Kyzentun
4e5a2ade73
Added mod for MinTNSToHideNote so it can be set per-player.
2014-11-22 14:55:44 -07:00
Kyzentun
040c0de509
Added MinTNSToHideNotes preference.
2014-11-19 15:59:21 -07:00
Colby Klein
54725b1356
Hide song options by default.
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It's still in the options menu, don't worry.
2014-11-17 14:05:03 -08:00
Kyzentun
9b847caa45
DefaultFailType preference removed because DefaultModifiers was overriding it. DefaultFailType ConfOptionRow now works by putting the fail type in DefaultModifiers.
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Fixed double InitCommand bug in Foreground.
Disabled odd dimension check for screen texture.
2014-11-15 17:18:42 -07:00
Kyzentun
5487362902
Fixed ScreenPrompt::AnswerOnCommand metrics by calling LOAD_ALL_COMMANDS after the name was set.
2014-11-05 22:26:25 -07:00
Kyzentun
2834cded9e
Created tween queue and functions for BitmapText so the stroke color can be tweened.
2014-11-01 18:49:48 -06:00
Kyzentun
50df61a0ca
Fixed RollingNumbers to work with corner diffuse colors. Changed diffuse loops to use NUM_DIFFUSE_COLORS instead of 4.
2014-11-01 16:42:51 -06:00
Kyzentun
1f844d6627
Fixed coloring and cropping of RollingNumbers during tweens.
2014-11-01 13:30:41 -06:00
Kyzentun
a5289ddaca
Fixed broken else-if chain in Actor::SetEffectClockString. Changed error to not crash Stepmania.
2014-10-29 17:43:37 -06:00
Kyzentun
5639a0d31f
Lineage reporting for nil commands in RunCommands. Stricter type checking for FormatPercentScore in PercentageDisplay.
2014-10-28 20:32:38 -06:00
Colby Klein
034790849d
Merge pull request #352 from hanubeki/input-p2
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Fix P2 input when PlayerAutoplay in P1
2014-10-26 15:19:01 -07:00
hanubeki
c407feeb34
Fix P2 input when PlayerAutoplay in P1
2014-10-27 00:14:35 +09:00
Kyzentun
ca4eb65b61
Added lerp, lerp_color, approach, and multiapproach lua functions.
2014-10-23 00:13:13 -06:00
Kyzentun
2e7fabc7e7
Added StageStats:GetStepsSeconds lua function.
2014-10-20 22:17:20 -06:00
Kyzentun
1d061ac4dd
Don't crash if AI.ini doesn't exist.
2014-10-20 12:26:29 -06:00
Kyzentun
c16f045cb4
Fixed UnknownStyleSupport.
2014-10-20 05:14:54 -06:00
Kyzentun
af68d6cb14
Merge branch 'UnknownStyleSupport' of https://github.com/kyzentun/stepmania
2014-10-20 02:58:57 -06:00
Kyzentun
5ef72ab8b0
Set StepsTypeStr in Steps::CreateBlank.
2014-10-19 20:24:06 -06:00
Jason Felds
395107d3d5
Revert "Preserve Steps of unknown Style."
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This reverts commit 8edd929e24 .
This also updates the song cache.
2014-10-19 10:06:40 -04:00
Colby Klein
530cfa1f2d
Version un-bump. A comes before B, Jason.
2014-10-16 07:36:31 -07:00
Jason Felds
bf7344a3e1
Increment the version. Update the change log.
2014-10-15 18:42:00 -04:00
hanubeki
e9c5549896
formatting operator<()
2014-10-14 16:13:06 +09:00
hanubeki
5a69929f60
Modify NoteDisplay to work with Var "Player" and Var "Controller" in non-receptor arrow.
2014-10-14 14:30:23 +09:00
Jason Felds
578f0b8b0b
Merge pull request #324 from jberney/master
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Mac OS X 10.10 Yosemite crash fix
2014-10-13 18:54:05 -04:00
Jason Felds
295e09c9e6
Merge pull request #239 from dtinth/MacOSX10.9.sdk
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Update to Mac OS X 10.10 SDK
Here's to hoping this doesn't cause too many problems.
2014-10-11 19:04:11 -04:00
AJ Kelly
b0ccfd71a5
Merge pull request #328 from hanubeki/notecolor
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Add {PartName}NoteColorType and {PartName}NoteColorCount NoteSkin metric.
2014-10-11 17:26:19 -05:00
Kyzentun
14a1504263
Merge pull request #323 from kyzentun/UnknownStyleSupport
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Preserve Steps of unknown Style.
2014-10-11 16:18:21 -06:00
hanubeki
4c40ca9b76
Add {PartName}NoteColorType and {PartName}NoteColorCount NoteSkin metric.
