Renaud Lepage
a2183d15c1
Reactivating Crash Manager on the Linux platform
2015-05-25 09:57:43 -07:00
Renaud Lepage
da93b4fb9b
Alter verstub generation
2015-05-25 09:54:04 -07:00
Jason Felds
8394366238
Prepare timestamp macros.
2015-05-25 12:43:22 -04:00
Jason Felds
99b8b6dbbb
Move versioning info to standalone file.
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Thanks to @cybik for some of the assistance.
2015-05-25 12:36:58 -04:00
Jason Felds
57ebdd87fb
Fix Release With Debug Info
2015-05-25 11:56:40 -04:00
Jason Felds
130ce32784
Merge pull request #651 from wolfman2000/wolf-cmake-license-file-change
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Put the license file in the CMake folder.
2015-05-24 21:18:50 -04:00
Jason Felds
d6e98db50a
Put the license file in the CMake folder.
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This way if anyone wants to wipe their entire Build directory, it won't break entirely.
I am not responsible if anyone wipes the CMake folder. That is definitely not supported.
2015-05-24 21:01:49 -04:00
Kyzentun Keeslala
c155ccffbc
Change ForceOtherPlayersToCompatibleSteps to treat NULL steps as a failed match.
2015-05-20 23:22:51 -06:00
Kyzentun Keeslala
cc2e166c18
Change JoinPlayer to look directly at SideIsJoined to avoid style-dependent logic in GetNumPlayersEnabled.
2015-05-20 22:26:47 -06:00
Jason Felds
266ac4ef92
Merge pull request #635 from wolfman2000/wolf-libva-builtin
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Try to not need WITH_LIBVA.
2015-05-20 19:37:17 -04:00
Kyzentun Keeslala
e6e0dcff44
PlayersCanJoin does not check style anymore, see comment. IsHumanPlayer doesn't try to use PlayersCanJoin to guess the current screen anymore.
2015-05-19 21:58:56 -06:00
Jason Felds
57ad9e1eba
Ensure Ubuntu core dumps never get added.
2015-05-19 22:09:29 -04:00
Jason Felds
b934a25cb2
Try to not need WITH_LIBVA.
2015-05-19 20:08:15 -04:00
Kyzentun Keeslala
6be2cac4ed
Updated changelog. Added nixtrix to credits.
2015-05-19 12:57:02 -06:00
Jason Felds
a000732c2c
Merge pull request #615 from nixtrix/previewlength2
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Setting sample length for songs with preview file to 0 uses length of preview file
2015-05-18 23:11:22 -04:00
Jason Felds
e85162df7a
Merge pull request #614 from nixtrix/changelog
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Updated the changelog with all the new changes I've made
2015-05-18 23:09:58 -04:00
Jason Felds
c3b468382d
Merge pull request #613 from dguzek/OSX-Loading-Splash
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fix LoadingWindow splash image for OS X
2015-05-17 22:02:31 -04:00
Kyzentun
80e1e175c0
Merge pull request #616 from nixtrix/notesloaderbmscleanu
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Tidying up notesloaderBMS.cpp per kyzentun's request
2015-05-15 09:59:14 -06:00
Joe
ba183e0db2
Tidying up (removal of commented code etc)
2015-05-15 16:50:59 +01:00
Joe
16e5932d99
Added another change to the changelog
2015-05-15 15:52:33 +01:00
Joe
d3e866db26
Setting sample length for songs with preview file to 0 uses length of preview file
2015-05-15 15:46:20 +01:00
Colby Klein
3df07863f5
Merge pull request #598 from nixtrix/musicwheelfadeout
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Music wheel preview fadeout time is now adjustable by the metric [ScreenSelectMusic] SampleMusicFadeOutSeconds.
2015-05-15 07:38:54 -07:00
Joe
0abae7d66a
Updated the changelog with all the new changes I've made
2015-05-15 15:28:05 +01:00
Colby Klein
30614e965e
Merge pull request #612 from nixtrix/bmsdifftag
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BMS loader now supports #difficulty tag.
2015-05-15 07:07:14 -07:00
Dan Guzek
40f1554724
fix Loading Window splash image for OS X
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This commit allows OS X users to enjoy their current theme's custom splash graphic if it is available at ./Graphics/Common splash.png
I have been wanting to fix this for a fairly long time.
