Glenn Maynard
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c0a37b7324
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remove old "MOVE" macro
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2005-10-27 16:14:23 +00:00 |
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Glenn Maynard
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ecd7354c23
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use MovePref
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2005-10-27 16:07:57 +00:00 |
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Glenn Maynard
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806fb5ba9b
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use MovePref
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2005-10-27 15:57:39 +00:00 |
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Glenn Maynard
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ecab2463c6
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Adjust SOptionsMP to work on IPreference directly, by converting data through
strings. This reduces templating and is easier to diagnose, and will allow
us to reduce direct access to preferences via PREFSMAN.
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2005-10-27 15:46:16 +00:00 |
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Glenn Maynard
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bbead64b10
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match prefs
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2005-10-27 15:25:08 +00:00 |
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Glenn Maynard
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5321594ab8
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cleanup
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2005-10-27 15:22:07 +00:00 |
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Glenn Maynard
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958c41f846
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rename to match pref name
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2005-10-27 15:19:22 +00:00 |
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Glenn Maynard
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fa95e31bab
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"never" and "always" aren't ambiguous
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2005-10-27 14:25:18 +00:00 |
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Glenn Maynard
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b249196e76
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ResamplingQuality -> SoundResampleQuality, use MovePref
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2005-10-27 13:33:43 +00:00 |
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Chris Danford
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112564dc99
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fix [Common] DefaultModifers not being applied in most places
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2005-10-27 07:51:37 +00:00 |
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Chris Danford
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5d7885c764
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move game prefs into PrefsManager
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2005-10-27 04:54:45 +00:00 |
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Chris Danford
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fa00917f7c
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add GlobalOffsetSeconds menu item
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2005-10-15 04:13:11 +00:00 |
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Chris Danford
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feb1bfb0fc
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naming cleanup: rename scoring "Tier1"s to "W1"s (short for "Window 1")
add Preference1D so that we can index into the grading and life values
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2005-10-09 04:30:59 +00:00 |
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Chris Danford
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32464990af
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enum name cleanup to reflect the generic calculations
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2005-10-08 04:50:28 +00:00 |
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Chris Danford
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b6cf3477b4
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Use generic names for TapNoteScore values since they are treated genericly by the code.
Theme changes coming...
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2005-10-08 00:57:40 +00:00 |
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Glenn Maynard
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d9fdbe6a6b
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bind EditorShowBGChangesPlay
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2005-07-20 00:17:14 +00:00 |
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Steve Checkoway
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aa71c794ec
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Fix warnings.
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2005-06-29 06:36:51 +00:00 |
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Glenn Maynard
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265ecccbca
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remove MaxStages and LifeDifficulty; allow doing them with lua instead
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2005-06-25 02:37:18 +00:00 |
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Chris Danford
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acc77eff06
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increase max coins per credit
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2005-06-21 17:59:21 +00:00 |
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Chris Danford
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386de4e74c
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use enum for attract sound frequency
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2005-06-11 10:53:16 +00:00 |
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Charles Lohr
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3dd72a3609
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Fix: Remove non-existant fail type
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2005-05-22 07:51:49 +00:00 |
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Chris Danford
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548729fad4
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fix VC7 warning about unused function
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2005-05-21 10:18:41 +00:00 |
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Chris Danford
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50717c6ee9
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COIN_ -> COIN_MODE_
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2005-05-20 17:45:44 +00:00 |
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Chris Danford
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6d49da50ee
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doubles -> double
add Lua Premium constants
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2005-05-20 08:03:01 +00:00 |
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Chris Danford
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b6af8a9816
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fix bad cast causes bogus value, assert
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2005-05-20 06:49:21 +00:00 |
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Chris Danford
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dd98a6bc7e
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move more of autoplay into debugOverlay
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2005-05-18 07:15:56 +00:00 |
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Chris Danford
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0ad77eb5cc
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fix vc7 warnings
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2005-05-16 19:45:03 +00:00 |
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Chris Danford
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e389ba6191
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convert the rest to use Preference
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2005-05-16 09:36:32 +00:00 |
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Glenn Maynard
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ce77b8bbab
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fix options saving
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2005-05-10 04:30:51 +00:00 |
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Glenn Maynard
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0d635628ce
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remove 6- and 7-stages/round options. it's annoying to have to create
graphics for "stage 6" and "stage 7" and test it, and if you want that,
you probably want event mode instead.
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2005-05-09 04:34:06 +00:00 |
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Chris Danford
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820fb0b361
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broadcast on Preference changes
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2005-05-06 20:41:05 +00:00 |
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Ben Anderson
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abbfc6ad7b
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You don't know that enumerations and integers are the same size; don't assume so. (Fixes assert failure on entering appearance options)
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2005-05-04 23:43:22 +00:00 |
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Chris Danford
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0938d9d9a7
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conver more to use Preference
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2005-04-28 08:27:40 +00:00 |
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Chris Danford
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3117e1bd3d
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cleanup: use Preference
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2005-04-27 07:50:38 +00:00 |
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Chris Danford
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6889c8be3f
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Move "30misses" to a GiveUp metric. It's not very different from FailEndOfSong.
Only fail when giving up if died earlier.
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2005-04-27 06:34:53 +00:00 |
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Chris Danford
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218be32879
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separate fail types per player. Now FailType adjustments based on Difficulty only affect the relevant players.
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2005-04-05 08:30:57 +00:00 |
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Chris Danford
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7a4c7df1ed
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remove hard-coded line breaks and unnecessary character replacement logic
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2005-03-20 23:15:09 +00:00 |
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Glenn Maynard
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155a7bacbc
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rename NumArcadeStages pref to SongsPerPlay, to match the options menu
(that name is more consistent); duplicate a bit less info
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2005-02-24 06:41:50 +00:00 |
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Glenn Maynard
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37b4f67c9f
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simplify
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2005-02-24 06:30:56 +00:00 |
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Glenn Maynard
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37fdbdede3
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move MovePref; rename Caution -> ShowCaution and simplify
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2005-02-24 06:28:15 +00:00 |
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Glenn Maynard
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61d94e97d8
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convert prefs to Preference
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2005-02-22 04:00:14 +00:00 |
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Glenn Maynard
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f913346852
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MoveMap for IPreference*
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2005-02-20 04:20:46 +00:00 |
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Glenn Maynard
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014a3d65b1
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bring back old merged SongsPerPlayOrEvent conf option
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2005-02-19 09:16:16 +00:00 |
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Charles Lohr
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e274d0f569
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Fix: Marvelous timing in menus. Note: We didn't notice this bug because if we don't edit it, it will remain at 2.
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2005-02-13 07:27:25 +00:00 |
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Glenn Maynard
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02b6b82b53
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fix stupid VC
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2005-01-30 01:45:26 +00:00 |
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Glenn Maynard
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36795241c2
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cleanup
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2005-01-30 01:39:42 +00:00 |
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Glenn Maynard
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25f50a20b7
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m_bShowCaution and m_bEventMode to Preference
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2005-01-30 01:36:20 +00:00 |
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Glenn Maynard
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7b43001220
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"aspect ratio" is ambiguous; s/m_fAspectRatio/m_fDisplayAspectRatio/
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2005-01-16 22:57:11 +00:00 |
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Chris Danford
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57e02f2b75
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change BGALayer to use Actor's map of commands
add "applydefaultoptions" command
clean up CoinMode and Premium enums
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2005-01-04 10:51:25 +00:00 |
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Chris Danford
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9b457eb241
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add aspect ratio pref
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2004-12-23 06:50:19 +00:00 |
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