sigatrev
acd3340c57
UpdateSongPositions
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It is useful to have Player SongPositions update off of ScreenGameplay
for use with things like ArrowEffects.
ScreenGameplay, ScreenHowToPlay, and ScreenEdit stop GameSoundManager
from running GameState:UpdateSongPosition and do it themselves, so this
has no impact on the screen classes that cared about, and thus updated,
player SongPositions.
2014-07-24 19:45:17 -05:00
AJ Kelly
020b3916e8
Merge pull request #233 from sigatrev/StringToDifficulty
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add OldStyleStringToDifficulty method
2014-07-22 17:54:36 -05:00
sigatrev
7622c7d423
add OldStyleStringToDifficulty method
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because SM recognizes them in .sm files.
2014-07-22 17:39:55 -05:00
AJ Kelly
8483e4c8b0
Merge pull request #232 from sigatrev/SavePrefs
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SavePreferences. looks harmless enough to me!
2014-07-22 16:56:41 -05:00
sigatrev
49c8846cc0
SavePreferences
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for custom option screens.
2014-07-22 16:52:42 -05:00
Kyzentun
69b5f1ae61
Fixed two typos.
2014-07-19 16:05:16 -06:00
Kyzentun
4c97ff64a0
Changed CheckEnum to use lua_isnoneornil so that enum args can be made properly optional. Changed PlayMusicPart to allow nil for optional args so optional args would be independent.
2014-07-19 15:20:02 -06:00
AJ Kelly
305e80a08b
Merge pull request #230 from sigatrev/GameSoundManager
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add SOUND:IsTimingDelayed method and fixed SOUND:PlayMusicPart
2014-07-19 15:35:47 -05:00
sigatrev
f87c9f83b4
add SOUND:IsTimingDelayed method and fixed SOUND:PlayMusicPart
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PlayMusicPart does not immediately start the new music. IsTimingDelayed
will return true until the new music has started.
The "applyRate" argument of PlayMusicPart was being applied to the
"align_beat" property. Added an additional argument to for "align_beat"
and made "applyRate" work properly.
2014-07-19 15:03:54 -05:00
Kyzentun
0f607df55e
Changed NoteSkinManager::LoadActor to always return a Sprite on failure because some elements must be a sprite.
2014-07-19 10:11:14 -06:00
Kyzentun
22662a3b04
Changed ArbitrarySpeedMods to use a large increment that is not forced to be a multiple of the smaller increment.
2014-07-18 23:54:25 -06:00
kyzentun
020fb06930
Merge pull request #218 from kyzentun/ErrorReporting
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Better Lua Error Reporting
2014-07-18 21:52:03 -06:00
Kyzentun
cb168e29aa
Added Common Error font for use by error reporting so that themes that replace Common Normal won't have a problem.
2014-07-18 18:04:51 -06:00
Kyzentun
a2e6d186e3
Created Def.LogDisplay for displaying messages in a log. Changed error reporting layer to use Def.LogDisplay. Changed engine error reporting to not clip errors to a single line.
2014-07-18 16:29:46 -06:00
Kyzentun
ddf4ba3a22
Readded increment_version.pl because it's actually needed for building on OSX.
2014-07-17 03:05:50 -06:00
kyzentun
135d1df197
Merge pull request #229 from dguzek/mkrelease
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new mkrelease script for OS X
2014-07-16 03:08:09 -06:00
Dan Guzek
bf4599421f
new mkrelease script for OS X
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This commit does a few things:
1. includes a new mkrelease script for OS X devs to bundle releases with
2. removes the old Perl scripts that sort of accomplished the same task
3. includes a README documenting how to use the new script
The old scripts were brittle and inefficient.
The new script is written in Ruby because it is what I'm familiar with and because OS X has shipped with Ruby since version 10.5.0.
2014-07-16 05:04:53 -04:00
Kyzentun
8a65dfaefa
Tested and fixed error reporting for NoteSkinManager. Changed Sprite::Sprite() to load the default texture.
