Glenn Maynard
c39201efcd
improve CheckPalettedTextures output
2004-03-13 06:42:07 +00:00
Glenn Maynard
6601aacc68
log X server version
2004-03-06 02:47:31 +00:00
Glenn Maynard
5338e568c6
Don't log all OpenGL modes; it's noisy and hasn't been useful in a long time.
2004-02-27 09:57:53 +00:00
Glenn Maynard
6c7f3fb898
(one of these days I'll learn not to commit at 3am)
2004-02-17 08:47:27 +00:00
Glenn Maynard
92573c600e
use PREFSMAN->m_bDisableScreenSaver (X11)
2004-02-17 07:17:54 +00:00
Chris Danford
871a1a9c63
add JPEG screenshots
2004-02-12 06:49:13 +00:00
Chris Danford
3ca8601390
add front face culling
2004-02-04 11:05:33 +00:00
Chris Danford
9502f1c262
draw models with 2 textures with multitexture instead of 2 passes. D3D multitexture not tested yet
2004-02-04 09:55:18 +00:00
Glenn Maynard
5d8b2032ee
quiet warning
2004-01-24 22:46:06 +00:00
Chris Danford
b3447701b2
fix paletted textures
2004-01-24 22:18:12 +00:00
Chris Danford
6194103b89
cleanup
2004-01-24 19:35:53 +00:00
Chris Danford
0855f7b4a8
work around "mipmap generation for RBGA4 textures fails"
2004-01-24 19:14:22 +00:00
Chris Danford
b3ff1ef883
re-add mipmapping, support it in OpenGL (D3D unimplemented)
2004-01-23 06:20:28 +00:00
Glenn Maynard
767dbf81ee
fix stale g_X11Display pointer causing crashes
2004-01-20 02:13:06 +00:00
Chris Danford
034fcb6bad
clean up parameter types
2004-01-06 21:25:46 +00:00
Chris Danford
882406afe8
add spherical environment mapping
2004-01-06 19:54:13 +00:00
Glenn Maynard
dc61e951cf
Disable X11 screensavers.
2004-01-03 07:55:20 +00:00
Steve Checkoway
42c4f7415b
Fix warnings.
2003-12-24 20:32:20 +00:00
Glenn Maynard
2a833ef55c
Log DRI. Treat no DRI like no accel, and don't run without it or
...
AllowUnacceleratedRenderer=1.
2003-12-24 06:23:59 +00:00
Glenn Maynard
f276aaa08c
missing headers
2003-12-21 02:06:40 +00:00
Chris Danford
4ca799bc96
rename "AntiAliasing" to "SmoothLines"
2003-12-20 21:29:55 +00:00
Glenn Maynard
66e106e48a
fix OGL screenshots (d3d still broken)
2003-12-12 10:05:58 +00:00
Steve Checkoway
d5844e93c9
fix warnings
2003-12-10 16:42:02 +00:00
Glenn Maynard
cac44ec303
don't use GL_UNSIGNED_SHORT_1_5_5_5_REV for movie textures
...
if it'll require an additional conversion
2003-11-29 17:56:09 +00:00
Glenn Maynard
e21f149d3b
separate Z-write and Z-test flags
2003-11-18 20:33:18 +00:00
Glenn Maynard
0d1966c2f6
Bias depth values when drawing in BLEND_NO_EFFECT.
2003-11-18 04:03:58 +00:00
Glenn Maynard
835eb67b7b
work around really old gl headers
2003-11-14 00:07:47 +00:00
Glenn Maynard
07df38b58f
better paletted textures checking
2003-11-13 18:04:31 +00:00
Glenn Maynard
576a3aab8b
log X screen and GLX vendor info
2003-11-13 18:02:00 +00:00
Chris Danford
aa50c93791
fix BLEND_ADD bug
2003-10-22 01:47:40 +00:00
Chris Danford
70446551a9
add half-finished screen centering code (necessary for arcade and Xbox)
2003-10-11 01:51:36 +00:00
Glenn Maynard
2207d9e4a2
Fix g++ compile error.
...
Improve output.
2003-10-09 07:28:02 +00:00
Glenn Maynard
ea812292b1
support 4-bit palettes
2003-10-09 06:33:11 +00:00
Glenn Maynard
5117e94742
Use the "unused" bit in SDL palettes for alpha.
2003-10-08 01:24:53 +00:00
Glenn Maynard
f611e2461e
namespace cleanup
2003-10-03 21:38:38 +00:00
Steve Checkoway
445c593b2a
Add vsync for OS X.
2003-09-22 11:14:31 +00:00
Chris Danford
eebb417840
clean up perspective
...
fix mini
fix frustum matrix in D3D
2003-09-21 18:07:29 +00:00
Chris Danford
c8f7c02036
Split ModelView matrix stack into View and World stacks.
...
Add "hallway" and "distant" mods.
2003-09-21 02:36:28 +00:00
Glenn Maynard
a97fca9681
remove dupe code
2003-09-06 05:46:28 +00:00
Glenn Maynard
69f0f57818
Hopefully fix hold notes for real
2003-09-06 05:32:42 +00:00
Glenn Maynard
13cccb9991
Fix crashes in RageDisplay_OGL::UpdateTexture when the surface and texture
...
formats differ.
2003-08-29 04:46:54 +00:00
Glenn Maynard
38233e713a
sanity check
2003-08-29 03:03:29 +00:00
Glenn Maynard
3728708145
Improve error messages when OpenGL video init fails
2003-08-28 00:08:01 +00:00
Glenn Maynard
98c7c09cc7
Work on improving error messages when video init fails
2003-08-27 23:36:09 +00:00
Glenn Maynard
82314802d5
fix hold note artifacts
2003-08-18 01:25:13 +00:00
Chris Danford
867dc42ab7
log more info if glDeleteTextures fails
2003-08-10 03:13:23 +00:00
Glenn Maynard
03d507ee54
cleanup
2003-08-03 05:40:40 +00:00
Glenn Maynard
3d34e3a8e8
Don't take a reference to a pointer in CreateTexture.
...
It might be useful to save some conversions--that is, if a conversion to
a native format is needed, it'll be available to the caller--but it's confusing
and it's never helpful in practice. It was causing some banner-related
crashes, so let's just remove it.
2003-07-15 23:55:56 +00:00
Glenn Maynard
e3cf80ae04
Fix screenshot endianness.
2003-07-09 06:16:19 +00:00
Glenn Maynard
c67a529bec
dur
2003-07-09 04:18:01 +00:00