Glenn Maynard
c428829068
better mono support
2006-11-26 00:45:39 +00:00
Glenn Maynard
d47dd57718
make expected data tests optional
2006-11-26 00:13:20 +00:00
Glenn Maynard
c0dc22035f
mid-file seeking tests are optional; run them last
2006-11-26 00:11:27 +00:00
Glenn Maynard
05a68449fb
old comment
2006-11-26 00:10:39 +00:00
Glenn Maynard
2d45744514
cleanup
2006-11-26 00:09:47 +00:00
Glenn Maynard
14ee842cfa
cleanup
2006-11-26 00:06:53 +00:00
Glenn Maynard
ba10eb6736
use ReadData for consistent behavior for mono
2006-11-26 00:05:38 +00:00
Glenn Maynard
2bb70b4730
missed: add binding
2006-11-25 23:19:08 +00:00
Glenn Maynard
1471b46c8f
add GetReferenceCount
2006-11-25 22:53:19 +00:00
Glenn Maynard
c855b21a7f
remove unused
2006-11-25 22:47:01 +00:00
Glenn Maynard
b52c8f9966
style
2006-11-25 22:46:47 +00:00
Glenn Maynard
ba1b184f48
fix tests
2006-11-25 21:55:24 +00:00
Glenn Maynard
a6edb6664c
cleanup, better diag
2006-11-25 21:31:32 +00:00
Glenn Maynard
dfbe66d769
test build update
2006-11-25 21:30:28 +00:00
Glenn Maynard
a49aa8d636
fix code (this is still wrong; it's using the StyleType and should be using
...
the style name)
2006-11-25 11:02:16 +00:00
Glenn Maynard
cfb38c7d25
lua enums are already strings
2006-11-25 10:35:34 +00:00
Josh Allen
6024c2766e
Rename files in accordance with StyleType fix
2006-11-24 19:16:38 +00:00
Josh Allen
d75de6e2a0
Fix getting style type
2006-11-24 19:08:57 +00:00
Josh Allen
b8e372d781
Register StyleTypeToString with Lua. Does something already do this? It would be useful if there were.
2006-11-24 19:06:51 +00:00
Josh Allen
88ba8bbf74
Combine if statement
2006-11-24 17:39:49 +00:00
Josh Allen
56c4ed40c4
Fix ESC+options bug reported in the tracker
2006-11-24 17:38:34 +00:00
Josh Allen
86cbc8accd
Clean up a little
2006-11-24 16:03:49 +00:00
Josh Allen
529444f44c
Prevent out of bound crashes
2006-11-24 15:34:51 +00:00
Josh Allen
b0e10682c8
remove nonexistent string
2006-11-24 14:58:06 +00:00
Josh Allen
b89d8e26cd
Clean up
2006-11-24 14:37:19 +00:00
Josh Allen
bcfa4e2fb0
Detect all networking not just SMO
2006-11-24 14:35:41 +00:00
Josh Allen
94e777c27f
Clean up languages from removing NetworkSyncServer
2006-11-24 14:33:48 +00:00
Jason Felds
4cd490f4e2
Fix the bug where having too many rolls can make the score go over m_iMaxPossiblePoints.
2006-11-24 14:17:13 +00:00
Jason Felds
95f3872365
Tidying up of the pulling of the SMLAN server.
2006-11-24 13:26:08 +00:00
Josh Allen
4e91f9add3
Pull out the SMLAN server. Its very out of date and not used, besides the SMO server can act as a lan server.
2006-11-24 07:13:27 +00:00
Josh Allen
23e97d9d2e
Pull out the SMLAN server. It very out of date and not used besides the SMO server can act as a lan server. Also add a newline to the scoreboard.
2006-11-24 07:04:39 +00:00
Mike Calfin
7d243815b0
did someone set ScreenCompany timer to 999 as a joke? reverted to 9 seconds.
2006-11-24 06:01:53 +00:00
Josh Allen
bd483b69b1
Get the scoreboard grades the correct way and fix returned enumerated type from lua
2006-11-24 05:56:56 +00:00
Mike Calfin
a508e359b8
turn off menu timer by default - no need for it in a home game
2006-11-24 05:17:11 +00:00
Mike Calfin
f4bf9f95b2
changed prevscreen of NetworkOptions2 to LUA command
2006-11-24 04:45:13 +00:00
Mike Calfin
a4b71154fa
added LUA command for ScreenNetworkOptions2 nextscreen
2006-11-24 04:35:19 +00:00
Mike Calfin
1e7a638e43
changed main menu network options nextscreen to LUA command
2006-11-24 04:34:23 +00:00
Vecais Dumais Laacis
e60bdd6348
Added png/jpeg libraries to be linked before directx ones.
2006-11-23 19:43:43 +00:00
Vecais Dumais Laacis
a19f1d5f5b
Add missing files.
...
Added png/jpeg libraries to be linked before directx ones.
2006-11-23 18:46:24 +00:00
Steve Checkoway
be152b017e
Add files.
2006-11-22 07:20:27 +00:00
Jason Felds
5ab5386932
Minor cleanup.
2006-11-22 06:18:38 +00:00
Steve Checkoway
2b762a116b
Fix compile.
2006-11-22 05:51:10 +00:00
Glenn Maynard
2766d0b970
fix crash when GetCurrentStyle() == NULL
2006-11-22 02:07:38 +00:00
Glenn Maynard
a5bb9fc32a
remove GetCurrentStyleType
2006-11-22 02:07:08 +00:00
Glenn Maynard
98178e6700
GAMESTATE:GetCurrentStyleType -> GAMESTATE:GetCurrentStyle():GetStyleType
2006-11-22 02:06:00 +00:00
Glenn Maynard
476c34b3fe
unneeded header
2006-11-22 01:59:33 +00:00
Glenn Maynard
29dd2b0473
move style icon into Lua
2006-11-22 01:58:11 +00:00
Glenn Maynard
81c407bc08
missing header
2006-11-22 01:56:07 +00:00
Glenn Maynard
d1759bb123
Resolve directory names to embedded default.xml/default.lua files
...
at the pathname resolution stage (THEME:GetPath, ResolvePath),
not at loading. This means that pathnames to Lua files are actually
paths to Lua files, without any extra processing, and we always
load actual files (except for BGAnimation compatibility), not
directories.
(fixes Lua LoadActor() on a directory loading as a BGA and not
as Lua)
2006-11-22 01:51:31 +00:00
Glenn Maynard
91f2f662b1
propagate metatable on merge
2006-11-22 01:19:03 +00:00