AJ Kelly
c94d18e0bb
hg eol crap again.
2012-04-12 14:51:52 -05:00
Jousway
2655299351
HOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOLLLLLLLLLLLLLLLDDDDDDSSSSSSSS
...
I messed something up OOOPS, who to blame, lets blame someone random.
I know lets blame wolfman for no reason, cuz I'm bored and I like to see him
react with "What did I do?"
2012-04-12 21:47:40 +02:00
AJ Kelly
2e9584e9a9
changes to credits; some of it sourced from hanubeki's clone, http://code.google.com/r/hanubeki-modified-sm-ssc/source/detail?r=b523c1bd56e6e4ee0bba799e1d2faeb08480bcae
2012-04-12 14:29:20 -05:00
Jousway
5378b837ed
Two easy to read complete opensource Noteskins called exact and easy.
...
Play around with them and ajust anything you want
There are made to test and increase the easy ness of reading simfiles with
certain notesins, In this case one for accuracy which is "exact"
and one for cluster simfiles which is "easy"
Easy is made to be easy to see with simfiles that are clustered
for example an simfile with an high bpm and a load of notes coming at the same
time, with an load of noteskins which have nice effects and its hard to read
these paterns.
so basicly you can read the file with clustered patterns which some people
including me have trouble with.
Exact is to test the accuracy, increasing your scores with Flawless, so people
get higher scores on easier files.
2012-04-12 20:19:44 +02:00
AJ Kelly
700a8c7837
what the flying f...
2012-04-12 11:40:34 -05:00
Jason Felds
26f5e8d78c
Replace Steps:UseSplitTiming.
...
Instead, use Song:IsStepsUsingDifferentTiming.
2012-04-08 23:56:28 -04:00
Jason Felds
2031cbb366
Put in vyhd's patch for proper TD comparisons.
2012-04-08 14:26:28 -04:00
Jason Felds
ee8fd495a5
Due for a merge.
2012-04-08 13:47:56 -04:00
Jason Felds
392e7fac25
Programmers, start your debuggers!
2012-04-08 13:47:23 -04:00
AJ Kelly
33348f0743
[ScreenNetworkOptions] Fixed a bug where localized text would not show up properly. Fixes issue 759.
2012-04-08 11:12:30 -05:00
Flameshadowxeroshin
64e74f4824
Fix some nasty behavior with ALSA thanks to custos-mundi (of irc.freenode.net #alsa) and ///
2012-04-07 21:21:18 +00:00
Flameshadowxeroshin
ebb91feb4a
why not.
2012-04-07 20:18:03 +00:00
Jason Felds
217cfa7350
Fix nonexistant techno-double8.
...
The game mode never existed people!
......you know what? Forget it. Enjoy playing
with 16 arrows that are hard to read.
2012-04-06 19:03:52 -04:00
Jason Felds
587a5961ed
Some improvements on the techno side.
2012-04-06 17:32:40 -04:00
Jason Felds
226b79cbe1
Fix techno double 5.
...
I wonder if someone previously mixed up double 5
with double 8 here.
Even though there shouldn't need to be a double 8...
2012-04-06 16:45:04 -04:00
Jason Felds
759ee2c28b
Add a rhythm based technomotion skin.
...
This is based off of Jousway's _Editor skin.
If anyone wants pad colors, it's up to you
to set those up.
2012-04-06 16:07:48 -04:00
Jason Felds
a021f01b91
Add Techno Double 8...wait, what?!?
...
I don't recall Technomotion having this mode
for doubles play!
Did we borrow something from pyDance here?
2012-04-06 15:37:09 -04:00
Colby Klein
e61bb07373
Add table manipulation helpers.
...
Added: string.split (usage: string.split("1-2-3", "-") => { 1, 2, 3 })
Added: table.join (alias of table.concat, for convenience)
Added: table.push (multiple element insert. usage: table.push(t, 1, 2, ...). Used extensively in optics)
2012-04-04 22:19:26 -07:00
Jason Felds
6782efb80f
Fix setting some mods that always used drunk.
...
Thanks to TaroNuke for the assist.
2012-04-03 00:07:04 -04:00
AJ Kelly
50fd9319e7
small update to this document
2012-04-02 22:40:43 -05:00
AJ Kelly
10cf5cfad0
update lua documentation. also, the schema validator moved; updated its location
2012-04-02 15:14:48 -05:00
AJ Kelly
73597d773f
it's april.
