Commit Graph
43 Commits
Author SHA1 Message Date
Chris Danford c8a9dc148a ranking text -> graphics 2003-07-10 03:41:07 +00:00
Chris Danford ca3cf2b6b7 png crush everything (reduced size of Themes dir by 10%) 2003-07-05 21:58:51 +00:00
Chris Danford 604e7b542c separate graphics for each player (to make things easier to animate)
resize graphics to have frame dimensions that are even
2003-07-04 23:34:42 +00:00
Chris Danford 05395a76f9 resize banner frames to have DDR banner aspect ratio
break evaluation graphics into separate images for each player (to make animation easier and get rid of edge bleeding)
2003-07-04 18:42:53 +00:00
Chris Danford 9c9aef37c7 fold CroppedSprite functionality into Sprite
more work on Rave
2003-07-03 06:38:57 +00:00
Chris Danford fa91f2e636 working on Rave 2003-06-30 18:08:27 +00:00
Chris Danford 31c0f631d3 missing graphics 2003-06-28 01:28:18 +00:00
Chris Danford 6b63ef50f9 support theme-specific program icon and window title (useful for non-SM products) 2003-05-25 20:19:01 +00:00
Chris Danford b6726a00c3 clean up radar base 2003-05-11 17:46:15 +00:00
Chris Danford 7a6fb070f1 added cleaned up graphics by DJ Washington 2003-05-11 15:54:20 +00:00
Chris Danford f574c4782a changed format of score frame graphics 2003-05-05 06:48:20 +00:00
Chris Danford 35dd3886dd add dancing character support, option to enable 2003-05-05 04:43:11 +00:00
Andrew Livy 1c097d1d5f Added: Random Vanish mode: Arrows go in at the bottom, disappear, get randomized in the middle whist invisible and come out at the top somewhere else :)
Known Bugs: The only major bug i've experienced with this is for some reason the arrows continue past the grey bar even if you get great, perfect or marvellous. This doesn't affect the score though, I can't quite figure this one out.

Added: Hidden and Vanish codes for PIU.
2003-05-04 13:58:45 +00:00
Chris Danford ee47352dd0 working on perspective stuff for tilted menu items 2003-04-23 05:54:56 +00:00
Andrew Livy c86fb65a2f Pump Theme Fixes 2003-04-22 14:32:48 +00:00
Chris Danford e15dcc2ab5 Load AI difficulty data at runtime from AI.ini 2003-04-21 02:41:10 +00:00
Chris Danford b5f84045ac no message 2003-04-19 19:08:47 +00:00
Chris Danford 67a3a59a00 fix SMEX glitches
fix inconsistent fallback banner file name
fix inaccurate grade being displayed for p2
2003-04-15 05:51:41 +00:00
Chris Danford 44598724ce Add win/lose BGAnimations
Clean up Attack data structures
2003-04-14 22:12:54 +00:00
Chris Danford e148806d1b add name to Actor 2003-04-12 06:16:12 +00:00
Chris Danford 9eac2856a0 working on Disney Rave "Magic Dance" battle mode 2003-04-07 03:25:44 +00:00
Chris Danford e8418d43bd make GroupList look nicer 2003-04-05 21:47:32 +00:00
Chris Danford 69d307a4bd working on ScreenHowToPlay 2003-04-05 03:49:03 +00:00
Chris Danford a798cc954c added ScreenEnding 2003-04-03 22:10:40 +00:00
Chris Danford b5e749885a graphics cleanup in default theme, SMMAX2 2003-03-31 03:11:31 +00:00
Chris Danford eaa888e2c9 cleanup edges on graphics 2003-03-30 19:30:54 +00:00
Chris Danford 214c2b67af clean up Fonts and Numbers names 2003-03-30 18:12:57 +00:00
Chris Danford 4d7fd44f8a Make the LifeMeterBar images paletted to fix ugly banding without dithering 2003-03-30 07:36:41 +00:00
Chris Danford 89ba014f15 Simplifed ScreenEvaluation
Fix problems in SMMAX2 theme
2003-03-28 05:47:42 +00:00
Glenn Maynard b1a2ff88fc dither the lifebar gradients 2003-03-27 03:23:29 +00:00
Chris Danford a9f187c3de add scripting support to ScreenSelectMusic and ScreenEvaluation 2003-03-24 21:37:13 +00:00
Glenn Maynard 5ffdec22e5 convert this screen to Menu, to get rid of old transitions 2003-03-22 20:28:03 +00:00
Chris Danford 9dbbb7949e ScoreKeeperMAX2:
- Jumps count as 2 toward combo, but 1 toward judgement totals
- Only Perfect or better increments combo in courses
2003-03-16 20:55:45 +00:00
Chris Danford 8fbbda9e79 Added separate banner for RANDOM. We need an artist to replace this graphic with something better... 2003-03-13 23:45:52 +00:00
Chris Danford 4d4ed0f742 make UseSongBG work for BGAnimations not inside of Background (e.g. on ScreenStage) 2003-03-10 08:50:58 +00:00
Chris Danford 16a056e6a5 fixing glitches in SelectGroup 2003-03-10 01:28:53 +00:00
Chris Danford 080a92450c SelectGroup animations converted to commands
ScreenStage animations converted to TransitionBGAnimations
Changed all Stage BitmapTexts to Sprites
2003-03-10 00:16:49 +00:00
Chris Danford 3e003fe304 Coin/joint premium cleanup. 2003-03-09 09:25:32 +00:00
Chris Danford 31aa613295 Cleanup of theme element names
Renamed ScreenSelectMax* back to their old names
Replaced all hard-coded transitions with TransitionBGAnimations
2003-03-09 00:55:49 +00:00
Glenn Maynard 8338feca72 mass pngcrush 2003-02-22 02:59:28 +00:00
Chris Danford ed6dc58f67 Missing theme elements is not longer fatal 2002-09-30 06:32:56 +00:00
Chris Danford aa99371de2 added pngcrush and script to recuse though and crush all pngs 2002-09-09 18:07:32 +00:00
Chris Danford 142002091a Added ScreenHowToPlay, removed texture hints, and cleaned up ThemeMetric stuff 2002-08-27 03:59:22 +00:00