Glenn Maynard
ca67a9cb7c
change SetPosition_Accurate and SetPosition_Fast to take and return frames
2006-12-09 06:35:09 +00:00
Glenn Maynard
48b84f8191
fix up resampling when no rate changing
2006-11-30 21:05:41 +00:00
Glenn Maynard
ce89886873
optimize the 1:1 case
2006-11-30 07:23:56 +00:00
Glenn Maynard
a5b5bf69a8
only SetDownFactor when it changes
2006-11-30 04:41:25 +00:00
Glenn Maynard
5988256883
fix iDownFactor
2006-11-30 04:40:24 +00:00
Glenn Maynard
9e261cca19
support dynamic rate changing
2006-11-30 03:57:09 +00:00
Glenn Maynard
d19d8bd8d9
fix copy
2006-11-29 22:13:22 +00:00
Glenn Maynard
14c8d02e9e
GetNextSourceFrame, GetStreamToSourceRatio
2006-11-29 21:47:23 +00:00
Glenn Maynard
1146c57dc8
specify source and dest sample rate in the ctor; they don't change
2006-11-29 02:45:40 +00:00
Glenn Maynard
7c56fe71dd
copy with a copy ctor
2006-11-29 02:38:56 +00:00
Glenn Maynard
aed9a361a0
fix 0 iFilterIncrement causing infinite loop
2006-11-28 22:05:59 +00:00
Glenn Maynard
8ccb1a83d8
allow modifying the downsampling ratio on the fly
2006-11-28 21:51:24 +00:00
Glenn Maynard
0060777091
pass iUpFactor to State ctor, not PolyphaseFilter
2006-11-28 21:43:33 +00:00
Glenn Maynard
7ec7d42bd7
split out GetCutoffFrequency
2006-11-28 21:40:39 +00:00
Glenn Maynard
df61847f17
store m_iUpFactor
2006-11-28 21:39:23 +00:00
Glenn Maynard
00cc972d30
pass a ratio to RageSoundResampler_Polyphase, not sample rates
2006-11-28 21:37:12 +00:00
Glenn Maynard
c7436c81fd
GetPolyphaseFilter -> MakePolyphaseFilter
2006-11-28 21:33:31 +00:00
Glenn Maynard
bdffe5713e
split out PolyphaseFilterCache::GetPolyphaseFilter
2006-11-28 21:32:07 +00:00
Glenn Maynard
e2fb30cb87
fix resampler leak
2006-11-27 20:32:54 +00:00
Glenn Maynard
da024345f3
cleanup
2006-10-27 05:53:23 +00:00
Glenn Maynard
7a95f5da5b
covariant Copy()
2006-10-20 00:01:18 +00:00
Chris Danford
130554e42a
fix VC6 compile
2006-02-15 03:53:04 +00:00
Glenn Maynard
5d64dff234
Rewritten sound resampler.
...
This eliminates the (optional) libresample dependency, which will clean up
building and eliminate the goofy 5k DLL. It's also faster.
This doesn't implement "HighQuality". That would involve changing L from
8 to 16. I might implement that in the future, but it sounds decent to me. (It's
a little tricky, since PolyphaseFilter::RunPolyphaseFilter needs L to be
a constant for speed.)
2006-02-13 04:50:28 +00:00
Renaud Lepage
1b124c16a5
Someone had made ifdefs that were confusing if compiling for Xbox. The conflictual situations have been resolved.
2005-05-30 23:43:37 +00:00
Thad Ward
5949e5bc90
(this is possibly going to annoy some people, but..)
...
put all (obvious) MSVC lines in #if defined(_MSC_VER) blocks, primarilly
to allow alternative win32 compilers to be used.
2005-05-11 04:43:54 +00:00
Glenn Maynard
27243e074c
working on variable channel count support (to allow preloading mono samples
...
in half memory, and to avoid redundant resampling in mono files)
2004-07-24 01:22:10 +00:00
Glenn Maynard
3119833bae
types
2004-05-11 21:08:13 +00:00
Glenn Maynard
f9f10e2372
more license updates
2004-05-06 02:40:33 +00:00
Glenn Maynard
5e05b951d5
upgrade to libresample 0.1.3
2004-01-08 03:12:11 +00:00
Chris Danford
47def7d3dc
xbox updates
2003-11-13 00:39:36 +00:00
Glenn Maynard
c9a265d5f8
MP3 GetLength is const now, so we can clean this up, too.
2003-09-25 00:43:10 +00:00
Glenn Maynard
6954e0facf
Move the linear resampler to RageSoundReader_Resample_Fast.
...
Add RageSoundReader_Resample_Good, using libresample.
2003-09-24 22:31:34 +00:00