fix resampler leak
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@@ -482,7 +482,7 @@ public:
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RageSoundResampler_Polyphase( const RageSoundResampler_Polyphase &cpy )
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{
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m_pPolyphase = new PolyphaseFilter(*cpy.m_pPolyphase);
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m_pPolyphase = cpy.m_pPolyphase; // don't copy
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m_pState = new PolyphaseFilter::State(*cpy.m_pState);
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m_iDownFactor = cpy.m_iDownFactor;
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}
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