2005-06-16 03:00:44 +00:00
Chris Danford
415e43a805
always save scores to the player profile, no matter what the percentDP
2005-06-16 02:50:37 +00:00
Chris Danford
6c312c35df
fix AV with null param to GetXml
2005-06-16 02:49:39 +00:00
Glenn Maynard
dc13af28ac
add MonthToString binding
2005-06-16 01:39:31 +00:00
Glenn Maynard
e3970b10d5
move date helpers into DateTime.cpp
2005-06-16 01:33:22 +00:00
Glenn Maynard
ec705ac73f
minor hack to fix INITIAL_SCREEN
2005-06-16 01:30:54 +00:00
Chris Danford
47e5a2059d
tweak error message
2005-06-16 01:21:31 +00:00
Glenn Maynard
c8ce010007
fix DebugLine_WriteProfiles
2005-06-15 23:54:59 +00:00
Glenn Maynard
b48fa6fe04
fix PlayerOptions::GetMods for perspective mods
2005-06-15 21:56:28 +00:00
Chris Danford
f76db9b91c
fix HideSystemMessage
2005-06-15 10:30:58 +00:00
Chris Danford
c2a8150f16
add HideSystemMessage
2005-06-15 10:01:08 +00:00
Chris Danford
39b631da51
fix saving of machine scores for machine edits
2005-06-15 09:25:33 +00:00
Glenn Maynard
cfa50fd225
remove GetStack
2005-06-15 08:37:54 +00:00
Glenn Maynard
4c6aa1ea65
remove nonexistant function
2005-06-15 08:36:49 +00:00
Glenn Maynard
d7b09d366e
remove PushStackNil
2005-06-15 08:36:06 +00:00
Glenn Maynard
6bfb3f0bad
pass L to LuaHelpers::TypeError
2005-06-15 08:33:26 +00:00
Glenn Maynard
cd30a6b852
remove default parameters
2005-06-15 08:30:43 +00:00
Glenn Maynard
f715b14bb0
lua cleanup
2005-06-15 08:28:55 +00:00
Glenn Maynard
a88e37e7d6
lua cleanup
2005-06-15 08:26:56 +00:00
Glenn Maynard
52f0d9d74c
pull code out of the header
2005-06-15 08:21:38 +00:00
Glenn Maynard
e3a8b72639
lockable Lua object; "Lua" alias to replace "lua_State"
2005-06-15 08:16:28 +00:00
Chris Danford
d748e6bbef
cleanup param names, fix mulitple match templates warnings, optimize completenes table
2005-06-15 04:07:00 +00:00
Glenn Maynard
d66f00ea23
lua cleanup
2005-06-15 02:27:16 +00:00
Glenn Maynard
c4b4ce28a5
cleanup
2005-06-15 02:25:58 +00:00
Glenn Maynard
d1241420d6
clean up singleton registration: if you were given an L, use it
2005-06-15 02:21:24 +00:00
Chris Danford
75bc1eea92
don't show "you have changed song %s" of only the global offset changed
2005-06-15 02:02:46 +00:00
Chris Danford
848cb582d9
sort by name first when showing only most recent
2005-06-15 02:02:06 +00:00
Chris Danford
9c59962805
fix attract sounds play when they shouldn't if two ScreenDemonstrations in a row
2005-06-15 02:01:09 +00:00
Chris Danford
64690cdb40
use DEFAULT_WEIGHT_POUNDS if weight not explicitly set
2005-06-15 01:59:40 +00:00
Glenn Maynard
3fe8c37fe5
m_pPlayerState->m_HealthState != PlayerState::DEAD -> !m_pPlayerStageStats->bFailed
...
This means that scoring stops when the player actually fails: scoring will still
(as before) stop when the life bar empties in FailEndOfSong, but now will not
stop in FailOff. (m_HealthState ignores the fail mode.) This way, beginners
in FailOffInBeginner mode who lose their meter quickly before catching on will
get a decent score, instead of a discouraging "1.5%".
2005-06-15 00:20:21 +00:00
Chris Danford
764d455632
fix calorie total double-counted
2005-06-15 00:15:51 +00:00
Chris Danford
9ba180f621
fix many glitches
2005-06-14 23:40:13 +00:00
Chris Danford
45e66beddf
fix broken LastPlayed saving
2005-06-14 23:20:19 +00:00