Chris Danford
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c50f72182c
|
fix "FILEMAN->CreateDirectory leaves temp file hanging around"
|
2004-08-31 06:44:16 +00:00 |
|
Glenn Maynard
|
93098cd610
|
cleanup PREFSMAN->m_bForceMipMaps
|
2004-08-28 09:29:55 +00:00 |
|
Chris Danford
|
c51c661fdd
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fix cases where prefs aren't persisted in case of power loss
|
2004-08-22 21:42:28 +00:00 |
|
Charles Lohr
|
0decd5c7eb
|
ScreenMessaged' some stuff, and now shows "Initilizing Network" when attempting to connect to server on start.
|
2004-08-18 01:02:06 +00:00 |
|
Glenn Maynard
|
0cb47d0bb4
|
remove old (broken, unused) link
|
2004-08-17 20:35:44 +00:00 |
|
Glenn Maynard
|
124eab74ed
|
uh, oops
|
2004-08-05 18:53:38 +00:00 |
|
Glenn Maynard
|
9cf6223597
|
try d3d on "VIA/S3G KM400/KN400"
|
2004-08-05 17:51:53 +00:00 |
|
Chris Danford
|
9da7a69cb1
|
add pref ConstantUpdateDeltaSeconds
|
2004-07-28 16:04:19 +00:00 |
|
Chris Danford
|
ff4c12b727
|
rename GameDef -> Game
|
2004-07-25 17:07:32 +00:00 |
|
Chris Danford
|
64628fac21
|
remove enum Game. Instead, pass around the GameDef pointer
|
2004-07-25 04:27:20 +00:00 |
|
Glenn Maynard
|
78d9588c4c
|
move XGetCustomLaunchData into ArchHooks
|
2004-07-21 23:09:23 +00:00 |
|
Glenn Maynard
|
07f8e2910f
|
cleanup
|
2004-07-21 23:05:49 +00:00 |
|
Renaud Lepage
|
aaea3cb415
|
Changed the main to change if _XBOX is declared. Maybe a little not-with-standards,
but at least now an outside main is not necessary.
|
2004-07-20 15:53:36 +00:00 |
|
Chris Danford
|
da775dbd3e
|
move all metrics in the "Common" group into one header file
|
2004-07-17 22:15:39 +00:00 |
|
Glenn Maynard
|
94d0cba859
|
RageSounds -> GameSoundManager
|
2004-07-08 00:10:34 +00:00 |
|
Glenn Maynard
|
1b3425ea94
|
renaming RageSounds -> GameSoundManager; it's not low-level
|
2004-07-08 00:03:35 +00:00 |
|
Charles Lohr
|
22e0c9d674
|
Added rudamentry testing code for in-game networking
|
2004-07-04 05:06:55 +00:00 |
|
Glenn Maynard
|
d2c4b0dc56
|
cleanup
|
2004-07-03 18:56:57 +00:00 |
|
Thad Ward
|
f8be9d4762
|
Add ATI Rage Mobility 128 (aka "Mobility M3") to the defaults database,
defaulting to the d3d renderer, as movietexture performance under OpenGL
is absolutely HORRID.
