Commit Graph

14 Commits

Author SHA1 Message Date
Glenn Maynard 2b4c9e4516 Transition away from Screen(sName). 2006-01-15 19:49:02 +00:00
Charles Lohr bc1b00e437 Allow for broadcast reception, so users can see all currently running SMLAN servers on a network easily. This code may be very active in the next few days depending on bugs we find. 2005-11-30 04:04:21 +00:00
Glenn Maynard 163aa1366a cleanup 2005-09-26 19:08:15 +00:00
Glenn Maynard 6ea2f37a36 Change MenuUp(pn,type) overrides to MenuUp(IEP), so info like DeviceI.ts is always accessible. 2005-09-23 00:44:52 +00:00
Chris Danford 4459393d84 row -> iRow 2005-07-13 19:01:42 +00:00
Glenn Maynard c570457834 cleanup: override SM_GoToNextScreen instead of having a different path 2005-07-12 06:33:00 +00:00
Chris Danford 134cdb4451 fix skip when changing value in row:
broadcast the row export only once - not for each player
disable export/import on reload - nothing uses it yet
2005-04-03 06:21:02 +00:00
Chris Danford 4b824bbe47 export and import separately for each player 2005-03-13 00:59:03 +00:00
Chris Danford 7c237be91f export specific rows, not all rows at once, to make it easier to reload certain rows 2005-02-24 01:17:39 +00:00
Glenn Maynard b51b0cfb4c Use Init() for all screens, so we can set state before the base class
members are loaded--they'll see resets, score finalization, etc.  It
also results in smaller code, due to a g++ bug that causes constructors
to be emitted several times.
2005-02-23 06:29:05 +00:00
Chris Danford 730787aacb name cleanup: State->Screen 2004-12-05 11:59:39 +00:00
Charles Lohr d5c767f6eb Make the connect/disconnect a lot nicer. 2004-10-19 06:15:42 +00:00
Glenn Maynard e4d124dd91 license update 2004-06-08 05:22:33 +00:00
Charles Lohr 308872ddc6 Screen with two extra networking options (this will expand as networking increases) 2004-06-02 22:39:45 +00:00