Commit Graph
308 Commits
Author SHA1 Message Date
Glenn Maynard c4c66841ec move some prefs out of PrefsMan 2005-12-19 00:18:33 +00:00
Chris Danford 353e0c5b6e break up arch stuff into smaller .cpp files to fix smpackage build and not pull in unnecessary stuff 2005-12-16 04:16:09 +00:00
Chris Danford 730a113ed6 enumerate resolutions
use mixed case for prefs values
2005-11-26 07:22:33 +00:00
Chris Danford 81037f05cd move Preferences from ThemeManager to completely in PrefsManager
Also, allow Defaults.ini and Static.ini to have sections
2005-11-09 10:55:30 +00:00
Chris Danford 72bfacbdfe add multitexture debug toggle 2005-11-07 03:59:05 +00:00
Glenn Maynard f3d55ef26e allow disabling song backgrounds (without disabling backgrounds entirely
with 0% Brightness, which gives an ugly black background)
2005-10-29 20:59:08 +00:00
Glenn Maynard 8c9b57dbae m_BackgroundMode -> m_RandomBackgroundMode 2005-10-29 20:04:57 +00:00
Chris Danford 6e5b3a5ed8 fix PrefsManager::m_sCurrentGame not current, so GamePrefs from Static.ini weren't being used 2005-10-28 01:44:19 +00:00
Glenn Maynard 4c62c63e84 move m_sDefaultLocalProfileID into ProfileManager 2005-10-27 17:47:42 +00:00
Glenn Maynard a9038f82dd move memory card prefs into MemoryCardManager 2005-10-27 17:37:59 +00:00
Glenn Maynard a9ac27c730 move SoundResampleQuality into RageSoundReader_Resample 2005-10-27 16:51:18 +00:00
Glenn Maynard ccbbb2e5ec Add an optional template parameter to Preference to specify the operating type
for conversions.  This way, Preference doesn't need to know about every enum
type used with it.  (This means that you can't construct a Preference<T,U> from T,
since you don't know U, which led to the previous ScreenOptionsMasterPrefs.cpp
change.)
2005-10-27 15:47:31 +00:00
Glenn Maynard df966ddaf6 remove Xbox prefs from PREFSMAN (not tested on Xbox) 2005-10-27 13:32:47 +00:00
Chris Danford 5d7885c764 move game prefs into PrefsManager 2005-10-27 04:54:45 +00:00
Chris Danford e00a57e05e use Preference1D 2005-10-26 23:09:56 +00:00
Glenn Maynard 98270a69a2 add SoundPreferredSampleRate 2005-10-23 22:11:48 +00:00
Chris Danford 265a637be8 remove default volume sentinel value and just use 1.0 2005-10-18 07:32:35 +00:00
Chris Danford feb1bfb0fc naming cleanup: rename scoring "Tier1"s to "W1"s (short for "Window 1")
add Preference1D so that we can index into the grading and life values
2005-10-09 04:30:59 +00:00
Glenn Maynard 19a5aa6cbd remove unused 2005-10-09 01:52:45 +00:00
Chris Danford 32464990af enum name cleanup to reflect the generic calculations 2005-10-08 04:50:28 +00:00
Chris Danford 1ead066956 Use generic names for TapNoteScore values since they are treated genericly by the code.
Theme changes coming...
2005-10-08 02:02:03 +00:00
Chris Danford b6cf3477b4 Use generic names for TapNoteScore values since they are treated genericly by the code.
Theme changes coming...
2005-10-08 00:57:40 +00:00
Chris Danford 1333bfd2d8 remove references to specific games for things that are only specific to the controller type 2005-10-07 05:00:52 +00:00
Chris Danford 4f4738c04c remove TimeStamping pref. This is shown in ScreenDebugOverlay 2005-10-04 05:54:13 +00:00
Chris Danford 1c9f10be42 default DancingCharacters to random, not off 2005-09-29 06:30:09 +00:00
Chris Danford e30fcd571d add brightness overlay 2005-08-18 02:28:54 +00:00
Josh Allen 25020e01b3 Ability to enable/disable scoreboard 2005-08-15 02:10:57 +00:00
Glenn Maynard 4cb5ac76c3 unused 2005-07-15 21:40:56 +00:00
Chris Danford 8a2334b4bf use same fail logic for Oni as for Nonstop 2005-06-16 22:09:03 +00:00
Chris Danford 386de4e74c use enum for attract sound frequency 2005-06-11 10:53:16 +00:00
Chris Danford 6b2b3ec6b1 validate m_BackgroundMode instead of asserting on invalid values 2005-05-31 01:14:30 +00:00
Chris Danford 98db8b8157 remove separate visualizations dir. This can be done with any movie with the new BackgroundEffects 2005-05-29 01:03:44 +00:00
Glenn Maynard 8474247135 remove unused m_bFirstRun 2005-05-21 11:20:49 +00:00
Chris Danford dd98a6bc7e move more of autoplay into debugOverlay 2005-05-18 07:15:56 +00:00
Chris Danford 9de6862130 hook up MonkeyInput and DebugLights to debug menu 2005-05-16 18:17:06 +00:00
Charles Lohr 9754852418 Fix compile for VC6 2005-05-16 18:07:01 +00:00
Chris Danford e389ba6191 convert the rest to use Preference 2005-05-16 09:36:32 +00:00
Chris Danford 11b9427b9c add pref PreferredSortUsesGroups 2005-05-09 17:33:22 +00:00
Chris Danford 68c6b6a126 fix FadeToFail
do FadeToFail for LIFE_TIME
2005-05-09 02:58:30 +00:00
Chris Danford c9ed474856 Minimum1FullSongInCourses - > Minimum1FullSongInNonstop 2005-05-09 00:16:20 +00:00
Chris Danford 4a4c39e436 update comment 2005-05-08 05:18:01 +00:00
Chris Danford a122528974 Allow AutoActors for Stage and CouseNumber 2005-05-06 10:48:32 +00:00
Chris Danford 0938d9d9a7 conver more to use Preference 2005-04-28 08:27:40 +00:00
Chris Danford c4ddb498a9 save fewer recent scores in player profiles than in machine profile 2005-04-28 01:29:31 +00:00
Chris Danford b33f16d9b7 show early/late in judgment
larger boo window when playing beginner
2005-04-28 00:13:01 +00:00
Chris Danford 77f3402579 add MercifulBeginner 2005-04-27 08:52:58 +00:00
Chris Danford 3117e1bd3d cleanup: use Preference 2005-04-27 07:50:38 +00:00
Chris Danford 9a9f67eff0 add AllowMultipleHighScoreWithSameName 2005-04-25 09:03:24 +00:00
Chris Danford 474b621531 fix disk prefs clobbering user's changes made in-game. Oops. 2005-04-23 22:03:23 +00:00
Chris Danford 7bf33b445d re-read before saving so we don't clobber changes made to StepMania.ini while the program is running 2005-04-22 08:27:37 +00:00