|
2004-07-03 14:43:57 +00:00 |
|
Charles Lohr
|
b5114721c1
|
Removed Send Songs to Server
|
2004-06-30 07:24:35 +00:00 |
|
Chris Danford
|
3dbf16a1ae
|
fix "BackInEventMode works even when not set to EventMode"
change BackInEventMode to use normal MenuBack behavior
|
2004-06-26 22:28:25 +00:00 |
|
Chris Danford
|
6bd2a34271
|
Xbox builds again
|
2004-06-20 01:35:25 +00:00 |
|
Glenn Maynard
|
9130137f91
|
cleanup
|
2004-06-16 21:14:56 +00:00 |
|
Glenn Maynard
|
98ecd82db5
|
phasing out SDL_keysym.h
|
2004-06-16 20:26:45 +00:00 |
|
Glenn Maynard
|
47d43cee82
|
unsigned -> size_t for string::find returns
|
2004-06-16 07:01:12 +00:00 |
|
Glenn Maynard
|
e534493c42
|
split out SetupSDL
|
2004-06-14 05:18:09 +00:00 |
|
Glenn Maynard
|
235935572e
|
remove SDL version check; we only required 1.2.6 due to an alpha blit
bug in 1.2.5, and we no longer use SDL's blits
|
2004-06-14 04:00:14 +00:00 |
|
Glenn Maynard
|
58cf9f21c5
|
HandleSDLEvents is too small to be worth splitting
handle hwnd changes within the renderers, since it's tied to the window
|
2004-06-14 03:54:46 +00:00 |
|
Glenn Maynard
|
9f72b10743
|
don't call HandleSDLEvents; cleanup
|
2004-06-14 03:14:00 +00:00 |
|
Glenn Maynard
|
bd9494fd43
|
split out FocusChanged
|
2004-06-14 02:13:44 +00:00 |
|
Glenn Maynard
|
201b1b1f22
|
fix error
|
2004-06-14 00:48:50 +00:00 |
|
Chris Danford
|
4e5e56753d
|
show credits in operator menu
|
2004-06-13 05:13:21 +00:00 |
|
Chris Danford
|
5af7a99be2
|
add ScreenInsertCredit
|
2004-06-13 05:05:42 +00:00 |
|
Glenn Maynard
|
77c42f991d
|
use Dialog
|
2004-06-10 22:15:04 +00:00 |
|
Glenn Maynard
|
0242ee4fcd
|
set up Dialog
|
2004-06-10 22:12:59 +00:00 |
|
Glenn Maynard
|
9c03c0d0eb
|
license update
|
2004-06-08 05:49:00 +00:00 |
|
Glenn Maynard
|
098a5a316f
|
cmdline args don't belong in the log header
|
2004-06-01 01:34:54 +00:00 |
|
Glenn Maynard
|
ab29ced0a1
|
cleanup for real this time
|
2004-06-01 01:33:23 +00:00 |
|
Glenn Maynard
|
0c49eff732
|
cleanup
|
2004-06-01 01:32:11 +00:00 |
|
Thad Ward
|
16c2050112
|
if we were run with parameters, log them.
|
2004-05-29 19:18:31 +00:00 |
|
Chris Danford
|
8f4792dd6a
|
clean up RageTextureManager prefs, ModelManager prefs
add pref DelayedModelDelete
|
2004-05-26 06:39:38 +00:00 |
|
Chris Danford
|
0151baf6dc
|
save stats on exit only if there's new data that hasn't yet been saved
|
2004-05-25 06:01:52 +00:00 |
|
Chris Danford
|
962cdfc4f0
|
write Catalog.xml only after loading songs
get rid of try/catch in SongManager
get rid of try/catch in PrefsManager
|
2004-05-25 05:52:57 +00:00 |
|
Chris Danford
|
ba93ee8469
|
"for( int p=0; p<NUM_PLAYERS; p++ )" -> "FOREACH_PlayerNumber( p )"
|
2004-05-24 06:10:11 +00:00 |
|
Glenn Maynard
|
f1ebbe330d
|
reduce xbox hackery
|
2004-05-23 23:24:44 +00:00 |
|
Glenn Maynard
|
838bb0aba4
|
remove catch() that's preventing us from getting complete backtraces to
unexpected sound driver exceptions
|
2004-05-23 21:13:19 +00:00 |
|
Glenn Maynard
|
c0adadd3a5
|
IniFile cleanup
|
2004-05-23 02:27:51 +00:00 |
|
Glenn Maynard
|
049b31ce46
|
Always timestamp log.txt.
|
2004-05-21 22:34:56 +00:00 |
|
Chris Danford
|
e9e0a2816f
|
add pref: TrilinearFiltering
|
2004-05-18 09:05:21 +00:00 |
|
Chris Danford
|
7ea35ebb25
|
add prefs: ForceMipMaps, AnisotropicFiltering
|
2004-05-18 08:43:21 +00:00 |
|