Glenn Maynard
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e0b788de16
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unneeded LuaHelpers::RunAtExpressionS
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2006-10-09 01:22:17 +00:00 |
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Glenn Maynard
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30fd6d77b4
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maybe workaround g++ 3.3 weirdness
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2006-10-07 08:56:12 +00:00 |
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Glenn Maynard
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c690fdcfe4
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unify registration
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2006-09-29 00:01:32 +00:00 |
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Glenn Maynard
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f4975f1f54
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simpler Lua boilerplate
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2006-09-27 20:30:29 +00:00 |
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Steve Checkoway
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6ea2a41b00
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Cleanup RageException::Throw(). Do not use ssprintf() inside of Throw() and do not pass it bare error messages. Use RageException::Throw( "%s", sError.c_str() ); instead. Be consistent with quoting file names "%s" and theme metrics as "%s : %s". Try to make them complete English sentences when possible.
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2006-09-17 01:19:19 +00:00 |
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Glenn Maynard
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fb6384e955
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don't store value that's used only once
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2006-08-31 08:10:12 +00:00 |
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Glenn Maynard
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d37371d101
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simplify
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2006-08-31 08:03:56 +00:00 |
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Glenn Maynard
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0da0a11ef6
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simplify
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2006-08-31 08:03:07 +00:00 |
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Glenn Maynard
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5a121012f8
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cleanup
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2006-08-31 07:05:27 +00:00 |
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Glenn Maynard
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ac3abd1ca4
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cleanup
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2006-08-31 06:58:04 +00:00 |
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Glenn Maynard
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6c7649d8a4
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simplify
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2006-08-31 06:55:49 +00:00 |
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Glenn Maynard
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334a0ec26d
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cleanup, simplify
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2006-08-31 06:53:25 +00:00 |
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Glenn Maynard
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b4edcdb7dd
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NULL
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2006-08-31 06:51:23 +00:00 |
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Glenn Maynard
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eb9a278c3e
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simplify
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2006-08-31 06:50:33 +00:00 |
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Glenn Maynard
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21454207d6
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unindent
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2006-08-31 06:47:59 +00:00 |
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Glenn Maynard
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0f5e5c5122
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store bone rotations as quats; more common than HPR, and we don't
have to convert constantly
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2006-08-31 06:47:05 +00:00 |
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Glenn Maynard
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df3245ebb5
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remove old
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2006-08-20 19:34:08 +00:00 |
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Glenn Maynard
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81ccde1eba
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cleanup
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2006-08-01 19:36:19 +00:00 |
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Glenn Maynard
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f424072441
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simplify
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2006-07-30 18:43:09 +00:00 |
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Glenn Maynard
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4b647827a8
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don't need to Close explicitly here
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2006-07-30 18:40:26 +00:00 |
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Steve Checkoway
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e80defc8df
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It doesn't take the null into account of the field width.
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2006-07-24 09:54:47 +00:00 |
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Steve Checkoway
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5b3be8c9fa
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Handle buffer overflow.
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2006-07-24 09:49:39 +00:00 |
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Chris Danford
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567b4e8c6a
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fix AV when using material that didn't load because texture doesn't exist
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2006-07-24 09:05:14 +00:00 |
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Glenn Maynard
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d0bcf2052d
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RageTexture is a wrapper around RageDisplay's textures; RageDisplay
itself doesn't use it. Don't pass in RageTexture to SetTexture;
use RageDisplay's native texture handles.
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2006-07-23 03:19:49 +00:00 |
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Steve Checkoway
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439ab6c58a
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Simplify.
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2006-06-12 07:59:32 +00:00 |
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Chris Danford
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b19c423fb9
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fix model glow
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2006-02-28 17:29:10 +00:00 |
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Glenn Maynard
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2b9f484548
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spacing (only)
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2006-02-14 11:30:53 +00:00 |
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Chris Danford
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7f821e8cfc
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CString -> RString
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2006-01-22 01:00:06 +00:00 |
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Chris Danford
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72bfacbdfe
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add multitexture debug toggle
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2005-11-07 03:59:05 +00:00 |
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Chris Danford
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3f6e95b7d8
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fix D3D texture coord generation
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2005-11-05 03:08:09 +00:00 |
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Chris Danford
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9455ee6d54
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convert mesh and bone names to CString
add MergeMeshes
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2005-10-21 05:23:50 +00:00 |
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Chris Danford
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e628f74491
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do note coloring with tex coord shifting, not separate elements
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2005-10-04 19:45:45 +00:00 |
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Chris Danford
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65d71a4f23
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expermienting with DEFINE_METHOD macro for Lua methods
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2005-09-10 02:47:04 +00:00 |
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Glenn Maynard
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be662eb724
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cleanup
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2005-09-03 23:08:43 +00:00 |
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Glenn Maynard
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e89c7c2a60
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cleanup
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2005-08-30 03:46:20 +00:00 |
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Glenn Maynard
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1c81bcc5fc
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EarlyAbortDraw() const
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2005-08-25 00:57:53 +00:00 |
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Glenn Maynard
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87acdcfec4
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cleanup
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2005-07-07 02:34:29 +00:00 |
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Glenn Maynard
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0137a20389
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cleanup
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2005-07-05 23:55:42 +00:00 |
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Glenn Maynard
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73da8c0445
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remove .model
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2005-07-05 23:48:31 +00:00 |
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Glenn Maynard
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1e192fadc4
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handle @expressions in model.xml
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2005-07-05 06:59:29 +00:00 |
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Glenn Maynard
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518da6b626
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fix Model
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2005-06-21 07:49:25 +00:00 |
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Glenn Maynard
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9d7f835609
|
no need to template Luna specializations
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2005-06-20 05:02:03 +00:00 |
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Glenn Maynard
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e2cfba413a
|
update registration for various types
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2005-06-20 04:23:36 +00:00 |
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Chris Danford
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0c50d0daec
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reset tex matrix per-material
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2005-05-01 00:06:53 +00:00 |
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Chris Danford
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d291eda3f8
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load TextureOffset values from .ani file for texture frame animation on models
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2005-05-01 00:02:08 +00:00 |
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Chris Danford
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2576c4a87a
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hack to get scrolling coords and env mapping working at the same time
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2005-04-26 20:44:58 +00:00 |
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Chris Danford
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12185dfd0d
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revert order to fix env mapping (not sure why yet)
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2005-04-26 20:18:51 +00:00 |
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Chris Danford
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0ec148b4f0
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fix multipass path doesn't clear 2nd texture unit if model doesn't have 2nd material
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2005-04-26 08:11:30 +00:00 |
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Chris Danford
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35251bb25b
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load Models from XML (alternative to a .model file)
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2005-04-01 23:46:45 +00:00 |
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Chris Danford
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fbd9c73df3
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Collapse paths from .model files.
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2005-03-11 06:10:52 +00:00 |
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