Glenn Maynard
|
218b7d194a
|
add "Force Crash" for testing the crash handler
|
2006-02-11 03:47:42 +00:00 |
|
Chris Danford
|
79d1c0006e
|
shorter help strings for localization
|
2006-02-10 04:37:38 +00:00 |
|
Glenn Maynard
|
2344c9edb6
|
update
|
2006-02-09 22:22:00 +00:00 |
|
AJ Kelly
|
eaf9b3d8c2
|
add CatalogXML things to prevent warnings from popping up in other game modes
|
2006-02-09 19:41:25 +00:00 |
|
Chris Danford
|
158ec4ab43
|
syncmachine touchup
|
2006-02-07 05:05:03 +00:00 |
|
Chris Danford
|
d1977740e6
|
fix system message runs off screen
|
2006-02-07 04:59:29 +00:00 |
|
Chris Danford
|
0d7a34ad01
|
add missing strings
|
2006-02-07 04:51:37 +00:00 |
|
Chris Danford
|
a73a1e9ccc
|
calibrate sync screen cleanup
|
2006-02-06 20:41:59 +00:00 |
|
Chris Danford
|
025e970b3d
|
make hard-coded strings localizable
|
2006-02-06 20:41:05 +00:00 |
|
Chris Danford
|
45b092469c
|
make ScreenGameplay use a background, but blank it
|
2006-02-06 16:56:57 +00:00 |
|
Chris Danford
|
fc682c406f
|
ScreenGameplaySyncMachine cleanup
|
2006-02-06 07:43:07 +00:00 |
|
AJ Kelly
|
1e19360944
|
panedisplay (needs some fixing)
|
2006-02-06 05:28:27 +00:00 |
|
Chris Danford
|
3f6199b84a
|
make ScreenGameplay use a background, but blank it
|
2006-02-05 05:50:38 +00:00 |
|
Chris Danford
|
8171240ed5
|
fix ScreenGameplaySyncMachine branching
|
2006-02-04 20:35:17 +00:00 |
|
Chris Danford
|
8d584de037
|
push ScreenSaveSync instead of making it a separate screen. Simplifies branching.
|
2006-02-04 20:14:04 +00:00 |
|
Chris Danford
|
2500f55e91
|
more compression, smaller file
|
2006-02-04 18:44:35 +00:00 |
|
Chris Danford
|
9dfd70b948
|
add ScreenGameplaySyncMachine
fix non-localized text on install package dialog
|
2006-02-04 18:40:58 +00:00 |
|
Chris Danford
|
f639927a38
|
remove dupe oggs
|
2006-02-03 19:25:17 +00:00 |
|
Glenn Maynard
|
d9d2c8ed28
|
unused
|
2006-02-03 07:27:50 +00:00 |
|
Glenn Maynard
|
03b3553ae1
|
fix
|
2006-02-02 23:25:39 +00:00 |
|
Glenn Maynard
|
d8b5f39282
|
NoteTypeToLocalizedString
|
2006-02-02 22:50:14 +00:00 |
|
Glenn Maynard
|
fafa223ec4
|
update
|
2006-02-02 08:36:03 +00:00 |
|
Chris Danford
|
2b6f94ba10
|
add UseIconMetrics
|
2006-02-01 07:39:24 +00:00 |
|
Glenn Maynard
|
3507956b71
|
remove ScreenTest
|
2006-01-30 09:18:03 +00:00 |
|
Glenn Maynard
|
608bd48087
|
preload
|
2006-01-30 07:16:32 +00:00 |
|
Glenn Maynard
|
57947b2252
|
Use ScreenManager's preload logic, instead of manually loading
a bunch of screens.
|
2006-01-30 07:09:25 +00:00 |
|
Glenn Maynard
|
3229a7fbf4
|
Use ScreenManager's preload logic, instead of manually loading
a bunch of screens.
|
2006-01-30 06:59:15 +00:00 |
|
Glenn Maynard
|
2e233173d5
|
preload ScreenMiniMenuContext
|
2006-01-30 06:25:19 +00:00 |
|
Glenn Maynard
|
d0f3ea9225
|
Class=ScreenMiniMenu
|
2006-01-30 06:22:31 +00:00 |
|
Glenn Maynard
|
de51c9a9ce
|
use ScreenTextEntryVisual
|
2006-01-30 06:16:17 +00:00 |
|
AJ Kelly
|
ba5d2ae3d6
|
add beat support in [GameButton]
|
2006-01-30 02:38:30 +00:00 |
|
AJ Kelly
|
70ebb87aaf
|
new difficulty icons
|
2006-01-29 22:46:51 +00:00 |
|
Chris Danford
|
8337a9e507
|
add PerChoiceIconElement
unlock enum cleanup
|
2006-01-29 22:24:23 +00:00 |
|
AJ Kelly
|
f5cc92b62a
|
menu positioning for new logo
|
2006-01-29 20:20:21 +00:00 |
|
Eric Gustafson
|
28cd1f5f43
|
New Logo by Ben Anderson
|
2006-01-29 18:42:42 +00:00 |
|
Chris Danford
|
ceb55bbbb4
|
add PerChoiceScrollElement metric
|
2006-01-29 00:27:39 +00:00 |
|
AJ Kelly
|
55623a3256
|
new ScreenLogo BG
|
2006-01-28 23:21:39 +00:00 |
|
AJ Kelly
|
f0f40571d6
|
PaneDisplay text (forgot this)
|
2006-01-28 05:11:22 +00:00 |
|
Chris Danford
|
a935da0993
|
ScreenUnlock -> ScreenUnlockStatus
|
2006-01-27 19:49:38 +00:00 |
|
Chris Danford
|
89bdf27681
|
ScreenUnlock -> ScreenUnlockStatus
|
2006-01-27 19:24:11 +00:00 |
|
Chris Danford
|
898c8ebfeb
|
Centered1Player->Center1Player
|
2006-01-27 07:35:05 +00:00 |
|
Chris Danford
|
e09e502038
|
CenteredSingle->Center1Player
|
2006-01-27 07:09:43 +00:00 |
|
AJ Kelly
|
4ba33184ce
|
nonstop and challenge mode for ScreenStage overlay
|
2006-01-26 06:25:08 +00:00 |
|
Chris Danford
|
aeb55b03e0
|
make cursor on mapping screen diffuseshift to attract more attention
|
2006-01-26 06:21:36 +00:00 |
|
AJ Kelly
|
7ced0722b7
|
new failed and cleared graphics
|
2006-01-26 06:15:05 +00:00 |
|
AJ Kelly
|
44fe7cb43f
|
ScreenGameplay ready & go (new graphics, default.xml)
|
2006-01-26 05:50:53 +00:00 |
|
AJ Kelly
|
44b81bd283
|
ported over
|
2006-01-26 04:59:56 +00:00 |
|
AJ Kelly
|
1a4448870b
|
finishing off ScreenSelectStyle's graphics, finally.
|
2006-01-26 04:29:13 +00:00 |
|
Chris Danford
|
c82073a40c
|
add labels for P1's and P2's groups of slots
|
2006-01-25 23:49:55 +00:00 |
|
Chris Danford
|
21a13b20f4
|
add missing smpackage strings
|
2006-01-25 09:40:09 +00:00 |
|