My fix is probably not the cleanest or proper way to do this. StepMania.cpp already looks up the current theme's "Common splash.png" and passes it off to the arch-appropriate LoadingWindow as a RageSurface. This fix repeats the lookup in LoadingWindow_MacOSX.mm, and loads the splash image into a Ragefile which is easily loaded into an NSImage.
Still, my fix does work, and if you actually know how to work with a Ragesurface and can help out here, I'll give you a cookie. :)
2015-05-15 08:28:34 -04:00
Joe
a0068cb143
BMS loader now supports #difficulty tag.
2015-05-15 09:59:44 +01:00
Kyzentun Keeslala
f5aec7ed4b
Why the One Definition Rule exists, and being able to hide members with local variables is bad, Exhibit A.
2015-05-15 02:55:40 -06:00
Kyzentun
69e765867c
Merge pull request #609 from nixtrix/bmslua
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Lua BGAnimations now work correctly when called from BMS files.
2015-05-14 08:38:56 -06:00
Joe
6b5cb90fcc
Lua BGAnimations now work when called from BMS files.
2015-05-14 12:48:26 +01:00
freem
4d0bef92e6
remove unnecessary handle.exe, as reported in issue #608
2015-05-13 21:59:45 -05:00
Jason Felds
b756db459e
Don't allow any .a files in general.
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If they must be added, force them from here on.
2015-05-13 21:05:18 -04:00
Jason Felds
aa53504530
Ignore generated CodeLite files.
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Yes, trying to branch out slightly.
2015-05-13 19:00:46 -04:00
Jason Felds
736e68e6e9
Merge pull request #597 from jobn/cmakefindjack
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Added missing lines of FindJACK.cmake - now finds JACK successfully
2015-05-11 16:59:02 -04:00
Kyzentun
26ef77febf
Merge pull request #600 from jobn/backineventmode3
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BackInEventMode code now works for both players (new version)
2015-05-11 13:40:57 -06:00
Joe
dabad23323
BackInEventMode code now works for both players
2015-05-11 20:37:17 +01:00
Joe
459c74c3bf
Music wheel preview fadeout time is now adjustable by the metric [ScreenSelectMusic] SampleMusicFadeOutSeconds.
2015-05-11 15:44:24 +01:00
Joe
89aef33f0f
Added missing lines of FindJACK.cmake - now finds JACK successfully
2015-05-11 15:40:55 +01:00
Kyzentun
912582674c
Don't put the song title in the screenshot name because it might contain utf8 which doesn't work on windows, or path garbage, or other stuff that would have to be sanitized.
2015-05-10 10:53:33 -06:00
Kyzentun
336cd2f712
Added XmlToLua to src/Makefile.am.
2015-05-10 08:19:59 -06:00
Jason Felds
86b0a207d9
A few cmake related fixes:
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* Restore Windows installing to `C:\Games` by default.
* Restore Windows installing to the `Program` subdirectory.
* Use actual newlines in the `Build` documentation files.
* Remove the text that says that cmake is unstable.
2015-05-10 09:32:56 -04:00
Kyzentun
211269778d
Fixed timing segment text to use the beat of the segment.
2015-05-10 01:04:06 -06:00
Jason Felds
1578072d4d
Don't break up -G and the generator.
2015-05-09 15:05:16 -04:00
Jason Felds
da2c5921bc
Use portable tomcrypt for Travis for now.
2015-05-09 14:53:06 -04:00
hanubeki
e08455f3c6
Update Japanese translation for AxisFix
2015-05-10 03:43:42 +09:00
Jason Felds
215cf4265c
Verify both cmake and stepmania install.
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This comes from http://docs.travis-ci.com/user/installing-dependencies/
2015-05-09 14:35:08 -04:00
Jason Felds
0b49ae773f
Attempt a manual cmake installation for Travis.
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If any dependencies are missing, we should be notified.
2015-05-09 14:12:05 -04:00
Jason Felds
8ce00e7f4b
Mention new cmake option in Changelog.
2015-05-09 11:29:21 -04:00
Jason Felds
6ed0bbbcbf
StepMania is a C++ project. Tell Travis that.
2015-05-09 10:45:21 -04:00
Kyzentun
1389e68bb3
Changed .travis.yml to use cmake. Updated changelog. Updated version number in CMakeLists.txt.
2015-05-09 08:37:08 -06:00
Kyzentun
e3aea3ccbf
Merge pull request #585 from Fighter19/master
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Add an option to fix the axis problem
2015-05-09 08:27:46 -06:00