Commit Graph

16 Commits

Author SHA1 Message Date
Kyzentun f4a718a824 SetCompatibleStylesForPlayers and ForceSharedSidesMatch added to GameState for SSM to use to fix style mismatch problems.
StyleInputToGameInput changed to take a vector to return values in to handle multiple inputs mapped to a single column.  Associated adjustments to everything that uses it.
Player no longer drops holds in columns that have multiple inputs mapped to them if the wrong one is held.
Running out of stage tokens changed from assert to error.
2015-01-17 21:15:15 -07:00
Kyzentun d3b5f5eb98 Added debug menu option for resetting key mappings to default. Added sanity checking requirement to ScreenMapControllers. 2014-11-30 14:45:52 -07:00
Kyzentun a5d9f029f3 Added optional config ini file for configuring key mappings used by Edit Mode. 2014-11-17 04:24:20 -07:00
Kyzentun f2fdaa0cf5 Massively improved Config Key/Joy Mappings screen.
Warning is dismissable now, and cursor does not start in a position that will change a setting.
New special actions added:  ClearToDefault, ReloadFromDisk, SaveToDisk, SetListMode.  Exit is a special action.
Player is prompted to save when exiting screen instead of saving after every action.
Special actions fallback on Graphics/SMC action if they don't have their own.
Moved SMC overlay to Graphics/SMC warning.
Metrics for configuring input lock time, warning autodismiss time, lines visible, and NoSetListPrompt autodismiss time.
Header row added for cursor to start on.
ScreenMapControllers2 deleted as obsolete.
BitmapText:maxwidth changed to factor the zoom of the actor into the calculation.
2014-09-04 01:23:28 -06:00
Ben "root" Anderson db7110feb1 Apparently MSVC is convinced that there's an important, linking-breaking difference between classes and structs. (Bug#1093, Thanks root670 for the patch!) 2013-12-23 11:06:14 -06:00
Ben "root" Anderson a040c4a586 1) SOMEONE can't spell "accessible" 2) Global commenting consistency 3) persistance -> persistence 2013-11-30 09:50:54 -06:00
Jason Felds 12872f0a50 More effective fixes. Still no issues.
Note: you will most likely end up recompiling the whole thing.
2011-03-19 20:40:35 -04:00
Jason Felds a085d0d1da Line endings...be normalized! 2011-03-17 01:47:30 -04:00
Jason Felds d1272b001c Another batch of these.
I think I need to look into adding a feature soon.
Either that, or take a minor break.
2011-03-14 21:42:07 -04:00
Jason Felds 8a7877f9d1 More warning fixes.
RageThreads.h is right now clear of
Effective Violations. It may be worth studying.
2011-03-14 15:30:04 -04:00
AJ Kelly 48b9e6bb38 kill alternative input 2011-02-23 01:54:32 -06:00
Jason Felds 2d76ee1023 Move some top comments to above the class.
The original attempt was not working for doxygen purposes.
2011-02-18 21:24:00 -05:00
Jason Felds 6f276da825 Document all FOREACH loops. 2011-02-18 21:16:11 -05:00
AJ Kelly bf9609ca5c latest work on mice stuff, still not too far. also slight cleanup 2011-02-15 01:54:43 -06:00
AJ Kelly 3e51544930 Initial commit. 2010-01-26 21:00:30 -06:00
Devin J. Pohly 80057f53cd smsvn -> ssc-hg glue: rearrange directory structure 2013-06-10 15:38:43 -04:00