Commit Graph
34641 Commits
Author SHA1 Message Date
Milène Gauthier a70dbd37ca more translation
Slowly going insane.
2015-03-31 21:07:41 -04:00
Colby Klein 0b1f888d10 Merge pull request #514 from Arvaneth/master
French translation
2015-03-18 21:00:29 -07:00
Kyzentun 833754289c Merged changelog conflicts. 2015-03-17 19:30:29 -06:00
Ben "root" Anderson 76d9ba6bf1 glFinish() to force the tightest input-to-screen coupling possible 2015-03-15 19:06:52 -05:00
Kyzentun 369368a019 Fixed loading of ssc format edit files. 2015-03-15 16:54:04 -06:00
Kyzentun 7be1a35d77 Fixed IniFile::RenameKey by adding RenameChildInByName to XmlFile. Only font loading uses RenameKey. 2015-03-15 13:23:23 -06:00
Kyzentun d85ac9af85 Added GetTexturePath lua function to Sprite. 2015-03-15 00:34:21 -06:00
Kyzentun d5b0b78ccf Added changelog for language strings. 2015-03-12 21:24:50 -06:00
Kyzentun 3140c4f30f Changed preview length setting to occur when the special preview file is set in edit mode. 2015-03-11 18:55:06 -06:00
AJ Kelly 0d309e633d Merge pull request #506 from wolfman2000/wolf-without-network
Restore --without-network.
2015-03-10 17:01:27 -05:00
Jason Felds f584640f8a Restore --without-network. 2015-03-10 17:56:16 -04:00
Kyzentun bd53ae2e81 Updated changelog for 5.0.7rc. 2015-03-09 20:54:55 -06:00
Kyzentun 98b0af2e27 Compile before committing, kids. 2015-03-09 20:45:28 -06:00
Kyzentun 20953df0bd Rebased loading optimizations to current master. 2015-03-09 20:42:33 -06:00
Kyzentun 25e4dc4edc Rebased autosave to current master. 2015-03-09 20:23:22 -06:00
Kyzentun ddb1683bb7 Autosave completed but not tested. 2015-03-09 19:47:44 -06:00
Kyzentun 064aead73c Added autosave to edit mode. 2015-03-09 19:47:43 -06:00
Kyzentun fa0478affa Merged per-chart music. Updated changelog. 2015-03-09 19:06:57 -06:00
Kyzentun 9b86f5ea44 Merge pull request #500 from wolfman2000/wolf-configure-typo
Fix typo in configure.ac
2015-03-09 18:59:30 -06:00
Jason Felds f61faa36b6 Fix typo in configure.ac 2015-03-09 20:55:19 -04:00
Jason Felds 1b58113f8d Merge pull request #496 from stepmania/revert-494-improved_notes_loader
Revert "Improved NotesLoaderSSC and NotesLoaderSM"
2015-03-09 16:59:16 -04:00
Jason Felds 519ad8672d Revert "Improved NotesLoaderSSC and NotesLoaderSM" 2015-03-09 16:58:56 -04:00
Jason Felds ba5a524738 Merge pull request #494 from kyzentun/improved_notes_loader
Improved NotesLoaderSSC and NotesLoaderSM
2015-03-09 16:57:00 -04:00
Kyzentun 9353840583 Added HarshHotLifePenalty preference. 2015-03-08 23:44:18 -06:00
Kyzentun 3c9452d894 Rewrote IniFile::ReadFile to use a switch and cache the section node. Rewrote StringToTapNoteScore to use a map. 2015-03-08 22:38:00 -06:00
Kyzentun d617321766 Emit an error for negative tweening hurry factor. 2015-03-08 10:12:42 -06:00
Kyzentun d3367d6a16 Add prompt for clearing an area in Edit Mode. Updated changelog. 2015-03-08 00:56:29 -07:00
Kyzentun 976f773f7c Merge pull request #486 from kyzentun/mute_actions
Toggle key for muting actions
2015-03-07 17:51:28 -07:00
Kyzentun e22ae52ba4 Merge pull request #485 from kyzentun/font_errors
Non-fatal font errors.
