Chris Danford
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3cadf4c5d5
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have Numbers fall back to Fonts (in perparation for removing the Numbers dir altogether)
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2004-05-30 23:23:39 +00:00 |
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Glenn Maynard
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654d99076f
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fix remainder tween off
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2004-04-25 05:26:23 +00:00 |
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Chris Danford
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4e877f4f1c
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don't keep reloading PercentDisplay in ScreenNameEntryTraditional
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2004-03-24 02:22:11 +00:00 |
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Chris Danford
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7bc830888b
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Cleanup PercentDisplay, ScreenNameEntryTraditional
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2004-03-24 01:11:16 +00:00 |
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Chris Danford
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2929bacb08
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show per-diffculty award on Eval screen every time it's received (not just the first time)
clean up ScreenEval PR and MR graphics
clean up Actor shadow parameters
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2004-03-20 02:59:08 +00:00 |
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Chris Danford
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ebb7c2b81e
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clamp percent before displaying
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2004-01-25 05:34:23 +00:00 |
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Chris Danford
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96a7cb0bcd
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allow display of negative dance points
stop counting dance points after fail
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2004-01-12 06:45:36 +00:00 |
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Glenn Maynard
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9170e91bcc
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Move CurStageStats and vPlayedStageState out of GAMESTATE. Having
GameState.h depend on StageStats.h is too inconvenient.
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2003-12-23 00:26:00 +00:00 |
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Glenn Maynard
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607666d330
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use GetPercentDancePoints
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2003-10-12 21:49:29 +00:00 |
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Glenn Maynard
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e4d4888464
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add assert
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2003-10-06 00:41:53 +00:00 |
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Glenn Maynard
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4ed68a629f
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Fix zero DP showing ".001%" with high decimal places
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2003-10-05 04:45:06 +00:00 |
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Glenn Maynard
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14a24f6f64
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Support eval-style percents
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2003-10-05 00:30:55 +00:00 |
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Glenn Maynard
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c7ede5d848
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More themable percent display.
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2003-10-04 09:13:33 +00:00 |
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Glenn Maynard
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f67f5e92b1
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Themable percent display.
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2003-10-04 08:45:53 +00:00 |
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Glenn Maynard
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df4ef03114
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Split percentage display into its own actor.
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2003-10-04 08:20:37 +00:00 |
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