Glenn Maynard
|
8672e0eadb
|
remove fLife--always 1
|
2007-01-04 01:33:36 +00:00 |
|
Glenn Maynard
|
3811d3d51c
|
Rewrite attack handling. (This isn't intended to be fast or scalable--the
old code wasn't, either--I just want to get rid of the extra DrawActor
code path. This feature should probably just be removed.)
|
2007-01-04 01:03:36 +00:00 |
|
Glenn Maynard
|
644eaec3a3
|
pass tn to tap rendering, like hold rendering
simplify
|
2007-01-04 00:45:47 +00:00 |
|
Glenn Maynard
|
c3cf5ef59e
|
remove ProcessMessages
|
2006-12-20 01:11:49 +00:00 |
|
Chris Danford
|
8638b12928
|
remove manual loading of NoteField::ComboStoppedCommand and use LoadAllCommands instead
|
2006-12-19 01:35:51 +00:00 |
|
Chris Danford
|
09e8c0bc34
|
Make addition a texture coord shift instead of a separate element. This means fewer texture swaps when drawing, fewer graphics to maintain, and lets non-tap elements have addition coloring
|
2006-12-15 22:27:00 +00:00 |
|
Chris Danford
|
4db4ff256d
|
metrics for bar alphas
|
2006-12-12 00:42:13 +00:00 |
|
Chris Danford
|
ab85bc0e83
|
remove hard-coded loading of Board commands and make generic
|
2006-12-12 00:19:35 +00:00 |
|
Chris Danford
|
d78274b515
|
add ComboStopped commands
|
2006-12-11 14:20:08 +00:00 |
|
Chris Danford
|
2093deec52
|
play OnCommand on receptors
|
2006-12-11 12:28:17 +00:00 |
|
Chris Danford
|
380868986f
|
add board OnCommand, optimize board drawing
|
2006-12-11 06:33:51 +00:00 |
|
Chris Danford
|
e6e37f9566
|
handle C* scroll speeds when drawing the board
|
2006-12-10 05:24:12 +00:00 |
|
Chris Danford
|
8dad4f1ac1
|
show hopo-possible notes with addition coloring
|
2006-12-01 14:18:18 +00:00 |
|
Chris Danford
|
bf20880ba9
|
name cleanup. Replace:
StartDrawingAtPixels
FirstPixelToDraw
YStartOffset
DrawFarY
with:
DrawDistanceAfterTargetsPixels
|
2006-11-13 06:12:38 +00:00 |
|
Chris Danford
|
06e30d1f45
|
support fading in of notes from 0 alpha at farthest draw point to 1 alpha closer
|
2006-11-13 02:27:23 +00:00 |
|
Chris Danford
|
d11cc96c80
|
fade board
|
2006-11-13 00:07:06 +00:00 |
|
Steve Checkoway
|
30d9410b65
|
Unneeded.
|
2006-11-01 10:45:51 +00:00 |
|
Chris Danford
|
a1dac5f2fc
|
add scrolling board
|
2006-10-27 10:14:23 +00:00 |
|
Glenn Maynard
|
15d6f3b18f
|
fix popping; note position can depend on the column
|
2006-10-18 01:03:00 +00:00 |
|
Glenn Maynard
|
0de94fb55c
|
remove Actor::
|
2006-09-26 19:48:46 +00:00 |
|
Steve Checkoway
|
63b3bc4cb7
|
Header cleanup.
|
2006-08-17 18:14:24 +00:00 |
|
Chris Danford
|
42d279926b
|
fix crash when selecting course mods in editor
|
2006-08-15 21:18:23 +00:00 |
|
Steve Checkoway
|
b39d68c8cf
|
Initial TapNote::lift implementation.
|
2006-08-14 12:16:31 +00:00 |
|
Chris Danford
|
7ac45c24e4
|
save Preferred, Stage, Song, and Current modifiers separately. This eliminates the fragile mods store/restore.
|
2006-08-05 02:38:05 +00:00 |
|
Steve Checkoway
|
eb764177f1
|
Overlapping NoteFields is not an option. Revert.
