AJ Kelly
8db68f9b1c
[AnnouncerManager] Fixed a bug where no announcers would be loaded.
...
revision 750b688 seems to have caused more problems than it solved.
2011-06-04 17:16:28 -05:00
Jason Felds
750b688de4
Consistent insensitive string comparisons.
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This seems to reduce the need for a #define,
but I need someone on the Windows side to check.
2011-05-11 16:48:51 -04:00
AJ Kelly
292c8ece49
[AnnouncerManager] Add support for "gameplay combo #" for announcer.
2011-05-11 02:12:34 -05:00
Jason Felds
a085d0d1da
Line endings...be normalized!
2011-03-17 01:47:30 -04:00
Jason Felds
9d13036e08
Add @briefs to the Luna classes.
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Yeah...there was a lot. */
2011-02-19 12:26:18 -05:00
AJ Kelly
20a1802758
add StripMacResourceForks(); hopefully prevents things like issue 178 ( http://ssc.ajworld.net/sm-ssc/bugtracker/view.php?id=178 ) from happening again
2010-08-26 00:49:40 -05:00
AJ Kelly
a01a7c4240
AnnouncerManager gets Lua bindings, and now exists at ANNOUNCER.
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New bindings:
ANNOUNCER:DoesAnnouncerExist(sAnnouncer) - returns a bool
ANNOUNCER:GetAnnouncerNames() - returns a table of strings
ANNOUNCER:GetCurrentAnnouncer() - returns a string
ANNOUNCER:SetCurrentAnnouncer(sAnnouncer) - sets the new announcer
2010-05-15 14:19:42 -05:00
AJ Kelly
3e51544930
Initial commit.
2010-01-26 21:00:30 -06:00
Devin J. Pohly
80057f53cd
smsvn -> ssc-hg glue: rearrange directory structure
2013-06-10 15:38:43 -04:00