2014-10-12 00:40:46 +09:00
Thai Pangsakulyanont
36aa012f03
fallback to the fallback when KeyCodeToChar does not work
2014-10-11 21:10:23 +07:00
Thai Pangsakulyanont
85f6f2e5d4
added the code that works. It is tested outside of StepMania
2014-10-11 14:34:05 +07:00
Thai Pangsakulyanont
b0106312c4
remove untested code
2014-10-11 14:19:20 +07:00
Thai Pangsakulyanont
a2e66a7803
Use Quarts to map raw keyboard to character code.
2014-10-11 13:49:43 +07:00
Thai Pangsakulyanont
a4f9df9cbc
Merge branch 'master' of https://github.com/stepmania/stepmania into MacOSX10.9.sdk
2014-10-11 12:40:18 +07:00
Jonathan Berney
f9f486b812
Fixed indentation issues accidentally introduced
2014-10-07 19:56:33 -07:00
Jonathan Berney
218c10ef97
Update RageSoundDriver_AU.cpp
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The Yosemite crash happens when we call CFRunLoopAddObserver. It doesn't seem to like runLoopRef. Replacing the first argument to this call with CFRunLoopGetCurrent() avoids the crash, but the app then hangs because CFRunLoopWakeUp doesn't cause observerRef (NameHALThread) to fire, so the semaphore is not posted. Commenting the semaphore wait line allows the game to boot in Yosemite, and seems to play totally normally. This doesn't really fix our problem (we are trying to name the HAL thread, and a catastrophic error occurs), but it shows us what the problem is.
We are obtaining runLoopRef using an API call that was deprecated years ago. However, the Apple-approved replacement code doesn't produce a runLoopRef that avoids the crash, either. So I'm not sure how we get the correct runLoopRef so we can name the thread.
This is my first time looking at the code base, but I don't see the value of naming the thread. In the interest of keeping Stepmania compatible with the upcoming operating system, I propose we just remove the thread-naming logic.
2014-10-07 19:48:58 -07:00
freem
4629bdef5c
Make the log mention Windows 8 instead of "unknown NT-based"
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(fwiw, I don't like windows 8. also can someone tell me what version number windows 10 will be using?)
2014-10-06 17:50:47 -05:00
Kyzentun
e8b8bfdb60
Song cache version bump.
2014-10-03 19:05:39 -06:00
Kyzentun
8edd929e24
Preserve Steps of unknown Style.
2014-10-01 17:12:01 -06:00
Colby Klein
3d126824e9
Merge pull request #316 from kyzentun/DefaultFailPref
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Reinstate DefaultFailType preference
2014-09-21 17:56:50 -07:00
Colby Klein
51ade6476e
Merge pull request #312 from dguzek/DebounceCoinTime
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add distinct coin input debounce preference
2014-09-21 17:56:45 -07:00
Colby Klein
97e5ff0e63
Merge pull request #85 from kyzentun/TimingData_api_change
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Timing data api change
2014-09-21 17:56:36 -07:00
freem
28e725b0b8
reverting part of the war on -Werror because there's no decent reason this should be crashing 3/4ths of the time I load StepMania with this screen in TestInitialScreen/reload it from the debug menu.
2014-09-18 01:49:08 -05:00
Kyzentun
455431d8c3
Removed DefaultFail GamePref and reinstated DefaultFailType real preference. Should fix default fail related problems.
2014-09-15 00:04:41 -06:00
Kyzentun
2f37e9d8a9
Merge branch 'DefaultHeart' of https://github.com/kyzentun/stepmania
2014-09-14 21:07:54 -06:00
Kyzentun
1dbdca6b0a
Merge branch 'StageDispFixes' of https://github.com/kyzentun/stepmania
2014-09-14 21:06:27 -06:00
Kyzentun
fa7502b7b0
Added ScreenOptionsCustomizeProfile to _fallback and default.
2014-09-14 20:04:10 -06:00
Kyzentun
f87afa8a4b
Added ScreenHeartEntry to default theme.
2014-09-12 15:07:46 -06:00
Dan Guzek
fd1de8b080
add distinct coin input debounce preference
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This commit adds a preference, DebounceCoinInputTime (defaults is 0), which allows coin input to be debounced via a float value separate from other input.
2014-09-11 16:02:45 -04:00
Kyzentun
1ecb7fbeda
Merge branch 'CourseFixes' of https://github.com/kyzentun/stepmania
2014-09-10 20:53:00 -06:00
Kyzentun
efd2a82bf7
Merge branch 'JudgementMessageParams' of https://github.com/sigatrev/stepmania
2014-09-10 20:49:03 -06:00