Glenn Maynard
98a3d5f856
more consistent code path: call SoundIsFinishedPlaying when the driver stops mixing, even if it's due to RageSoundDriver::StopMixing
2006-12-23 10:32:37 +00:00
Glenn Maynard
cc55d56948
remove unused m_iSoundID
2006-12-23 09:51:50 +00:00
Glenn Maynard
fe05072aa8
handle position queuing within RageSoundDriver; this eliminates
...
an awkward dependency on RageSoundManager
2006-12-23 09:45:15 +00:00
Glenn Maynard
a77a9ce6e5
more private
2006-12-23 09:39:50 +00:00
Glenn Maynard
3faec793db
stop on any error
2006-12-23 03:47:38 +00:00
Glenn Maynard
6531fb0013
transition: move RageSound_Generic_Software logic into RageSoundDriver
2006-12-22 22:43:24 +00:00
Glenn Maynard
bafea3b7ab
GetPosition() -> GetHardwareFrame; handle timing retry in the driver,
...
so the logic is available to the driver
2006-12-22 22:22:01 +00:00
Glenn Maynard
4dd1f97875
remove unused
2006-12-22 21:56:02 +00:00
Glenn Maynard
ae6fd617ab
restore comment
2006-12-22 21:51:51 +00:00
Glenn Maynard
25d63192f5
simplify
2006-12-22 21:50:58 +00:00
Glenn Maynard
2c811073d6
remove comment
2006-12-22 21:49:53 +00:00
Glenn Maynard
9a29ffb77d
remove min_fill_frames, min_streaming_buffer_size; handled by ThreadedBuffer
2006-12-22 21:49:05 +00:00
Glenn Maynard
b1dd8f2084
comment
2006-12-22 21:31:24 +00:00
Glenn Maynard
3deabcbe2f
handle WOULD_BLOCK
2006-12-22 21:30:14 +00:00
Glenn Maynard
1683b9951a
RSGS::GetDataForSound also like Read
2006-12-22 21:28:16 +00:00
Glenn Maynard
24624a5c92
GetDataToPlay API more like RSR::Read
2006-12-22 21:24:19 +00:00
Glenn Maynard
1b18090e90
remove ReachedEOF
2006-12-22 21:18:29 +00:00
Glenn Maynard
bfed0b6f83
always go into PLAYING
2006-12-22 21:17:34 +00:00
Glenn Maynard
b97d527d02
add EventImpl::WaitTimeoutSupported
2006-12-22 10:39:55 +00:00
Glenn Maynard
435ec1818a
remove EnterTimeCriticalSection/ExitTimeCriticalSection
2006-12-19 08:03:42 +00:00
Glenn Maynard
f0c8b94b21
_WINDOWS -> WINDOWS
2006-12-19 01:03:44 +00:00
Glenn Maynard
1160ced051
remove LightsDriver_Null
2006-12-18 22:33:20 +00:00
Glenn Maynard
b76c28c5cd
registered lights drivers
2006-12-18 22:29:49 +00:00
Glenn Maynard
ef9bf1835e
merge/simplify
2006-12-18 22:06:23 +00:00
Glenn Maynard
276de65c4d
merge more dupe code
2006-12-18 22:03:48 +00:00
Glenn Maynard
d7da6c5a26
revert unintended
2006-12-18 21:36:05 +00:00
Glenn Maynard
05edb8687f
remove arch.h
2006-12-17 08:14:05 +00:00
Glenn Maynard
da708702ca
Theora fixup
2006-12-17 08:02:19 +00:00
Glenn Maynard
f2e0053c7d
Make* -> Driver::Create. Having these floating in arch.h isn't
...
useful; if you create the class, you need the class definition to
free it, and anyone creating a class is probably going to use it,
too.
2006-12-17 08:00:03 +00:00
Glenn Maynard
3124b25ad0
make MovieTexture act more like other drivers: MovieTexture itself
...
is a factory for RageTexture objects, not a RageTexture itself. The
actual RageTexture objects don't need to be exposed in the headers
(DShow still does it for DShow_Helpers), so we don't need to expose
the headers of the movie API to user code. (We could also eliminate
reconstructing the factory driver each time we make a movie, but
there's no real reason to currently.)
2006-12-17 07:54:34 +00:00
Glenn Maynard
17c32b90c2
Make* -> Driver::Create. Having these floating in arch.h isn't
...
useful; if you create the class, you need the class definition to
free it, and anyone creating a class is probably going to use it,
too.
2006-12-17 07:41:21 +00:00
Glenn Maynard
50ca6633cb
cleanup
2006-12-17 07:33:09 +00:00
Glenn Maynard
fc6033d754
cleanup
2006-12-17 07:16:06 +00:00
Glenn Maynard
a8dc57f38e
merge duplicate boilerplate code
2006-12-17 07:15:25 +00:00
Glenn Maynard
2b9a167455
add RageDriver to merge duplicate boilerplate code
2006-12-17 07:06:53 +00:00
Glenn Maynard
519e61ee48
style cleanup
2006-12-17 07:04:43 +00:00
Glenn Maynard
d4f43cf844
reduce boilerplate code
2006-12-17 07:00:30 +00:00
Glenn Maynard
4bd423fa10
remove monolithic arch.cpp
2006-12-17 06:49:52 +00:00
Glenn Maynard
bcec908ebf
split out MakeMemoryCardDriver
2006-12-17 06:49:25 +00:00
Glenn Maynard
ad698b2c26
split out MakeLoadingWindow
2006-12-17 06:47:57 +00:00
Glenn Maynard
c7f82f0529
split out MakeLowLevelWindow, MakeLightsDrivers
2006-12-17 06:46:02 +00:00
Glenn Maynard
5255fa036c
fixup
2006-12-17 06:45:49 +00:00
Glenn Maynard
21be9b5cf1
split out MakeLightsDrivers
2006-12-17 06:45:06 +00:00
Glenn Maynard
3461ab8c4e
split out MakeLowLevelWindow
2006-12-17 06:42:47 +00:00
Glenn Maynard
799f20d8d1
unreachable (we check for this outside), and we can return NULL anyway, if all drivers fail
2006-12-17 06:17:56 +00:00
Glenn Maynard
fb968d435d
uhh
2006-12-17 06:15:13 +00:00
Glenn Maynard
e63698aa43
add LightsDriver_Export
2006-12-17 03:18:26 +00:00
Glenn Maynard
59b35c19bb
simplify stream configuration
2006-12-16 22:45:44 +00:00
Glenn Maynard
b700578675
remove unused param
2006-12-15 21:23:37 +00:00
Steve Checkoway
0022407a7a
I think this handles repeat events correctly now. It is hard for me to test it though.
2006-12-15 05:51:22 +00:00