2015-03-06 17:35:22 -07:00
Kyzentun ff520479ca Rewrote NotesLoaderSM and NotesLoaderSSC to use map instead of an else if chain. Substantial improvement to load time. 2015-03-05 20:32:08 -07:00
Kyzentun 4fd79b212e Merge pull request #492 from kyzentun/use_cached_length
Use cached song length.
2015-03-05 20:20:23 -07:00
Colby Klein 6c24f59429 Merge pull request #493 from xwidghet/master
Fix window'd DX9 users getting 16bit back buffers by default, and use hardware vertex processing.
2015-03-05 04:44:02 -08:00
poly 5542d66e82 [DX9] Use hardware vertex processing rather than software. This gives a large speed boost, so unless there is a timing issue I don't see why this shouldn't be used. 2015-03-05 01:29:32 -08:00
poly 36f5c9ad45 [DX9] Push 32bit back buffer formats first, so windowed users don't get stuck using the first valid 16bit format. 2015-03-05 01:27:38 -08:00
Kyzentun 0e9c67c587 Implemented back button for ScreenOptionsCustomizeProfile. 2015-03-04 21:50:41 -07:00
Kyzentun 05fb09323e Changed decorations layer back to being a frame that is stripped of its actors. According to ancient commit logs, it was like that to allow controlling the draworder of decorations relative to other screen children. 2015-03-04 21:24:33 -07:00
Kyzentun ebb79d0ea6 Use cached song length instead of hitting the disk to read the music file. 2015-03-04 18:54:57 -07:00
Milène Gauthier d30a1c2df4 French fallback file creation
Copied from the fallback English file and renamed.
2015-03-04 17:49:59 -05:00
Milène Gauthier d56adb270b Another small update 2015-03-04 16:30:42 -05:00
Kyzentun 46d215aed3 Added preview tag to NotesLoaderBMS. Changed Song to check the preview file for sample length instead of the simfile if the preview file is set. 2015-03-04 13:10:51 -07:00
Kyzentun 0318f07d2d Implement preview music properly as a new optional tag in the ssc file. Changed ScreenManager to emit an error instead of asserting if a screen attempts to use SetNewScreen inside an InitCommand. Changed decorations layer to be a proper child instead of stripping away the ActorFrame. 2015-03-04 01:31:02 -07:00
Kyzentun 519ad8d243 Added stoptweening to ExplanationTogether OnCommands because it was possible to trigger a tween overflow by holding escape in edit mode. 2015-03-02 20:51:47 -07:00
Kyzentun fc8da6b485 Update file cache version. 2015-03-02 19:01:17 -07:00
Kyzentun 846f79879c Added MUSIC tag to note data to allow each chart in a simfile to use a different music file. 2015-03-02 18:44:01 -07:00
Kyzentun 9381276fd3 Changed ScreenSelectMusic and Song to look for preview.ogg and use it for a sample if it exists instead of the music file. Sample length still comes from simfile. Changed foreach_ordered to work on tables with string and number keys. 2015-03-01 15:40:16 -07:00
Kyzentun b293a8c073 Added debug key for toggling action sounds off. Touches every place that RageSound::Play is called, hope I didn't miss one. 2015-02-28 06:25:02 -07:00
Kyzentun caa7d12204 Changed GameColor functions to silently return a default color instead of a nil error if the part of the GameColor table they use doesn't exist. 2015-02-28 03:48:57 -07:00
Kyzentun d35933f1e5 Fixed RemoveChild and RemoveAllChildren lua functions to delete the children instead of leaking memory. 2015-02-27 18:33:17 -07:00
Kyzentun 50ab63b573 Changed asserts and exceptions in Font to non-fatal error messages. Changed BitmapText::CropToWidth to ask the font how many glyphs will fit instead of removing one glyph at a time. 2015-02-27 17:38:30 -07:00
Kyzentun e03efc8c5c Autosave completed but not tested. 2015-02-27 10:36:17 -07:00