Commit Graph
1202 Commits
Author SHA1 Message Date
Kyzentun 520432cdff Added docs for xml converter. Added XmlToLua.h. Condition code in xml is now passed through the lua converter to handle renamed things. 2015-05-08 23:55:38 -06:00
Kyzentun 0d9897aed3 Added toasty example. 2015-05-08 11:19:14 -06:00
Kyzentun e591c559c6 Fixed hold cap rendering when Tiny modifier is used. Still has the 1px seam though. Added sanity checking groups progress to SongManager loading. 2015-05-06 15:48:23 -06:00
Kyzentun 17533e7b95 Holding select in gameplay now skips the current song in course or endless mode. Updated changelog. 2015-05-05 13:17:15 -06:00
Kyzentun 5eba25a495 Added hold at full to actor effect timing. Added the xml to lua converter. 2015-05-01 07:50:34 -06:00
Kyzentun 9758932be0 Changed RageBitmapTexture to pass a dialog id for the missing texture warning so it can be ignored. Updated changelog. 2015-04-26 09:23:12 -06:00
Kyzentun 7ff045f920 Updated changelog and credits. Restored spaces on RoomInfoDisplay language entries because they probably belong there. 2015-04-23 20:49:18 -06:00
hanubeki 275619df33 Update niler's Japanese language files to 2015/04/11. 2015-04-14 11:22:35 +09:00
Kyzentun 8993cfe729 Added MuteActions preference checking to RageSound::PlayCopy. Modified ActorSound and GameSoundManager::PlayOnce to take is_action args. Fixed doc for playcommand to mention the param table. 2015-04-08 16:15:14 -06:00
Kyzentun 8aa2d42427 Added rec_print_children and rec_print_table to _fallback. Updated changelog. 2015-04-07 00:04:34 -06:00
Kyzentun 2f5748fe4d Fixed conflicts and order in Changelog_language.txt. 2015-04-06 22:54:45 -06:00
Thumbsy cd75c97d19 Dutch translation update
Also a small fix(?) in the language changelog. One section appeared to
be misplaced.
2015-04-06 23:58:03 +02:00
Kyzentun d7e032b478 Added 1, 2, and 4 measure choices to shift menus in edit mode. 2015-04-04 22:38:18 -06:00
Kyzentun 9e5081476f Added timing menu options to Edit Mode that allow shifting and copying timing segments of a chosen type in the selected region or everywhere below the cursor. 2015-04-04 09:10:00 -06:00
Kyzentun d789ef7c6b Exposed commify function to lua and made it handle decimal numbers. 2015-04-02 13:36:41 -06:00
Kyzentun 2b4cabfb57 Added keybinding for reloading songs on SSM, and lua function for doing it from lua. Added NeverCacheList preference for WIP groups that should never be cached. Rewrote TimingData::CopyRange in preparation for using it to copy/paste timing data from the selected area in edit mode. 2015-03-31 15:20:37 -06:00
Kyzentun 3c70b13fcf Fixed unitialized radar in CalculateRadarValues. Changed song deletion message to use translated string. Updated changelog. 2015-03-27 17:04:58 -06:00
Kyzentun f4da2988d9 Moved GetTexturePath lua function from Sprite to RageTexture and renamed it to GetPath. Updated changelog. 2015-03-24 14:23:30 -06:00
sigatrev c5451c98d5 Update AFT examples
Added a note to example 3 specifying that it was demonstrating the
"float" property.

Added information about functionality I only just realized existed: the
ability to draw outside of the screen's draw cycle.
2015-03-19 19:20:39 -05:00
Colby Klein 0834e601ac Merge pull request #513 from sigatrev/ActorFrameTexture
Actor frame texture
2015-03-18 21:33:17 -07:00
sigatrev 3af895b1bf AFT examples
because it seem like I'm the only one who knows what these things do.
