Commit Graph
36720 Commits
Author SHA1 Message Date
sukibaby afc3083b3e (Win32 refresh) LoadingWindow_Win32
Speed up the loading window. SetPixelV is slow.  No perceptible difference in loading window behavior, but is faster.  The goal here is to alleviate the case where the loading window is the bottleneck when loading songs on a fast computer.
2025-02-26 11:07:54 -08:00
Crash Cringle b6a08130ab When using auto set style we need to ensure that we're showing all the songs that we're telling the user that they're able to see.
- If AutoSetStyle is true then we're showing all compatible styles at once (compatible styles determined by number of players joined)
- Sooooo if 1 player is joined then we'd see Singles, Doubles, & 3-panel charts. (Maybe solo as well?)
- If 2 players are joined we'll see Singles (versus), Routine, and couples charts.

This needs to be reflected in the music wheel so that we're seeing songs with compatible styles. Previously it was checking if the song had steps in the current style which doesnt really apply for AutoSetStyle being toggled.

(cherry picked from commit 1fc4a805b497aa93a965547c688844a30018527a)
2025-02-12 20:04:53 -08:00
Rafał Florczak 0d32709f76 Revert "Migrate to universal build for macOS"
This reverts commit b938ac449f.
2025-02-11 23:37:59 -08:00
sukibaby 4601da4ab9 Update RageUtil::power_of_two
Replacing the SM5 power-of-two code with the implementation from Bit Twiddling Hacks, since the current implementation isn't correctly handling the edge case where the input is 0, and is a little overcomplicated.
2025-02-11 22:55:29 -08:00
D.J. Rideout f2809028de Refactor SwitchToDifficulty/SwitchToPreferredDifficulty 2025-02-11 21:48:54 -08:00
D.J. Rideout ae2f4060f5 If sort order is SORT_METER, select the highest difficulty matching the meter of the current section when scrolling to a song. 2025-02-11 21:48:54 -08:00
Michael Votaw 9fd4c38efd Keep a temporary State object around instead of allocating and deleting one nearly every time initResultState is called 2025-02-11 19:39:03 -08:00
Michael Votaw 46c3442018 non-void functions should return values! 2025-02-11 19:39:03 -08:00
Michael Votaw b52ea2257b wrap global function in anonymous namespace 2025-02-11 19:39:03 -08:00
Michael Votaw 97cefc6d71 Reduce the precision of nps to 3 decimal places, and don't use ssprint to join all of it together (very very long charts would cause a stack overflow on Windows) 2025-02-11 19:39:03 -08:00
Michael Votaw 6a7dd95212 Removed ASSERTs. StepParityGenerator::analyzeNoteData() now returns a boolean to indicate whether it succeeded at analyzing the note data.
Fixed issue where getFootPlacementPermutations would return no permutations in some circumstances
2025-02-11 19:39:03 -08:00
Michael Votaw 4e7432a5a0 Several "structural" changes, and some memory optimizations:
- Replaced use of bare '-1' values with StepParity::INVALID_COLUMN
- Removed StepParityGraph object, moved its responsibilities to StepParityGenerator
- Removed some unnecessary data from State object, added 'combinedColumns' and 'whatNoteTheFootIsHitting'
- Created stateCache to allow reuse of state objects
- Fixed a very small bug with TechCounts (missing 'previousPreviousHeel != INVALID_COLUMN')
2025-02-11 19:39:03 -08:00
Michael Votaw 61ee3bc329 Replaced costs array with just a single cost value 2025-02-11 19:39:03 -08:00
Michael Votaw cbfd09658f Check that previousPreviousRightHeel is a valid column placement 2025-02-11 19:39:03 -08:00
Michael Votaw e5ccaca5f1 Removed use of this. Added additional comments from SL implementation. 2025-02-11 19:39:03 -08:00
Michael Votaw a2a2684d0f Remove VERSION_TECH_STATS, because we're not actually updating SSC version 2025-02-11 19:39:03 -08:00
Michael Votaw ea35af311e Reset FILE_CACHE_VERSION to 228 2025-02-11 19:39:03 -08:00
Michael Votaw 6917d51d4d Replacing spaces with tabs 2025-02-11 19:39:03 -08:00
teejusb 49263f3c3e Mostly stylistic changes 2025-02-11 19:39:03 -08:00
Michael Votaw 53ebe4cce1 Removed now unnecessary tracking of previous/current foot placements (we can get this from row.whereTheFootIs).
Add full and half crossovers
2025-02-11 19:39:03 -08:00
Michael Votaw c9af5d78a3 fix typo (missing comma) 2025-02-11 19:39:03 -08:00
Michael Votaw c7af0a4436 Integrated noteCount, whereTheFeetAre, and columns into Row object (makes tech counts a little cleaner) 2025-02-11 19:39:03 -08:00
Michael Votaw 212b99a4c5 Changed StageLayout into a struct and consolidated layout math functions into it.
Added convenience methods for determining if a given column is an up, down, or side arrow.
Added explicit tech counts for up footswitches and down footswitches
2025-02-11 19:39:03 -08:00
Michael Votaw 36c4223a38 Destroy array of costs after we're done with them 2025-02-11 19:39:03 -08:00
Michael Votaw d5817b6264 Fixed typo (missing semicolon) 2025-02-11 19:39:03 -08:00
Michael Votaw 5f7720a8b8 Added costs for "slow" bracketing (to prioritize jumps), twisted backwards foot.
Removed costs for JUMP, CROWDED_BRACKET, and OTHER
Added cutoffs for counting footswitches and doublesteps below a certain speed as tech
2025-02-11 19:39:03 -08:00
Michael Votaw f70cb4c6aa Jacks and Doublesteps don't count if they're preceded by a jump 2025-02-11 19:39:03 -08:00
Michael Votaw 033cb10f17 Footswitches don't count if it's just using a different part of the same foot. 2025-02-11 19:39:03 -08:00
Michael Votaw 9c959d7dee Cutoff for jacks is 170bpm 1/8th notes, and not after jumps 2025-02-11 19:39:03 -08:00
Michael Votaw ed2b5f8d5e Removing accidentally duplicated lua methods, un-needed SetGrooveStatsHash method (that's getting handled in a different PR) 2025-02-11 19:39:03 -08:00
Michael Votaw 905e44330a Added methods to load/write tech counts to cache. 2025-02-11 19:39:03 -08:00
Michael Votaw bd897b676a Replacing use of CalculateRadarValues with CalculateStepStats, and ReCalculateRadarValuesAndLastSecond with ReCalculateStepStatsAndLastSecond 2025-02-11 19:39:03 -08:00
Michael Votaw afa44ee4df Added methods for calculating and caching tech counts 2025-02-11 19:39:03 -08:00
Michael Votaw 6109105f97 Added TechCounts and all of the StepParity classes 2025-02-11 19:39:03 -08:00
Michael Votaw 10a4a972b0 Added method to NoteData to get number of mines at given row. 2025-02-11 19:39:03 -08:00
Michael Votaw 28270cee31 Made StepsTypeToString publicly available 2025-02-11 19:39:03 -08:00
Michael Votaw 6788df0238 Added MeasureInfo to CMakeData-data.cmake 2025-02-11 19:39:03 -08:00
Michael Votaw 429fab2fbc Added MeasureInfo calculations, and loader/writer for #MEASUREINFO cache 2025-02-11 19:39:03 -08:00
sukibaby 200a44d8a1 Remove references to m_sUrl; disable GetUrl with a warning; add a missing brace to IsZero() since we removed a URL variable from it 2025-01-26 18:07:28 -08:00
sukibaby cc5670e8d1 Remove GotoURL
"Report" button has not been removed from CrashHandlerChild / Crash.mm / DialogDriver_Win32, but functionality has been removed.
2025-01-25 23:53:44 -08:00
Brandon W 6947276894 Add fix and note for Routine chart loading in edit mode. 2025-01-25 11:17:52 -08:00
glitchbear 71c4fa6bc0 Revert Crash.cpp changes that attempted to restore display settings due to causing instability after crash
This reverts parts of commit e37c1a9e72184669b59d15b2b7064518c5fc98a4.
2025-01-23 19:43:05 -08:00
phantom10111 3266fda819 GameState: Expose GetPlayerFailType() to Lua
FailType for a given Player can be overriden with respect to preferences, but
Lua has no way to check it. Expose a function to allow doing that, in order to
not accidentally submit invalid scores to GrooveStats.
2025-01-20 10:03:52 -08:00
sukibaby 6aa81a9dd2 (Win32 refresh) GraphicsWindow
Bring in std::optional<DEVMODE> to gracefully handle the case where the function may not return anything valid. This helps to avoid undefined behavior caused by unexpected/invalid return values, as an extra protection to supplement the check if we can identify the refresh rate.
2025-01-20 09:47:51 -08:00
sukibaby 03c71aec90 (Win32 refresh) AppInstance
Use wchar as well as GetModuleFileNameW for native unicode support. Added some logging to catch any cases of unexpected behavior on the OS side.
2025-01-20 09:47:13 -08:00
sukibaby cbd186dab2 (Win32 refresh) arch_setup
This eluded the update to use `_WIN32` preprocessor macro across the codebase.

