Glenn Maynard
f7d89d3481
remove extra assert.h
2002-11-15 23:34:27 +00:00
Chris Danford
487b4e9527
Readded texture stretch, texture dither, and 16 bit textures.
2002-11-14 01:26:19 +00:00
Chris Danford
628dea9da7
OpenGL checkin. Movie textures, texture stretch, texture dither, and 16 bit textures are broken.
2002-11-11 04:53:31 +00:00
Glenn Maynard
677e6b0a2e
s/FRECT/RectF/
2002-10-31 06:00:30 +00:00
Glenn Maynard
bccaf3560b
s/Add/push_back/
2002-10-31 04:23:39 +00:00
Glenn Maynard
7e9905995d
some more s/GetSize/size/ and other minor STLisms
2002-10-31 03:16:02 +00:00
Glenn Maynard
5c841f287b
s/RemoveAll/clear/g
2002-10-24 20:15:24 +00:00
Glenn Maynard
22b95f922f
Change DWORD to int in *Texture*. (Maybe it should be unsigned, but
...
we don't use unsigned much anyway.)
2002-10-19 19:30:34 +00:00
Glenn Maynard
4d1a9e1d68
VOID Create -> void Create
...
SetLoopOn/Off -> SetLooping(bool)
CTextureRenderer throws its own exception
2002-08-23 01:55:38 +00:00
Glenn Maynard
b841bd7e82
Add missing assert.h.
2002-08-23 01:06:36 +00:00
Chris Danford
5c21d4b1ca
bug fixes
2002-08-18 23:20:18 +00:00
Chris Danford
0447dc2aad
Bug fixes and deferred rendering architecture
2002-08-18 16:19:26 +00:00
Chris Danford
4ec08edf2d
Mini-rewrite of input mapping, theme support, and added KSF reader.
2002-07-31 19:40:40 +00:00
Chris Danford
f3c360a7d6
chugging away at 3.0
2002-05-28 20:01:22 +00:00
Chris Danford
7800df57a1
no message
2002-05-27 18:36:01 +00:00
Chris Danford
b723efdaba
no message
2002-05-27 08:23:27 +00:00
Chris Danford
2f80235590
no message
2002-05-19 01:59:48 +00:00
Chris Danford
6f1c1e4619
no message
2002-05-01 19:14:55 +00:00
Chris Danford
dad622f11c
no message
2002-04-28 20:42:32 +00:00
Chris Danford
78f3e80118
2.50 checkin
2002-04-16 17:31:00 +00:00
Chris Danford
d2eeed810c
in the middle of working on 1.70. Now compiles in Visual Studio.net
2002-03-30 20:00:13 +00:00
Chris Danford
fbb9e9494f
new theme graphics and new texture loading algorithm
2002-01-29 08:19:03 +00:00
Chris Danford
5c8fc16b34
checked in package manager
2002-01-28 21:24:17 +00:00
Chris Danford
f2975d0688
no message
2002-01-20 23:29:03 +00:00
Chris Danford
0add9e0bb3
checkin of v1.50
2002-01-16 10:01:32 +00:00
Chris Danford
7f3a131195
changes made from 0.95 through 0.97
2001-12-28 10:15:59 +00:00
Chris Danford
bbc4097826
kljhfdkjhfjkhdfkjf
2001-12-19 01:50:57 +00:00
Chris Danford
8449179efa
cleanup of textures and fix of many misc bugs
2001-11-25 23:22:20 +00:00
Chris Danford
c679ec7956
Rewrote texture loading actor and sprite
2001-11-25 04:31:44 +00:00
Ben Nordstrom
c52c818881
no message
2001-11-21 03:21:00 +00:00
Chris Danford
a40558031b
Major rewrite of all classes related to gameplay (Song, Steps, Player,
...
WindowDancing and all its UI elements). All of the dancing UI elements
have been consolidated into the Player class, which simplifies things a
great deal. Steps and the classes that use them have been generalized
to use a variable number of panels (6 panel, 8 panel). Only a little more
work is needed on the ColorArrows portion of Player to fully support these
panel modes.
2001-11-04 19:34:28 +00:00
Chris Danford
7caffe0c93
Initial checkin
2001-11-03 10:52:42 +00:00