2015-03-17 21:46:22 -05:00
Kyzentun 833754289c Merged changelog conflicts. 2015-03-17 19:30:29 -06:00
Kyzentun d85ac9af85 Added GetTexturePath lua function to Sprite. 2015-03-15 00:34:21 -06:00
Kyzentun d5b0b78ccf Added changelog for language strings. 2015-03-12 21:24:50 -06:00
Kyzentun bd53ae2e81 Updated changelog for 5.0.7rc. 2015-03-09 20:54:55 -06:00
Kyzentun fa0478affa Merged per-chart music. Updated changelog. 2015-03-09 19:06:57 -06:00
Kyzentun 9353840583 Added HarshHotLifePenalty preference. 2015-03-08 23:44:18 -06:00
Kyzentun d3367d6a16 Add prompt for clearing an area in Edit Mode. Updated changelog. 2015-03-08 00:56:29 -07:00
Kyzentun 46d215aed3 Added preview tag to NotesLoaderBMS. Changed Song to check the preview file for sample length instead of the simfile if the preview file is set. 2015-03-04 13:10:51 -07:00
Kyzentun 0318f07d2d Implement preview music properly as a new optional tag in the ssc file. Changed ScreenManager to emit an error instead of asserting if a screen attempts to use SetNewScreen inside an InitCommand. Changed decorations layer to be a proper child instead of stripping away the ActorFrame. 2015-03-04 01:31:02 -07:00
Kyzentun 9381276fd3 Changed ScreenSelectMusic and Song to look for preview.ogg and use it for a sample if it exists instead of the music file. Sample length still comes from simfile. Changed foreach_ordered to work on tables with string and number keys. 2015-03-01 15:40:16 -07:00
Kyzentun d35933f1e5 Fixed RemoveChild and RemoveAllChildren lua functions to delete the children instead of leaking memory. 2015-02-27 18:33:17 -07:00
freem fd8a1bb69a luadoc: update TextEntrySettings reference to the file in themerdocs, instead of the sm-ssc changelog 2015-02-22 06:21:26 -06:00
Colby Klein 4c5aeaf4b8 Update changelog 2015-02-12 21:56:17 -08:00
Kyzentun 1de3cce1cd Fixed quotes and spelling in new actor examples. Fixed RollingNumbers to do nothing instead of crashing if it's rendered before it loads its metrics. 2015-02-05 18:56:56 -07:00
YungDaVinci fa560d755c Create RollingNumbers.lua 2015-02-05 19:34:00 -05:00
YungDaVinci be89efe77a Create Quad.lua 2015-02-05 19:33:23 -05:00
YungDaVinci b8157ee1f0 Create BitmapText.lua 2015-02-05 19:32:10 -05:00
Kyzentun 8ccf1d8a3e Added HAST to changelog and find_missing_strings_in_theme_translations to docs. 2015-02-05 12:09:52 -07:00
Kyzentun ad877b6dcb Changed BackgroundEffects files to apply the playback rate to videos. Added GetUpdateRate to ActorFrame and Get/SetDecodeMovie to Sprite. Hope nobody is caught off guard by checkerboard no longer playing videos back at 4x rate. 2015-02-05 00:37:08 -07:00
Kyzentun 72aa6c6164 Changelogged the unconflict. 2015-02-04 19:30:05 -07:00
Kyzentun 72ec78ec11 Unconflicted changelog. 2015-02-04 19:27:50 -07:00
Kyzentun 3f429a1bcc Added bgchanges format doc. 2015-02-04 14:43:55 -07:00
Kyzentun c400794d50 Added ForceStateUpdate and SetDecodeMovie to AMV. Fixed SetStateProperties and SetQuadState off by one errors. Added size lua functions to RageTexture. Added GetBGChanges to Song. 2015-02-02 23:28:33 -07:00
Kyzentun 989ea5d862 Added script function for finding what needs to be translated. 2015-02-02 09:19:51 -07:00
Kyzentun 6570db599c AMV animation state system added. 2015-02-01 17:01:15 -07:00
Kyzentun c7ffbb3453 Lead in time before recording starts in edit mode is now a preference. 2015-01-31 14:03:30 -07:00
Kyzentun 647b361284 Added wrapper states to actors. Wrapping an actor inside a frame when building a screen is now unnecessary. 2015-01-30 09:05:09 -07:00
Kyzentun 40b25e6220 Fixed conflicts to merge kickbox in. 2015-01-27 18:03:41 -07:00
Kyzentun aeaead95c9 Changed default ScreenSelecStyle to use functions for choice names and positions instead of metrics. _fallback SSS remains the same for compatibility. Fixed style stomping bug in SetCompatibleStylesForPlayers. 2015-01-20 18:40:59 -07:00