2012-04-01 14:34:50 -05:00
AJ Kelly
e3f4e9c4c6
just some small script updates
2012-04-01 13:42:57 -05:00
AJ Kelly
326f8ba076
look, we're this close to alpha 2. I'm just going to commit the productinfo and such, and then tag it once we all agree it's release-worthy
2012-04-01 12:28:57 -05:00
Jonathan Payne
cfbbd41df2
+ Add DrawOrder mammpings
...
+ Add SoundPack userpref & underpinnigs for selectable sound packs
2012-04-01 02:05:35 -07:00
AJ Kelly
478359481a
I'm so out of it I wasn't even sure what date it was
2012-03-31 13:47:43 -05:00
AJ Kelly
e84647bd46
don't show award if failed
2012-03-31 13:25:41 -05:00
AJ Kelly
ca281aa83f
[GameManager] Allow beat single7 and versus7 to be shown in Demonstration.
2012-03-31 13:15:13 -05:00
AJ Kelly
a99aa0a23f
fix BPMDisplay not showing up on NetSelMusic by moving it. go figure.
2012-03-31 13:05:40 -05:00
AJ Kelly
0e1df4bfe2
move difficulty display out of the way in NetSelMusic
2012-03-31 13:03:02 -05:00
Jason Felds
9b78490059
Fix minor warning, make it not take a whole line.
2012-03-31 13:49:22 -04:00
AJ Kelly
2a5dec7bb5
add missing metrics for ScreenGameplay:SurviveTime
2012-03-30 22:37:44 -05:00
Austen Dicken
df32fc663d
More FFMpeg adjustments
...
Since many distros don't have packages for FFMpeg 0.10 yet, allow a static
prebuilt package to be specifiec with --with-static-ffmpeg=/path/to/ffmpeg.
Also recreate the functionality of ./Utils/build.sh to now pull FFMpeg 0.10.2
from the web, statically build it, and link it into Stepmania.
2012-03-30 18:05:58 -05:00
AJ Kelly
c0b4389846
Gameplay StageDisplay now shows final stage properly
2012-03-30 15:31:11 -05:00
AJ Kelly
96e67c4200
it's a @#$#!%!$#%!@# function not a !@$$ #@$!%! variable you @#$!#$#!@$#!@$ #!@$!#$#!@$@ of !@#!@#$#!@$
2012-03-30 15:20:25 -05:00
AJ Kelly
a902bd2a2f
add NoteSkin.lua for pump\delta\; was accidentally deleted
2012-03-30 00:50:55 -05:00
AJ Kelly
ab97e0cc5b
add message for ComboOnRolls preference
2012-03-28 19:57:21 -05:00
AJ Kelly
3ca54f1000
[Player] Keysounds now respect the volume settings. Sourced from hanubeki-modified-sm-ssc rev. 16fc5b714582 [hanubeki]
2012-03-28 19:24:27 -05:00
AJ Kelly
59b43867c1
[GameState] Added GetStageResult(pn) Lua binding.
2012-03-28 18:55:17 -05:00
AJ Kelly
2dd68c8349
[GameConstantsAndTypes] Made StageResult Lua-aware.
2012-03-28 18:55:06 -05:00
AJ Kelly
7f70e77b57
[ScoreKeeperRave] Actually handle hold scores in HandleHoldScore(). Players should please provide feedback on how this affects gameplay, as this is a temporary feature.
2012-03-28 18:54:52 -05:00
AJ Kelly
e71832b14e
fix up Rave gameplay out not displaying the proper results; see issue 695
2012-03-28 18:54:20 -05:00
AJ Kelly
f480d1bb64
fix issue 458, which was a warning about replacing the frames table in the default pump noteskins.
2012-03-28 11:43:38 -05:00
AJ Kelly
dab1bd6ef0
[ScreenEditMenu] Don't hardcode stopping the music on pressing the back button. This interferes with the StopMusicOnBack metric.
2012-03-27 22:34:48 -05:00
Flameshadowxeroshin
74c07d8c91
remove the brokenest parts of SetScore for now
2012-03-27 23:20:56 +00:00
Flameshadowxeroshin
4274d999f9
hopefully fix compile
2012-03-27 23:09:35 +00:00
Flameshadowxeroshin
751d4573fe
SetCombo part 3/3.
2012-03-27 22:57:53 +00:00
Flameshadowxeroshin
b932ed8b82
adding SetCombo part 2 of 3. i'm lazy now
2012-03-27 22:40:46 +00:00
Flameshadowxeroshin
74c59404b2
adding SetCombo part 1
2012-03-27 22:35:04 +00:00
Jonathan Payne
cd66a9da65
forgot duped stagedisplay.
2012-03-24 13:43:38 -07:00