Commit Graph
24931 Commits
Author SHA1 Message Date
Glenn Maynard 9428c1c852 fix up broken with_ffmpeg check. Libraries were being linked on failure, which was very confusing, since it looked like it succeeded. Remove --with-static-ffmpeg-prefix; use --with-ffmpeg instead. 2007-02-20 09:38:47 +00:00
Glenn Maynard d699e9f8d3 partial fix of ugly spacing 2007-02-20 07:28:23 +00:00
Glenn Maynard aee4b8065f don't load commands or set XY for underlay and overlay. These are
always self-contained XML/Lua actors that expect to be at 0x0.
2007-02-20 02:55:45 +00:00
Glenn Maynard 0d693a0ccb remove EffectCommand. Use SetDrawFunction instead; it's cleaner
and can modify any property, not just tweened properties.
2007-02-20 02:06:11 +00:00
Glenn Maynard 30ecc6152b add SetDrawFunction 2007-02-20 02:00:43 +00:00
Glenn Maynard 2fe5d7a76d add LoadAllCommands
remove old assert
2007-02-20 02:00:12 +00:00
Glenn Maynard de845e00b8 use RunScriptOnStack 2007-02-20 01:17:42 +00:00
Glenn Maynard c78a78ccbf avoid locking when copying nil references 2007-02-20 01:16:37 +00:00
Glenn Maynard 669609fc20 add alignment helpers 2007-02-20 00:36:21 +00:00
Glenn Maynard 94619a7607 fix error handling 2007-02-20 00:33:09 +00:00
Glenn Maynard 00c3a91989 4-TLU hardware is common 2007-02-20 00:32:39 +00:00
Glenn Maynard e4cfafe9f9 bindings 2007-02-19 23:48:36 +00:00
Glenn Maynard 1d94399fe5 ActorMultiTexture: interface to render multitextured textures 2007-02-19 23:48:00 +00:00
Glenn Maynard f8c5b663c4 add mixing shaders 2007-02-19 23:40:46 +00:00
Glenn Maynard ebf4bc5c0e more sensible shader handling, incomplete but functional
add mixing modes
2007-02-19 23:40:19 +00:00
Chris Danford fd566a6355 don't hardcode banner ztest. Use metrics instead. 2007-02-19 20:12:17 +00:00
Chris Danford e4a02afa18 spacing cleanup 2007-02-19 20:11:40 +00:00
AJ Kelly 3ce08b5d13 fix a metric error in ScreenMusicScroll as explained by chinese_amuro on the forums 2007-02-19 17:44:59 +00:00
Chris Danford b3c3bd52d2 LOAD_ALL_COMMANDS_AND_SET_XY -> LoadAllCommands; SET_XY 2007-02-19 10:23:29 +00:00
Chris Danford d61272fe08 consistent command loading style 2007-02-19 10:06:50 +00:00
Chris Danford 2c30453a27 fix duplicate command loading 2007-02-19 09:49:23 +00:00
Chris Danford bc997f81d4 BitmapText::Rainbow -> RainbowScroll to fix naming confict with Actor::rainbow 2007-02-19 09:32:07 +00:00
Chris Danford 599db61b62 Always call LoadAllCommands explicitly.
The hack to LoadAllCommands when playing a command was leading to weird interactions: If a theme element contained an OnCommand, it would cause the rest of the commands defined in metrics to not be loaded.
2007-02-19 09:30:07 +00:00
Chris Danford d72ebfa33e fix missing "Launch Game" string in non-English langs 2007-02-19 06:32:48 +00:00
Ben Anderson 1e064b6a8b SCons compilation is working again. It runs too. Thanks for the pointers Steve. 2007-02-19 05:19:07 +00:00
Steve Checkoway 0355d0cd80 missing metric 2007-02-19 04:25:18 +00:00
Steve Checkoway a0dfa4d06a Do this in metrics instead. 2007-02-19 04:25:07 +00:00
Steve Checkoway 8f18ee731d Stacked screens do not have a PrevScreen, they get popped. Fixes dialog box popping up after pressing escape at ScreenTextEntry. 2007-02-19 03:36:51 +00:00
Steve Checkoway 68420be177 Wide character. 2007-02-19 03:35:36 +00:00
Steve Checkoway bbbe762ee7 Update sm icon. 2007-02-19 01:18:55 +00:00
Eric Gustafson 965b81f5f8 Something is torturing my binary commits, and i'm determiend to find out what it is. 2007-02-19 01:18:36 +00:00
Eric Gustafson 81d15d4a0a Source files for the new logo material. Spell-corrected (ADVANGED _> ADVANCED) 2007-02-19 01:04:04 +00:00
Eric Gustafson 539ddc7411 Re-do in binary mode 2007-02-19 00:58:20 +00:00
Eric Gustafson 3fe7d42385 Font for new SM logo and others... 2007-02-18 21:31:54 +00:00
AJ Kelly d169005d60 ScreenSelectCharacter attack frame (font change+ psd) 2007-02-18 21:29:15 +00:00
Eric Gustafson 92acd840ec Source files for the new logo material. Spell-corrected (ADVANGED _> ADVANCED) 2007-02-18 21:26:10 +00:00
AJ Kelly 8fd882fdfc psd versions of newly committed banners 2007-02-18 21:20:57 +00:00
AJ Kelly 38ce967061 less clutter, font change 2007-02-18 21:19:21 +00:00
Eric Gustafson f354498c24 New installer graphics featuring the new logo. This is my first attempt. Feel free to touch them up. 2007-02-18 21:19:15 +00:00
AJ Kelly 80fce5b026 replace questionable-looking graphic 2007-02-18 21:11:32 +00:00
AJ Kelly 8ba4cb1203 changing to match new program icon 2007-02-18 20:43:53 +00:00
AJ Kelly 2c235e14de More sizes and formats added, including Windows XP formats (RGBA) 2007-02-18 20:41:56 +00:00
Eric Gustafson 6e0db9adea New StepMania icon created from our newly-adopted logo by PlagueFox. The death of the dancing man draws nigh! 2007-02-18 18:06:01 +00:00
Steve Checkoway 0e7eed7637 Style. 2007-02-18 11:15:31 +00:00
Glenn Maynard 34b29827d0 Prefer to let OpenGL assign attribute locations, as in
http://developer.download.nvidia.com/opengl/glsl/glsl_release_notes.pdf
"Vertex Attribute Aliasing"
2007-02-18 10:37:06 +00:00
Glenn Maynard 2da126ba59 glGetAttribLocationARB 2007-02-18 10:33:04 +00:00
Steve Checkoway cef0c5ea30 Header cleanup. 2007-02-18 10:19:31 +00:00
Chris Danford adc293946c roulette in metrics, not code 2007-02-18 09:20:44 +00:00
Steve Checkoway dc56558137 Sort extension list. 2007-02-18 07:30:58 +00:00
Steve Checkoway ede9c95a5e Simplify. 2007-02-18 07:12:24 +00:00