2014-07-16 02:03:06 -06:00
freem
dfd7b11412
[ScreenSystemLayer] restore "Not Present" text in CoinMode_Home
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(also gave a possible answer to the comment added during the removal of pay mode)
2014-07-15 20:39:01 -05:00
Kyzentun
0f72d7cc6b
Changed NoteSkinManager to use new error reporting and avoid crashing. Fixed DoChangeTheme to switch to the InitialScreen if the screen doesn't exist in the theme being changed to. Fixed error reporting in MeterDisplay.
2014-07-15 13:28:06 -06:00
Kyzentun
273b76d3c7
ActorUtil::ResolvePath updated for error reporting. Changed BitmapText to work with either a font name or a path. ThemeManager::GetPathInfoRaw fixed to use correct error dialog. ThemeManager::GetPathInfo fixed to report correct error for missing theme elements.
2014-07-14 18:02:28 -06:00
Kyzentun
6cf23c4dc3
Changed many parts of GameCommand to improve error reporting. Fixed GameCommand setpref to not set when loading the command. Minor fix to ScreenOptionsExample.ini to explain that SongInCurrentSongGroup is unusable. CommonMetrics, CourseContentsList, HoldJudgent, OptionRowHandler all have minor changes to fix crashes on malformed theme data.
2014-07-14 15:41:04 -06:00
Kyzentun
fb1a251b7a
Changed many places that used RageException to use ReportScriptError instead. Wrote ScreenOptionsExample.ini as documentation example for the OptionRow system. Rewrote gamecommands.txt to include all GameCommands. Fixed Commands::GetOriginalCommandString to insert the semicolons that separated the original commands. Changed nonsensical boolean |= true statements in GameCommand.cpp to just use =. Added protection to ReportScriptError to keep it from recursing through itself when an error occurs in error reporting. Added UseAbort option to ReportScriptError for places that want to use an AbortRetryIgnore dialog to query the user. Added ScriptErrorMessage for places that need to handle the warning/dialog part separately. Added logging flag to MESSAGEMAN so that all messages broadcast can be logged when desired. Changed OptionRowHandler::LoadInternal to return a boolean success value as part of error handling.
2014-07-12 14:59:10 -06:00
AJ Kelly
6104c3f6d4
Merge pull request #220 from spigwitmer/busted-without-ffmpeg
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Fixes issue #216 : Cannot build with --without-ffmpeg
robo puppy mistreatment alert
2014-07-10 21:06:11 -05:00
Pat Mac
35052f29b4
Fixes issue #216 : Cannot build with --without-ffmpeg
2014-07-10 04:09:30 +00:00
freem
3b1270b909
fix autogen freaking out after the Minimaid commit
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thanks to @spigwitmer for the fix
2014-07-09 22:25:34 -05:00
Kyzentun
63311ab62f
Moved error reporting to ScreenSystemLayer error.lua. ScreenSystemLayer overlay/default.lua restored to previous. Error messages are now broadcast with the ScriptError message instead of SystemMessage. Added show/hide error messages toggle and clear error messages to debug menu. Nuked ScreenConsoleOverlay for being unfinished and duplicating ScreenSystemLayer. Changed Actor:tween and Tween::CreateFromStack to use ReportScriptError on invalid tween params. Changed some OptionRowList things to use ReportScriptError on invalid metrics.
2014-07-08 20:01:33 -06:00
Kyzentun
aa564628c5
Changed InputFilter to not assert on unrecognized input devices or buttons.
2014-07-08 17:24:09 -06:00
freem
995a9c6d37
add pkgingo's (Win32) Minimaid driver.
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* new makefile config option "HAVE_MINIMAID"
* update all Visual Studio projects
2014-07-08 16:51:11 -05:00
Kyzentun
bee284d0c7
Rewrote ScreenSystemOverlay overlay/default.lua to be able to display multiple messages. Added Reload Overlay Screens option to debug menu.
