m_BackgroundMode -> m_RandomBackgroundMode
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@@ -3101,7 +3101,7 @@ Line6=conf,UseUnlockSystem
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Fallback=ScreenOptionsServiceChild
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LineNames=1,2,3,4,5,6
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OptionMenuFlags=together;explanations
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Line1=conf,BackgroundMode
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Line1=conf,RandomBackgroundMode
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Line2=conf,BGBrightness
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Line3=conf,ShowDanger
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Line4=conf,ShowDancingCharacters
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@@ -424,7 +424,7 @@ bool BackgroundImpl::Layer::CreateBackground( const Song *pSong, const Backgroun
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BackgroundDef BackgroundImpl::Layer::CreateRandomBGA( const Song *pSong, const CString &sEffect, deque<BackgroundDef> &RandomBGAnimations )
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{
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if( PREFSMAN->m_BackgroundMode == PrefsManager::BGMODE_OFF )
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if( PREFSMAN->m_RandomBackgroundMode == PrefsManager::BGMODE_OFF )
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return BackgroundDef();
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if( RandomBGAnimations.empty() )
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@@ -510,10 +510,10 @@ void BackgroundImpl::LoadFromSong( const Song* pSong )
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//
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{
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CStringArray vsThrowAway, vsNames;
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switch( PREFSMAN->m_BackgroundMode )
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switch( PREFSMAN->m_RandomBackgroundMode )
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{
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default:
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ASSERT_M( 0, ssprintf("Invalid BackgroundMode: %i", (PrefsManager::BackgroundMode)PREFSMAN->m_BackgroundMode) );
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ASSERT_M( 0, ssprintf("Invalid RandomBackgroundMode: %i", PREFSMAN->m_RandomBackgroundMode) );
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break;
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case PrefsManager::BGMODE_OFF:
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break;
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@@ -223,7 +223,7 @@ PrefsManager::PrefsManager() :
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m_bShowStats ( "ShowStats", TRUE_IF_DEBUG),
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m_bShowBanners ( "ShowBanners", true ),
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m_BackgroundMode ( "BackgroundMode", BGMODE_ANIMATIONS ),
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m_RandomBackgroundMode ( "RandomBackgroundMode", BGMODE_ANIMATIONS ),
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m_iNumBackgrounds ( "NumBackgrounds", 8 ),
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m_fBGBrightness ( "BGBrightness", 0.8f ),
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/* I'd rather get occasional people asking for support for this even though
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@@ -443,7 +443,7 @@ void PrefsManager::ReadPrefsFromIni( const IniFile &ini )
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// validate
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m_iSongsPerPlay.Set( clamp(m_iSongsPerPlay.Get(),0,MAX_SONGS_PER_PLAY) );
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m_BackgroundMode.Set( (BackgroundMode)clamp((int)m_BackgroundMode.Get(),0,(int)NUM_BackgroundMode-1) );
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m_RandomBackgroundMode.Set( (RandomBackgroundMode)clamp((int)m_RandomBackgroundMode.Get(),0,(int)NUM_RandomBackgroundMode-1) );
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FOREACH_CONST_Child( &ini, section )
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@@ -33,8 +33,8 @@ public:
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Preference<bool> m_bShowStats;
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Preference<bool> m_bShowBanners;
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enum BackgroundMode { BGMODE_OFF, BGMODE_ANIMATIONS, BGMODE_RANDOMMOVIES, NUM_BackgroundMode };
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Preference<BackgroundMode,int> m_BackgroundMode;
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enum RandomBackgroundMode { BGMODE_OFF, BGMODE_ANIMATIONS, BGMODE_RANDOMMOVIES, NUM_RandomBackgroundMode };
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Preference<RandomBackgroundMode,int> m_RandomBackgroundMode;
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Preference<int> m_iNumBackgrounds;
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Preference<float> m_fBGBrightness;
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Preference<bool> m_bHiddenSongs;
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@@ -525,7 +525,7 @@ static void InitializeConfOptions()
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ADD( ConfOption( "FastLoad", MovePref, "OFF","ON" ) );
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/* Background options */
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ADD( ConfOption( "BackgroundMode", MovePref, "OFF","ANIMATIONS","VISUALIZATIONS","RANDOM MOVIES" ) );
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ADD( ConfOption( "RandomBackgroundMode", MovePref, "OFF","ANIMATIONS","VISUALIZATIONS","RANDOM MOVIES" ) );
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ADD( ConfOption( "BGBrightness", BGBrightness, "0%","10%","20%","30%","40%","50%","60%","70%","80%","90%","100%" ) );
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ADD( ConfOption( "ShowDanger", MovePref, "HIDE","SHOW" ) );
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ADD( ConfOption( "ShowDancingCharacters", MovePref, "DEFAULT TO OFF","DEFAULT TO RANDOM","SELECT" ) );
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