Glenn Maynard
ace3a66e36
- ffmpeg API update
...
- Add support for doing YUV colorspace conversion in hardware,
using a fragment shader. This speeds up high-resolution movies
substantially, and provides 32-bit color depth with the data
cost of 16-bit textures.
- optimize rewinding
2007-03-21 05:27:53 +00:00
Glenn Maynard
ef9bf1835e
merge/simplify
2006-12-18 22:06:23 +00:00
Glenn Maynard
da708702ca
Theora fixup
2006-12-17 08:02:19 +00:00
Glenn Maynard
f2e0053c7d
Make* -> Driver::Create. Having these floating in arch.h isn't
...
useful; if you create the class, you need the class definition to
free it, and anyone creating a class is probably going to use it,
too.
2006-12-17 08:00:03 +00:00
Glenn Maynard
3124b25ad0
make MovieTexture act more like other drivers: MovieTexture itself
...
is a factory for RageTexture objects, not a RageTexture itself. The
actual RageTexture objects don't need to be exposed in the headers
(DShow still does it for DShow_Helpers), so we don't need to expose
the headers of the movie API to user code. (We could also eliminate
reconstructing the factory driver each time we make a movie, but
there's no real reason to currently.)
2006-12-17 07:54:34 +00:00
Steve Checkoway
a627776c31
Fix path.
2006-11-18 19:55:43 +00:00
Steve Checkoway
a25915855a
Update other arches. Not tested.
2006-11-18 19:35:02 +00:00
Steve Checkoway
6365e3607f
Move stuff out of arch using a registration system modeled after Screen.
2006-11-18 19:34:28 +00:00
Steve Checkoway
0d10c76e87
Unscatter arch includes.
2006-11-17 18:25:20 +00:00
Steve Checkoway
30d9410b65
Unneeded.
2006-11-01 10:45:51 +00:00
Glenn Maynard
eb9ab7382c
ConvertValue
2006-10-12 02:05:48 +00:00
Steve Checkoway
6fd4694b79
Simplify.
2006-10-11 11:12:09 +00:00
Steve Checkoway
8ef7317b57
Casting an rvalue to nonconst reference is illegal. I'm not positive why these are considered to be rvalues when they are cast.
2006-10-11 10:23:31 +00:00
Steve Checkoway
0600ff5a1c
Invalid.
2006-10-07 09:46:11 +00:00
Glenn Maynard
b77024f3bc
include
2006-09-18 22:45:42 +00:00
Glenn Maynard
1f7fe1afd3
include
2006-09-18 22:24:18 +00:00
Steve Checkoway
6ea2a41b00
Cleanup RageException::Throw(). Do not use ssprintf() inside of Throw() and do not pass it bare error messages. Use RageException::Throw( "%s", sError.c_str() ); instead. Be consistent with quoting file names "%s" and theme metrics as "%s : %s". Try to make them complete English sentences when possible.
2006-09-17 01:19:19 +00:00
Steve Checkoway
2a0692f4ed
Cleanup.
2006-09-08 06:26:31 +00:00
Steve Checkoway
0c0609f46a
Tracking down crash.
2006-06-18 04:16:17 +00:00
Steve Checkoway
c50a28e434
Spacing cleanup.
2006-06-18 04:14:31 +00:00
Steve Checkoway
52371ff5f7
Revert. See stepmania-devs.
2006-06-10 21:49:51 +00:00
Mike Calfin
3b68311391
OptionRowHandler.h was changed (removing the class before the constructor definition on line 20) - it caused compilation failures with gcc 4.1.1. ffmpeg include files updated to 0.4.9 20060530.
2006-06-10 20:11:53 +00:00
Glenn Maynard
3def328a9a
spacing
2006-02-14 11:40:24 +00:00
Chris Danford
7f821e8cfc
CString -> RString
2006-01-22 01:00:06 +00:00
Chris Danford
d698a5f1ec
CString -> RString in RageUtil
...
