Commit Graph

12 Commits

Author SHA1 Message Date
Flameshadowxeroshin cd048b75be fix a bit of stuff 2012-06-17 12:26:23 -05:00
Flameshadowxeroshin 06e116712e hopefully the last problem here! 2012-06-17 10:36:49 -05:00
AJ Kelly dbd50c9cfd merge 2012-06-17 00:44:02 -05:00
AJ Kelly 7422552936 in 16-bit texture mode, some graphics are better served by using dither, instead of banding. work in progress. 2012-06-17 00:43:38 -05:00
Flameshadowxeroshin d71ded1993 and it was almost well-coded, too 2012-06-17 05:18:14 +00:00
Flameshadowxeroshin ed5701c31e shuffle around scoring stuff a bit 2012-06-16 23:37:03 -05:00
Flameshadowxeroshin 4fed222e64 the right way 2012-06-17 01:16:56 +00:00
Flameshadowxeroshin 86d11e8f18 Filter out mines for old scoring modes. 2012-06-16 18:33:04 +00:00
Flameshadowxeroshin 570284da79 Turns out there is a moderately serious bug in the patch system. 2012-06-07 23:41:37 -05:00
Flameshadowxeroshin 495aa1ef14 some things. 2012-05-15 23:04:46 -05:00
Flameshadowxeroshin 9628d03810 turn on the native scoring modes that exist 2012-05-06 15:09:37 +00:00
Flameshadowxeroshin e59955fa80 ScoringEngine2 2012-05-06 00:45:47 -05:00