Also adding an error message so we don't fail silently if we can't get the command line arguments.
2025-01-20 09:46:34 -08:00
sukibaby 3a51f00147 (Win32 refresh) Update DirectXHelpers.cpp
The DirectInput / DirectSound version defs need to be exposed to other parts of the engine, so they are moved to the header instead of the cpp file.

The includes can be consolidated after that.

I'm also replacing the usage of a raw array of char *'s with an RString and using c_str() to get its value - a small change, but raw arrays are unreliable.
2025-01-20 09:46:15 -08:00
sukibaby f783588adb (Win32 refresh) CommandLine
Directly use CommandLineToArgvW, replacing legacy code. Support Unicode natively by natively using std::string and wchar.  shellapi.h is brought in for CommandLineToArgvW
2025-01-20 09:45:43 -08:00
sukibaby 54232bed78 (Win32 refresh) DialogUtil
Fixes a 20 year old font leak issue which can be avoided by storing the font handle in a unique_ptr.
2025-01-20 09:44:24 -08:00
sukibaby 641fac232a (Win32 refresh) GotoURL
Mitigate some security concerns, update API calls (RegOpenKeyExW & ShellExecuteEx), support unicode natively, const correctness, etc. - not doing anything new, just updating what's here to be more modern.
2025-01-15 22:51:48 -08:00