Glenn Maynard
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4595b7e34e
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simplify
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2004-08-19 02:13:07 +00:00 |
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Glenn Maynard
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f9f10e2372
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more license updates
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2004-05-06 02:40:33 +00:00 |
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Chris Danford
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e3cc4e3ff5
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cleanup Model, remove MathUtil files, fix col major/row major errors
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2003-12-24 12:30:41 +00:00 |
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Glenn Maynard
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63106abd5e
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add regular RageQuatFromHPR and simple AABB functions
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2003-12-20 03:51:25 +00:00 |
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William Reading
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2b02f13690
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Guess these aren't needed after all..
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2003-07-05 01:09:29 +00:00 |
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William Reading
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d310d0e252
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Fix darwin math problems
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2003-07-04 18:03:20 +00:00 |
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Chris Danford
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f34d409d6e
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DDR-like camera motions for DancingCharacters
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2003-06-07 22:20:39 +00:00 |
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Chris Danford
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a75cd6e7b1
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Fix D3D z-buffer problem by having separate GetOrthoMatrix functions for OGL and D3D.
I don't understand why the two APIs create an ortho matrix so differently, but I'm tried of messing with it for now.
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2003-05-25 00:43:44 +00:00 |
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Chris Danford
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02016ae442
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Reorganize RageDisplay
Add Direct3D renderer (separate project configuration)
Add Xbox project config (doesn't yet compile)
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2003-05-22 05:28:37 +00:00 |
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Glenn Maynard
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b2df827995
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add quaternion math
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2003-04-14 21:58:19 +00:00 |
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Chris Danford
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d34102b717
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scripting support in BGAnimations
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2003-03-05 02:52:40 +00:00 |
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Chris Danford
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7d1c2ea22e
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removed dependency on plib, updated installer, fixed warnings
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2003-01-08 04:16:39 +00:00 |
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Glenn Maynard
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2d7b9001b1
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cleanups; remove commented out stuff that's not needed; fix broken
friend function (it's to make 3 * RageColor/Vector work like RageColor * 3,
but I don't know if anything uses it.)
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2002-11-16 07:11:05 +00:00 |
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Glenn Maynard
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4fa74d7118
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remove unused RageMatrixOrthoOffCenterLH
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2002-11-15 08:15:15 +00:00 |
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Glenn Maynard
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9169da5b9d
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remove d3dx stuff
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2002-11-15 08:07:26 +00:00 |
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Glenn Maynard
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ea28757815
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Use plib for some matrix ops, implement some others without
d3dx. (Rest coming soon ...)
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2002-11-13 03:54:20 +00:00 |
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Chris Danford
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73f7db6b15
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Replaced most D3DX dependencies. Added Brendan's not-yet-functional networking code.
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2002-10-28 05:30:45 +00:00 |
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