remove unused variables

This commit is contained in:
Chris Danford
2004-12-22 08:06:51 +00:00
parent 28e4249b34
commit 798b55b41e
2 changed files with 0 additions and 11 deletions
-9
View File
@@ -949,9 +949,6 @@ void PlayerMinus::Step( int col, RageTimer tm )
int ms_error = (int) roundf( fSecondsFromPerfect * 1000 );
ms_error = min( ms_error, MAX_PRO_TIMING_ERROR );
// TODO: Remove use of PlayerNumber.
PlayerNumber pn = m_pPlayerState->m_PlayerNumber;
if( m_pPlayerStageStats )
m_pPlayerStageStats->iTotalError += ms_error;
if (!m_pPlayerState->m_PlayerOptions.m_fBlind)
@@ -1100,9 +1097,6 @@ void PlayerMinus::OnRowCompletelyJudged( int iIndexThatWasSteppedOn )
}
else
{
// TODO: Remove use of PlayerNumber.
PlayerNumber pn = m_pPlayerState->m_PlayerNumber;
bool bBright = m_pPlayerStageStats && m_pPlayerStageStats->iCurCombo>(int)BRIGHT_GHOST_COMBO_THRESHOLD;
if( m_pNoteField )
m_pNoteField->DidTapNote( c, score, bBright );
@@ -1163,9 +1157,6 @@ void PlayerMinus::UpdateTapNotesMissedOlderThan( float fMissIfOlderThanSeconds )
MissedNoteOnThisRow = true;
m_NoteData.SetTapNoteScore( t, r, TNS_MISS );
// TODO: Remove use of PlayerNumber.
PlayerNumber pn = m_pPlayerState->m_PlayerNumber;
if( m_pPlayerStageStats )
{
m_pPlayerStageStats->iTotalError += MAX_PRO_TIMING_ERROR;
-2
View File
@@ -58,8 +58,6 @@ void ScoreDisplayRave::Update( float fDelta )
{
ScoreDisplay::Update( fDelta );
PlayerNumber pn = m_pPlayerState->m_PlayerNumber;
float fLevel = m_pPlayerState->m_fSuperMeter;
AttackLevel level = (AttackLevel)(int)fLevel;