Commit Graph

454 Commits

Author SHA1 Message Date
Chris Danford ba93ee8469 "for( int p=0; p<NUM_PLAYERS; p++ )" -> "FOREACH_PlayerNumber( p )" 2004-05-24 06:10:11 +00:00
Glenn Maynard f1ebbe330d reduce xbox hackery 2004-05-23 23:24:44 +00:00
Glenn Maynard 838bb0aba4 remove catch() that's preventing us from getting complete backtraces to
unexpected sound driver exceptions
2004-05-23 21:13:19 +00:00
Glenn Maynard c0adadd3a5 IniFile cleanup 2004-05-23 02:27:51 +00:00
Glenn Maynard 049b31ce46 Always timestamp log.txt. 2004-05-21 22:34:56 +00:00
Chris Danford e9e0a2816f add pref: TrilinearFiltering 2004-05-18 09:05:21 +00:00
Chris Danford 7ea35ebb25 add prefs: ForceMipMaps, AnisotropicFiltering 2004-05-18 08:43:21 +00:00
Glenn Maynard c862cb2c16 types 2004-05-11 21:14:13 +00:00
Glenn Maynard 4f369120e2 fix obscure crash on close 2004-05-08 21:11:02 +00:00
Glenn Maynard fe9c19b446 Update SOUNDMAN earlier 2004-05-08 02:18:27 +00:00
Glenn Maynard 2bf13a89f0 move exception dialog behavior to HandleException 2004-05-06 09:06:24 +00:00
Glenn Maynard 0c485b164e cleanup 2004-05-03 20:51:20 +00:00
Glenn Maynard 599211722d this can be done with GameState --player, --mode now 2004-05-03 20:28:24 +00:00
Glenn Maynard 81eaecbc63 add interface for multiple options with the same name 2004-04-30 07:24:29 +00:00
Charles Lohr fc5c3ad589 Placed command lines in. And put in support to make a in-game connect
or disconnect for connect to SM Server.  (If it ever comes up)
2004-04-30 04:34:39 +00:00
Charles Lohr 858b3fa587 Networking now tells user if connection was successful or unsuccessful. 2004-04-29 01:03:28 +00:00
Chris Danford edb8d968ff save Game pref as string, not integer 2004-04-19 23:34:11 +00:00
Chris Danford aa17c3065d add FirstRunInitialScreen 2004-04-18 21:48:12 +00:00
Chris Danford 1e58f4b115 reload metrics on F2, write scores on Shift+F2 2004-04-18 20:37:18 +00:00
Charles Lohr 3f63f6c60e Added --Course command, and a command to send all songs to server
so the server can index them for gameplay for SMOnline.

I am not sure if I did the Course setup properly.  If I did not, feel free to fix
it or... if you don't feel like it, I'm sure I'll figure it out after a while.

I left a lot of notes in... I am not sure what style of code you want,
at what point you want me to submit, if I am doing any of this wrong
please just tell me, and I'll try to be more useful.
2004-04-17 22:26:37 +00:00
Chris Danford aec7f829b3 SDLK_Pause to toggle "mute" 2004-04-17 20:14:59 +00:00
Glenn Maynard 585f92c5f3 clean up commandline handling, make network stuff more self-contained 2004-04-15 20:21:39 +00:00
Glenn Maynard 8a45506bca cleanup 2004-04-15 20:10:40 +00:00
Glenn Maynard 599a921933 begin major cleanup of "arguement" handling 2004-04-15 19:31:45 +00:00
Charles Lohr 16e5e7bb68 I have added some command-line processing. Look at the bottom of
StepMania.cpp for it.  I have also moved the connect stuff out of the
NetworkSyncManager constructor, so it doens't do ANYTHING unless
it's in the command-line args.  Also, now NSMAN works by the '--NETIP='
flag.
2004-04-15 15:31:59 +00:00
Glenn Maynard d42bf52bf8 typo 2004-04-10 21:00:38 +00:00
Steve Checkoway 20a8bab45c Clean up includes. 2004-04-05 05:22:32 +00:00
Glenn Maynard 5bf034b07f catch a few more voodoos 2004-03-26 02:59:40 +00:00
Glenn Maynard 2974fb564a fix Static.ini not being read from zips 2004-03-25 08:25:30 +00:00
Glenn Maynard 3661728d9d fix uninitialized VideoModeParams 2004-03-25 02:59:01 +00:00
Glenn Maynard ee6a182c01 RageDisplay_Null 2004-03-24 08:31:29 +00:00
Chris Danford 7807b0c703 don't use PlayOnce in performance critical places 2004-03-23 23:56:38 +00:00
Glenn Maynard d9f0e5819b save lower quality jpeg to memcards 2004-03-23 22:35:30 +00:00
Chris Danford a3bdc15dcf fix destruction order 2004-03-20 18:14:26 +00:00
Steve Checkoway 858ab01ae9 Clean up NetworkSyncManager 2004-03-17 06:05:52 +00:00
Charles Lohr a25514777a I have modified SM files to add network support.
I tested this under linux AND windows.
There should be no issues, if there is, feel free
to use AIM to IM me at CNLohr, or email me,
webmaster@cnlohr.com.

I modified the .dsp and Makefile.am only to add
networksyncmanager and ezsockets.

I added some startup code to stepmania.cpp,
so that if the user does not desire network support
none will be enabled.

Scorekeeper and screengameplay are modified
so that information can be sent to the server as
well as allowing the game sync to work.

Thanks.
2004-03-16 22:10:45 +00:00
Glenn Maynard bc34bcb347 cleanup 2004-03-13 10:22:03 +00:00
Glenn Maynard 192321af5f another () ; 2004-03-06 07:23:46 +00:00
Glenn Maynard 43344a9d59 cleanup 2004-03-06 02:10:38 +00:00
Glenn Maynard dfd9c868c8 remove ugly xbox hack 2004-03-05 02:54:46 +00:00
Glenn Maynard b87d2477c5 set up log earlier 2004-03-04 22:25:30 +00:00
Glenn Maynard d3c0228a5d better log control for test set 2004-03-04 04:27:55 +00:00
Glenn Maynard bd01de6260 call FILEMAN->MountInitialFilesystems explicitly 2004-03-04 01:16:52 +00:00
Glenn Maynard 8a58411dd5 move InitialWorkingDirectory, DirOfExecutable, ChangeToDirOfExecutable into RageFileManager 2004-03-04 00:19:42 +00:00
Glenn Maynard f4cf889556 check for main timer skips 2004-03-01 08:04:17 +00:00
Glenn Maynard a135def42e don't log video renderer list twice 2004-02-27 09:54:06 +00:00
Glenn Maynard ffa35aaf88 RADEON Mobility 7500" -> same as Radeon 7xxx (correct?)
default Intel to D3D unless we know better
2004-02-27 01:13:08 +00:00
Glenn Maynard 56654496ef name cleanup
"foo() ;" cleanup (itchy spacebar?)
2004-02-27 00:56:51 +00:00
Glenn Maynard 44e8427729 fix screenshot filename searching if a file like "screen0.jpg" exists 2004-02-25 01:51:31 +00:00
Glenn Maynard 26f438bf65 reorder deletes 2004-02-22 08:33:14 +00:00