Commit Graph

23750 Commits

Author SHA1 Message Date
Glenn Maynard c428829068 better mono support 2006-11-26 00:45:39 +00:00
Glenn Maynard d47dd57718 make expected data tests optional 2006-11-26 00:13:20 +00:00
Glenn Maynard c0dc22035f mid-file seeking tests are optional; run them last 2006-11-26 00:11:27 +00:00
Glenn Maynard 05a68449fb old comment 2006-11-26 00:10:39 +00:00
Glenn Maynard 2d45744514 cleanup 2006-11-26 00:09:47 +00:00
Glenn Maynard 14ee842cfa cleanup 2006-11-26 00:06:53 +00:00
Glenn Maynard ba10eb6736 use ReadData for consistent behavior for mono 2006-11-26 00:05:38 +00:00
Glenn Maynard 2bb70b4730 missed: add binding 2006-11-25 23:19:08 +00:00
Glenn Maynard 1471b46c8f add GetReferenceCount 2006-11-25 22:53:19 +00:00
Glenn Maynard c855b21a7f remove unused 2006-11-25 22:47:01 +00:00
Glenn Maynard b52c8f9966 style 2006-11-25 22:46:47 +00:00
Glenn Maynard ba1b184f48 fix tests 2006-11-25 21:55:24 +00:00
Glenn Maynard a6edb6664c cleanup, better diag 2006-11-25 21:31:32 +00:00
Glenn Maynard dfbe66d769 test build update 2006-11-25 21:30:28 +00:00
Glenn Maynard a49aa8d636 fix code (this is still wrong; it's using the StyleType and should be using
the style name)
2006-11-25 11:02:16 +00:00
Glenn Maynard cfb38c7d25 lua enums are already strings 2006-11-25 10:35:34 +00:00
Josh Allen 6024c2766e Rename files in accordance with StyleType fix 2006-11-24 19:16:38 +00:00
Josh Allen d75de6e2a0 Fix getting style type 2006-11-24 19:08:57 +00:00
Josh Allen b8e372d781 Register StyleTypeToString with Lua. Does something already do this? It would be useful if there were. 2006-11-24 19:06:51 +00:00
Josh Allen 88ba8bbf74 Combine if statement 2006-11-24 17:39:49 +00:00
Josh Allen 56c4ed40c4 Fix ESC+options bug reported in the tracker 2006-11-24 17:38:34 +00:00
Josh Allen 86cbc8accd Clean up a little 2006-11-24 16:03:49 +00:00
Josh Allen 529444f44c Prevent out of bound crashes 2006-11-24 15:34:51 +00:00
Josh Allen b0e10682c8 remove nonexistent string 2006-11-24 14:58:06 +00:00
Josh Allen b89d8e26cd Clean up 2006-11-24 14:37:19 +00:00
Josh Allen bcfa4e2fb0 Detect all networking not just SMO 2006-11-24 14:35:41 +00:00
Josh Allen 94e777c27f Clean up languages from removing NetworkSyncServer 2006-11-24 14:33:48 +00:00
Jason Felds 4cd490f4e2 Fix the bug where having too many rolls can make the score go over m_iMaxPossiblePoints. 2006-11-24 14:17:13 +00:00
Jason Felds 95f3872365 Tidying up of the pulling of the SMLAN server. 2006-11-24 13:26:08 +00:00
Josh Allen 4e91f9add3 Pull out the SMLAN server. Its very out of date and not used, besides the SMO server can act as a lan server. 2006-11-24 07:13:27 +00:00
Josh Allen 23e97d9d2e Pull out the SMLAN server. It very out of date and not used besides the SMO server can act as a lan server. Also add a newline to the scoreboard. 2006-11-24 07:04:39 +00:00
Mike Calfin 7d243815b0 did someone set ScreenCompany timer to 999 as a joke? reverted to 9 seconds. 2006-11-24 06:01:53 +00:00
Josh Allen bd483b69b1 Get the scoreboard grades the correct way and fix returned enumerated type from lua 2006-11-24 05:56:56 +00:00
Mike Calfin a508e359b8 turn off menu timer by default - no need for it in a home game 2006-11-24 05:17:11 +00:00
Mike Calfin f4bf9f95b2 changed prevscreen of NetworkOptions2 to LUA command 2006-11-24 04:45:13 +00:00
Mike Calfin a4b71154fa added LUA command for ScreenNetworkOptions2 nextscreen 2006-11-24 04:35:19 +00:00
Mike Calfin 1e7a638e43 changed main menu network options nextscreen to LUA command 2006-11-24 04:34:23 +00:00
Vecais Dumais Laacis e60bdd6348 Added png/jpeg libraries to be linked before directx ones. 2006-11-23 19:43:43 +00:00
Vecais Dumais Laacis a19f1d5f5b Add missing files.
Added png/jpeg libraries to be linked before directx ones.
2006-11-23 18:46:24 +00:00
Steve Checkoway be152b017e Add files. 2006-11-22 07:20:27 +00:00
Jason Felds 5ab5386932 Minor cleanup. 2006-11-22 06:18:38 +00:00
Steve Checkoway 2b762a116b Fix compile. 2006-11-22 05:51:10 +00:00
Glenn Maynard 2766d0b970 fix crash when GetCurrentStyle() == NULL 2006-11-22 02:07:38 +00:00
Glenn Maynard a5bb9fc32a remove GetCurrentStyleType 2006-11-22 02:07:08 +00:00
Glenn Maynard 98178e6700 GAMESTATE:GetCurrentStyleType -> GAMESTATE:GetCurrentStyle():GetStyleType 2006-11-22 02:06:00 +00:00
Glenn Maynard 476c34b3fe unneeded header 2006-11-22 01:59:33 +00:00
Glenn Maynard 29dd2b0473 move style icon into Lua 2006-11-22 01:58:11 +00:00
Glenn Maynard 81c407bc08 missing header 2006-11-22 01:56:07 +00:00
Glenn Maynard d1759bb123 Resolve directory names to embedded default.xml/default.lua files
at the pathname resolution stage (THEME:GetPath, ResolvePath),
not at loading.  This means that pathnames to Lua files are actually
paths to Lua files, without any extra processing, and we always
load actual files (except for BGAnimation compatibility), not
directories.

(fixes Lua LoadActor() on a directory loading as a BGA and not
as Lua)
2006-11-22 01:51:31 +00:00
Glenn Maynard 91f2f662b1 propagate metatable on merge 2006-11-22 01:19:03 +00:00