Commit Graph
12758 Commits
Author SHA1 Message Date
Glenn Maynard c6370d4fcd add GameSoundManager::Flush 2004-12-27 22:19:22 +00:00
Chris Danford 8d6b3cba2c fix const compile error 2004-12-27 10:28:41 +00:00
Chris Danford 96247fb192 play layer InitCommand in addition to BGA InitCommand 2004-12-27 10:26:32 +00:00
Chris Danford a675190a55 Don't re-parse the ini file multiple times per BGALayer. Yuck. 2004-12-27 10:24:54 +00:00
Glenn Maynard 3ca2641398 virtual 2004-12-27 07:10:29 +00:00
Chris Danford d544ea4972 scale pulse effect by EffectColors for added control 2004-12-27 03:25:09 +00:00
Chris Danford 81bc59321f fix broken bone optimization if some verts in a mesh aren't associated with a bone 2004-12-27 03:12:14 +00:00
Glenn Maynard bd3b4cbc9d fix log 2004-12-27 02:06:38 +00:00
Glenn Maynard 6fa1bda0be don't load initial static bg if other negative bgchanges are supplied; don't bother loading the bg itself if it's never used 2004-12-27 01:33:09 +00:00
Charles Lohr b3c7939b84 Fix: Make VC6 project build work. 2004-12-26 21:25:09 +00:00
Glenn Maynard e42236713d remove unused Background::LoadFromAniDir 2004-12-26 20:16:46 +00:00
Chris Danford 4563395b4b more efficient BGA loading: iterate keys in ini file to find layers 2004-12-25 08:44:12 +00:00
Chris Danford e01f6ed77e cleanup 2004-12-23 23:12:25 +00:00
Chris Danford 9032ee0163 fix skips in BGAnimation on first update 2004-12-23 09:48:16 +00:00
Chris Danford 9b457eb241 add aspect ratio pref 2004-12-23 06:50:19 +00:00
Chris Danford 0e2ceed54c add experimental screen ScreenGameplayMultiplayer for up to 16 players playing using the same screen. 2004-12-22 12:58:41 +00:00
Chris Danford 798b55b41e remove unused variables 2004-12-22 08:06:51 +00:00
Chris Danford 28e4249b34 increase NUM_JOYSTICKS 2004-12-22 08:01:21 +00:00
Chris Danford a1340dd1c0 have gameplay objects access PlayerStageStats though a member pointer and not directly access g_CurStageStats. 2004-12-22 07:31:27 +00:00
Glenn Maynard 7d285a5731 add QuantizeUp 2004-12-22 04:07:42 +00:00
Glenn Maynard 95eb10b834 split out Profile::SaveStatsXmlCreateNode 2004-12-22 03:49:55 +00:00
Glenn Maynard 95c4741945 fix thread safety issue 2004-12-21 10:35:11 +00:00
Glenn Maynard 2f8deb615f fix ScreenCaution not continuing when menu timer is disabled 2004-12-21 01:29:41 +00:00
Chris Danford 6213e4771f split StageStats into player-specific and non-player-specific structs 2004-12-20 21:27:24 +00:00
Chris Danford 09d018444e split StageStats into player-specific and non-player-specific structs 2004-12-20 10:47:41 +00:00
Chris Danford f840c014a9 Move some player-specific data out of the bloated GameState class.
Have gameplay objects hold a PlayerState pointer instead of a PlayerNumber and indexing back into GameState.
This will simplify off-screen players (e.g. CPU ghosts, network replicated human players, >2 players using one NoteField)
2004-12-20 06:25:59 +00:00
Charles Lohr 52545966e6 Fix: Make BPM Display work. 2004-12-18 08:15:19 +00:00
Charles Lohr c3b83e7639 Make exit warning go away. 2004-12-18 07:28:34 +00:00
Glenn Maynard 6cd9622e05 RageFileBasic 2004-12-18 05:37:53 +00:00
Glenn Maynard b609af7cce check whether __thread binaries actually run 2004-12-17 02:25:52 +00:00
Glenn Maynard 74886cc5e9 fix PREFSMAN->m_bDelayedScreenLoad 2004-12-15 00:23:50 +00:00
Glenn Maynard c4087d1cf9 missed commit 2004-12-14 22:41:36 +00:00
Glenn Maynard d97f579dba fail gracefully if banner cache has an unexpected pitch 2004-12-14 08:14:44 +00:00
Glenn Maynard f83391d953 checkpoints 2004-12-14 02:11:38 +00:00
Glenn Maynard 0300454337 fix warning 2004-12-14 01:50:40 +00:00
Steve Checkoway c29b5a76cc update 2004-12-13 05:17:01 +00:00
Glenn Maynard 444c9e0b49 gzip/gunzip support 2004-12-13 04:18:04 +00:00
Glenn Maynard 1fdbf55723 fix 2004-12-13 04:04:11 +00:00
Glenn Maynard 328ddf6b2e minor fixes 2004-12-13 00:21:06 +00:00
Glenn Maynard 36990c4a4c uint32_t crc32s; allow partial checksums 2004-12-13 00:19:15 +00:00
Steve Checkoway 73e5f1092f Unused variable. 2004-12-12 09:58:14 +00:00
Glenn Maynard b03207d6f5 automatic crc32 calc; a couple extra helpers 2004-12-12 04:38:17 +00:00
Glenn Maynard ea79ec3e1b add RageFileDriverSlice::DeleteFileWhenFinished 2004-12-12 04:07:22 +00:00
Glenn Maynard fdf6ad8735 fix standard crc32 2004-12-12 01:39:30 +00:00
Glenn Maynard 4e1298d6a2 type cleanup 2004-12-12 00:54:44 +00:00
Ryan Dortmans 566e3aa22e Updated file references 2004-12-12 00:25:13 +00:00
Ryan Dortmans 435d25ef6b Removed new.h reference 2004-12-12 00:24:19 +00:00
Ryan Dortmans 690bbffe1e Added new.h reference 2004-12-12 00:23:32 +00:00
Glenn Maynard 3b9f86422c split out CRC32 code 2004-12-11 23:33:11 +00:00
Glenn Maynard 41fe581e81 DeleteFileWhenFinished() 2004-12-11 23:10:30 +00:00