Ryan Dortmans
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afef064bbc
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Xbox: 0 is a valid socket number
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2004-10-28 07:54:49 +00:00 |
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Charles Lohr
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242f2b4885
|
Fixed 2 occourances of -1 insted of 0 causing a small issue.
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2004-10-28 01:03:57 +00:00 |
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Ryan Dortmans
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536fc4fe3a
|
Fixed Xbox implementation
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2004-10-27 07:25:36 +00:00 |
|
Josh Allen
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a1d5bbb321
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Removed = operator. Fixed method of obtaining address.
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2004-09-12 15:20:45 +00:00 |
|
Josh Allen
|
404fbf6c6b
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Added method for obtaining in_addr
|
2004-09-11 17:13:44 +00:00 |
|
Josh Allen
|
f81e2c908f
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Added = operator
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2004-09-11 15:11:06 +00:00 |
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Steve Checkoway
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dbbf9497cd
|
Fix connect. Just about everything has gethostbyname. It is not thread safe and probably should not be used in general; however, it is fine here.
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2004-09-08 08:06:35 +00:00 |
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Steve Checkoway
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85e28b0432
|
Cleanup.
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2004-09-06 21:02:55 +00:00 |
|
Charles Lohr
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bc628082ba
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Added some code to help figure out errors.
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2004-09-06 18:20:16 +00:00 |
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Charles Lohr
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08915de430
|
Performance increase: Send size and actual packet at once. This causes about 40% less total packets to be sent.
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2004-08-28 21:33:22 +00:00 |
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Charles Lohr
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c547fa8ebd
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FIX: Core dump on failed name lookup.
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2004-08-18 00:44:56 +00:00 |
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Steve Checkoway
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31e646cd30
|
Fix indentation.
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2004-08-14 05:59:26 +00:00 |
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Steve Checkoway
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9946dcd335
|
Cleanup, fix style, const fix.
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2004-08-14 05:57:11 +00:00 |
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Josh Allen
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5f2c703514
|
Fixed a bug in pUpdateRead(). Now it can actually detect (again) if the socket was closed on the other side.
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2004-08-12 19:32:39 +00:00 |
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Charles Lohr
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0d4dde7dcd
|
Fixed part of the XBOX problem.
XTL needs to be included somewhre, but I don't know the details.
Renaud, if you could just include that in whever it is necessiary.
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2004-07-20 04:07:06 +00:00 |
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Adam Lowman
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e9327c9bb8
|
Fixed nonblocking bug for accept function.
Joshua Allen on Adam's CVS account. My account is still broken.
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2004-07-18 23:37:48 +00:00 |
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Charles Lohr
|
5e17b292eb
|
Fixed crash if waiting for data and disconnected.
|
2004-07-18 17:16:02 +00:00 |
|
Adam Lowman
|
c2f3a60ebb
|
Non-Blocking Update Crash Fix
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2004-07-14 06:38:11 +00:00 |
|
Charles Lohr
|
4d6409ebaf
|
Fixed connect.
|
2004-07-12 16:06:33 +00:00 |
|
Sean Burke
|
cd28963501
|
Fix Linux compile.
|
2004-07-12 07:24:03 +00:00 |
|
Glenn Maynard
|
1bbe0246f7
|
revert formatting change
|
2004-07-11 18:49:21 +00:00 |
|
Adam Lowman
|
185a528534
|
UDP Support
|
2004-07-11 15:52:46 +00:00 |
|
Glenn Maynard
|
e7894a86c7
|
fix warning
|
2004-07-07 19:18:26 +00:00 |
|
Steve Checkoway
|
3ef81e2510
|
Fix memory leak. (Is there a reason to make those pointers rather than just use &?). connect(2) returns 0 on success. select(2) returns the number of descriptors that can be read/written/have OOB data (which is about all that error field is used for). It returns -1 on error. Also, a little style cleanup to make it fit with the rest of SM.
|
2004-07-04 21:30:49 +00:00 |
|
Charles Lohr
|
f12a8ea8e6
|
Fixed two little bugs regarding server connecting client.
|
2004-07-04 06:30:16 +00:00 |
|
Charles Lohr
|
34075a1162
|
Fixed some bugs dealing with non-blocking sockets
|
2004-07-04 05:03:44 +00:00 |
|
Charles Lohr
|
8c1012533c
|
Fixed some bugs.
|
2004-07-01 18:41:04 +00:00 |
|
Charles Lohr
|
4428ede624
|
Fixed net-order stuff, and readpack function.
|
2004-06-30 07:16:08 +00:00 |
|
Glenn Maynard
|
bcc6ad83a7
|
fix compile
|
2004-06-16 02:38:15 +00:00 |
|
Chris Danford
|
b2cf196d74
|
fixing Xbox compile errors
|
2004-06-15 06:24:58 +00:00 |
|
Thad Ward
|
4adbb7e2c6
|
only pull in some headers on non-windows platforms.
|
2004-06-14 12:45:51 +00:00 |
|
Steve Checkoway
|
2cee3eddc1
|
unused headers
|
2004-06-14 12:44:04 +00:00 |
|
Steve Checkoway
|
1f1a120d9e
|
Header cleanup
|
2004-06-14 12:41:02 +00:00 |
|
Thad Ward
|
1c46a4880f
|
global.h must be included before anything else. it sets up such things as
disabling stupid warnings for some archs.
|
2004-06-14 11:10:53 +00:00 |
|
Fred Wulff
|
b3470b32ed
|
Fixed Linux compile issue (lib conflict)
|
2004-06-14 03:47:42 +00:00 |
|
Glenn Maynard
|
f777151256
|
license update; removed old "license" to avoid confusion
|
2004-05-25 04:26:46 +00:00 |
|
Glenn Maynard
|
8b6fb0b720
|
include global.h in all files
remove unneeded headers
fix warnings
|
2004-05-24 19:38:22 +00:00 |
|
Charles Lohr
|
7729bf48b7
|
New version of ezsockets for future network features.
|
2004-05-24 13:59:05 +00:00 |
|
Steve Checkoway
|
6702cfeba9
|
add DARWIN
|
2004-04-06 07:23:36 +00:00 |
|
Glenn Maynard
|
673dfb6b75
|
fix warnings
|
2004-04-05 22:43:16 +00:00 |
|
Charles Lohr
|
6b8f53f4cb
|
ezsockets resynced to match our current version we're using for the server.
|
2004-04-05 15:43:33 +00:00 |
|
Sean Burke
|
89a316061d
|
Fix Linux compile and try to make code stylistically consistent.
|
2004-03-17 22:17:51 +00:00 |
|
Steve Checkoway
|
45c4577df2
|
Clean up
|
2004-03-17 13:31:42 +00:00 |
|
Chris Danford
|
36b557bac2
|
fix Win32 errors, warnings
|
2004-03-17 07:45:52 +00:00 |
|
Kevin Slaughter
|
21bdb2204c
|
Fix to ezSockets casting. -- Matriark
|
2004-03-17 06:57:29 +00:00 |
|
Steve Checkoway
|
858ab01ae9
|
Clean up NetworkSyncManager
|
2004-03-17 06:05:52 +00:00 |
|
Charles Lohr
|
4af6c609f9
|
These are the files necessiary for making the network work.
|
2004-03-16 22:34:48 +00:00 |
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