|
2006-07-09 21:51:04 +00:00 |
|
Steve Checkoway
|
04ad8b5a73
|
Allow NoteField sharing. The semantics of this is simple. In game play, everything but note data is handled by the shared NoteField. Only the NoteData for the field is drawn but it is drawn using the shared NoteField.
|
2006-07-09 20:19:54 +00:00 |
|
Glenn Maynard
|
861d515d82
|
NoteField.cpp:153: warning: converting to non-pointer type `int' from NULL
|
2006-06-25 21:40:42 +00:00 |
|
Steve Checkoway
|
3045dda9fc
|
Draw arrows in the skin of the player matching the PlayerNumber of the TapNote.
|
2006-06-17 04:07:40 +00:00 |
|
Steve Checkoway
|
3553ab755e
|
Trying to track down a crash.
|
2006-06-14 21:38:10 +00:00 |
|
Glenn Maynard
|
5c8ff23cfb
|
unused
|
2006-04-29 21:22:16 +00:00 |
|
Glenn Maynard
|
178ffec501
|
remove no-op calls
|
2006-04-29 21:20:28 +00:00 |
|
Chris Danford
|
74ecf45379
|
add Tiny (the same effect as the old Mini)
make calories less generous
|
2006-04-05 02:59:16 +00:00 |
|
Steve Checkoway
|
77a8b6ab61
|
Use EditMode_CourseMods and remove hack from ScreenEdit.
|
2006-03-19 01:20:42 +00:00 |
|
Glenn Maynard
|
9c4d7606cf
|
ToLower -> MakeLower
|
2006-03-01 00:39:32 +00:00 |
|
Glenn Maynard
|
3be3534970
|
make sure m_pCurDisplay is updated
|
2006-02-01 06:27:55 +00:00 |
|
Glenn Maynard
|
57cc9f7c84
|
release no longer needed noteskins
|
2006-02-01 06:25:00 +00:00 |
|
Glenn Maynard
|
0d1badf18e
|
simplify
|
2006-02-01 05:57:30 +00:00 |
|
Glenn Maynard
|
dc4e634186
|
cleanup
|
2006-02-01 05:57:29 +00:00 |
|
Glenn Maynard
|
8297c213c8
|
honor zoom value in editor components of NoteField
|
2006-02-01 04:34:32 +00:00 |
|
Glenn Maynard
|
16bd1d06cb
|
const
|
2006-01-30 22:51:01 +00:00 |
|
Chris Danford
|
7f821e8cfc
|
CString -> RString
|
2006-01-22 01:00:06 +00:00 |
|
Chris Danford
|
941e70ba39
|
consistent precision for BPM and secs - 3 decimal places in the editor and in the song file
|
2006-01-19 03:03:27 +00:00 |
|
Glenn Maynard
|
01fd36ab15
|
cleanup
|
2006-01-12 21:44:10 +00:00 |
|
Glenn Maynard
|
e8d67d9191
|
Remove "note skin for beat range", "beat range revision" stuff.
We still load all note skins for a course in advance, and note skins
are still sent through the weird "attack queue" stuff.
|
2006-01-12 21:39:00 +00:00 |
|
Glenn Maynard
|
9fc5844357
|
hack in SGameplay to allow simplifications elsewhere
only cache the current note skin
|
2006-01-12 19:24:13 +00:00 |
|
Chris Danford
|
66c5a45117
|
SetLoadedFromProfile when the Steps are created, not when they are saved
|
2005-12-06 23:44:01 +00:00 |
|
Glenn Maynard
|
fb3aac1610
|
cleanup
|
2005-10-27 13:43:14 +00:00 |
|
Glenn Maynard
|
f56df35f86
|
fix FindFirstDisplayedBeat, FindLastDisplayedBeat in boomerang
|
2005-10-25 03:56:28 +00:00 |
|
Glenn Maynard
|
3a049ceb62
|
const
|
2005-10-25 03:47:17 +00:00 |
|
Glenn Maynard
|
eb420bfe62
|
const
|
2005-10-25 03:46:28 +00:00 |
|