Jason Felds
66ee0769cc
These loops are handled.
2013-05-01 23:14:23 -04:00
Jason Felds
310dff8b41
Another loop.
2013-04-29 23:57:31 -04:00
Jason Felds
3ea1ab26a5
Loops and...white space.
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I already regretted hgeol here.
2013-04-27 13:42:19 -04:00
Jason Felds
bbb57b1600
Missed more of these darned spots.
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Gah, losing my touch.
2013-04-18 22:56:57 -04:00
Colby Klein
3f32d9114f
Revert "CoinMode_Pay->CoinMode_Free, step 1."
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This reverts commit 15b3ee1a9a .
2013-02-11 12:11:54 -08:00
Flameshadowxeroshin
15b3ee1a9a
CoinMode_Pay->CoinMode_Free, step 1.
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CoinMode_Pay is still a value for the CoinMode enum but is now the same as CoinMode_Free.
Any code that checks for CoinMode_Pay is gone.
2013-02-07 09:12:28 -06:00
Jason Felds
1fc16698ba
War on -Werror, part 12: explicit bool usage.
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It may save a few cycles, but it's best to be
explicit on boolean operations, especially with
ASSERT.
2012-12-27 11:38:53 -05:00
AJ Kelly
a564f0c696
[PrefsManager] Add StretchBackgrounds preference.
2012-06-02 23:03:47 -05:00
AJ Kelly
a476e34619
[ScreenOptionsMasterPrefs] Allow for FastLoadAdditionalSongs preference to be called via the "conf" command.
2012-05-16 13:14:13 -05:00
Jason Felds
2698ef8967
Don't be mean with asserts here.
2011-07-06 16:35:43 -04:00
AJ Kelly
b8c3910bd1
revert changes here to prevent the random theme bug
2011-05-15 17:43:35 -05:00
Jason Felds
750b688de4
Consistent insensitive string comparisons.
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This seems to reduce the need for a #define,
but I need someone on the Windows side to check.
2011-05-11 16:48:51 -04:00
Jason Felds
4e8b475377
[sm130futures] Remove constructor hiding warning.
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We had a struct called "Theme" that was throwing things off.
2011-05-04 17:24:03 -04:00
Jason Felds
7597c5d867
[sm130score] Remove the ScoringType pref.
2011-04-10 22:22:25 -04:00
Jason Felds
a085d0d1da
Line endings...be normalized!
2011-03-17 01:47:30 -04:00
AJ Kelly
032de83636
Life Difficulty 4 is now as difficult as Life 6 was.
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Change name of the life difficulty options:
old: 1, 2, 3, 4, 5, 6, 7
new: 1.2, 1.0, 0.8, 0.6, 0.4, 0.33, 0.25
2011-02-13 15:22:02 -06:00
Jonathan Payne
087c239882
+ Oldschool behavior for BPMSegment loading ( Just In Case )
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+ WIP Preference for DefaultFailType
2011-02-13 11:38:30 -08:00
AJ Kelly
b4598ae645
add comments about Life/Judge difficulty scales; we are currently using the StepMania 3.9/4.0 values, as opposed to StepMania 5's...
2011-01-18 13:26:30 -06:00
AJ Kelly
302cc6800c
make -1 visual delay actually be -1 instead of +1
2011-01-15 17:31:30 -06:00
AJ Kelly
597a782be9
prefs update part 2
2010-08-15 15:56:06 -05:00
AJ Kelly
d0b2a6940d
[GameCommand] Remove pushscreen
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[ScreenOptionsMasterPrefs] Reset Judge and Life values to the ones in SM4
[ScreenNetEvaluation] add Score, Grade, PlayerOptions params to UpdateNetEvalStats message
[PlayerState] add GetHealthState Lua binding
small cleanup in statsman
2010-08-15 15:26:27 -05:00
AJ Kelly
642f4b107c
the various changes that I forgot to commit (cleanup and so forth) into hg,
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culminating in syncing with sm-ssc v1.0 public beta 2
2010-03-31 17:37:09 -05:00
AJ Kelly
3e51544930
Initial commit.
2010-01-26 21:00:30 -06:00
Devin J. Pohly
80057f53cd
smsvn -> ssc-hg glue: rearrange directory structure
2013-06-10 15:38:43 -04:00