2014-07-08 01:02:36 -06:00
Kyzentun
026f968fa4
Changed many uses of Dialog::OK and LOG->Warn to use ReportScriptError.
2014-07-07 00:39:27 -06:00
Kyzentun
ff1392cdba
Made Screen not go to next screen if the screen name is empty.
2014-07-05 14:14:23 -06:00
Kyzentun
a7a98a690e
Replaced every use of lua_call with RunScriptOnStack. Modified RunScriptOnStack to report an error to log and system message using a passed in context string. Modified every use of RunScriptOnStack to avoid crashing so that the reported error can be seen.
2014-07-05 01:34:05 -06:00
Kyzentun
e9220c56b7
Added Actor:GetDestX/Y/Z to Lua API.
2014-07-04 02:03:05 -06:00
kyzentun
3c028c2321
Merge pull request #206 from kyzentun/InputCallbacks
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This seems solid in my testing, I've converted Consensual to use it instead of CodeMessageCommand.
2014-07-03 23:15:03 -06:00
Kyzentun
dfd0a5e897
Added semicolon that moshekaplan forgot.
2014-07-03 11:47:06 -06:00
Kyzentun
a117b38f38
Merge branch 'patch-3' of https://github.com/moshekaplan/stepmania
2014-07-03 11:24:18 -06:00
Kyzentun
0d060a0e5c
Merge branch 'patch-2' of https://github.com/moshekaplan/stepmania
2014-07-03 11:23:19 -06:00
Moshe Kaplan
e52ff00295
Remove memory leak in RageSurfaceUtils::Palettize
2014-07-03 11:27:22 -04:00
Moshe Kaplan
240d1715c9
Minor performance enhancement
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`list.empty()` runs in constant time; `list.size` can run in linear time.
`list.empty()` runs in constant time; `list.size` can run in linear time.
Sources:
http://www.cplusplus.com/reference/list/list/size/
http://www.cplusplus.com/reference/list/list/empty/
2014-07-03 10:10:40 -04:00
Moshe Kaplan
c0b790cb1f
= Operator should check for self-assignment
2014-07-03 09:33:25 -04:00
Kyzentun
63f1eea7ca
Changed SCREENMAN:SetNewScreen and AddNewScreenToTop to emit an error for an invalid screen instead of crashing stepmania.
2014-07-01 22:40:00 -06:00
AJ Kelly
d9dc82e9d6
Merge pull request #210 from kyzentun/HeartCalories
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Heart calories
2014-07-01 10:58:57 -05:00
Kyzentun
9a9da05cfb
Added doc explaining what a theme needs to support heart rate calorie calculation.
2014-07-01 02:21:24 -06:00
Kyzentun
947479f154
Added heart rate based calorie counting method to Profile as an alternative to step count based calorie counting. Removed unused IsWeightSet from Profile::SaveGeneratlDataCreateNode.
2014-07-01 01:36:00 -06:00
Kyzentun
e25995267c
Fixed invalid LineNames in ScreenOptionsExtended in _fallback metrics.
2014-06-29 12:43:10 -06:00
Kyzentun
0cd1584b01
Documentation from Matt for ArrowEffects namespace.
2014-06-29 11:30:11 -06:00
sigatrev
466718e016
created ArrowEffects namespace
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and exposed all arrow effects functions. This can allow themed elements
to move with columns during gameplay, such as column specific judgments,
flashes, or whatever else.
2014-06-28 01:26:57 -05:00
AJ Kelly
fffcdd08e6
Merge pull request #208 from kyzentun/AutoSetStyleInSetCurrSteps
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AutoSetStyle convenience
2014-06-27 22:16:27 -05:00
Kyzentun
6cb9dec854
Changed SetCompatibleStyle to only change when incompatible.
2014-06-27 21:11:34 -06:00