ThemeMetric<CString> -> LocalizedString to eliminate dependencies
2005-12-20 08:35:47 +00:00
Glenn Maynard
034c7f4a41
bring back MovieTexture_FFMpeg::RegisterProtocols
2005-10-29 03:25:39 +00:00
Glenn Maynard
0ac45b8853
handle all frame decoding stuff in DecodePacket
2005-10-27 00:09:17 +00:00
Glenn Maynard
7ba01f023d
renderer for "experimental" theora decoder. (not sure if I should try to merge
...
dupe code here, or just split them into separate decoders; this will probably
change)
2005-10-25 21:53:33 +00:00
Glenn Maynard
330f0a783c
MovieDecoder_Theora is reading the entire file when given a non-Ogg. Treat holes at the beginning of the file as fatal.
2005-10-24 05:19:53 +00:00
Glenn Maynard
20f8e3e08f
MovieDecoder_Theora is reading the entire file when given a non-Ogg. This fix should expose the actual problem (rest of the fix coming).
2005-10-24 05:06:51 +00:00
Glenn Maynard
59fb0dbe41
move code
2005-10-21 18:59:06 +00:00
Glenn Maynard
0bc413262d
Pass the surface directly to GetFrame, and a timestamp if frame skipping is
...
enabled.
- This is simpler--two fewer entry points, and a trivial decode path.
- Puts the mechanics of frame skipping in the decoder's control. Previously,
all we did was skip conversion and texture updates. Now, the decoder
can be smarter: skip B-frames, or skip to a keyframe.
- This allows for faster decodes, using slice-based conversion: YUV conversion
can be done at the same time as decoding.
2005-10-21 07:47:06 +00:00
Glenn Maynard
2513b7aac1
cleanup:
...
hopefully deal with unknown extension headers (untested)
require ogg, not vorbis
2005-10-21 05:44:33 +00:00
Glenn Maynard
42e88812ea
works without this
2005-10-21 01:46:46 +00:00
Glenn Maynard
6ee40039a8
cleanup
2005-10-21 01:45:16 +00:00
Glenn Maynard
f77dd38f0f
cleanup
2005-10-21 01:39:07 +00:00
Glenn Maynard
073d9e5290
MovieDecoders shouldn't need TEXTUREMAN.
2005-10-21 01:32:39 +00:00
Glenn Maynard
99eb66b31b
- if m_bWantRewind is true at the start of DecodeFrame (probably called Seek),
...
don't make spurious calls to GetFrame (waste of CPU)
- fix DecodeFrame setting FRAME_DECODED without actually decoding a frame on EOF
after loop
update comment
(probably not related to "movie not looping" problems)
2005-10-21 00:49:18 +00:00
Glenn Maynard
8b023b1d50
fix log
2005-10-20 21:09:09 +00:00
Glenn Maynard
d17aaf31fb
fix duration (seconds per frame, not frames per second)
2005-10-20 21:07:25 +00:00
Glenn Maynard
50d6089532
temp workaround
2005-10-20 20:47:01 +00:00
Glenn Maynard
f4cb784da8
fix type
2005-10-20 20:46:41 +00:00
Glenn Maynard
cffe83e32f
fix wrong pixel formats used
2005-10-20 20:43:28 +00:00
Glenn Maynard
a9e940560b
fix warning
2005-10-20 20:39:23 +00:00
Glenn Maynard
ee492d5284
work around namespace error
2005-10-20 20:38:57 +00:00
Glenn Maynard
f500aac258
XIPH_LIB_DIR -> OGG_LIB_DIR
2005-10-20 11:11:26 +00:00
Glenn Maynard
240d8d904b
loader
2005-10-20 10:55:20 +00:00
Glenn Maynard
5209d7505b
Add Ogg Theora decoder.
...
This still uses avcodec for YUV to RGB conversion.
2005-10-20 10:54:48 +00:00
Glenn Maynard
0baed8b4ce
cleanup
2005-10-20 08:33:37 +00:00
Glenn Maynard
e577a5bbab
unneeded
2005-10-20 08:26:40 +00:00