Commit Graph

13 Commits

Author SHA1 Message Date
Devin J. Pohly f94d3affc2 Propagate diffuse to ActorFrames' children 2013-05-28 21:46:15 -04:00
AJ Kelly 264ba574fb part two of three re: Actors/ 2011-10-02 21:40:33 -05:00
Jason Felds f9d12e1afe I hope Windows likes "/" versus "\". 2011-10-02 00:09:40 -04:00
AJ Kelly 9cf2592a32 fix up some include paths. 2011-10-01 22:59:01 -05:00
Jason Felds 0bc2c20268 More attempts at warning-free code. 2011-06-14 13:51:26 -04:00
Jason Felds a085d0d1da Line endings...be normalized! 2011-03-17 01:47:30 -04:00
AJ Kelly 6a253689fb removing non-useful thing 2011-02-21 03:17:48 -06:00
AJ Kelly 58436d2579 added GetRowHasFocus(pn) function, moved GetRowTitle() to public for use with Lua, added RowType enum to Lua, and finally PushSelf 2011-02-19 23:39:54 -06:00
AJ Kelly 6a75b3bdc2 small stuff 2011-02-18 23:01:46 -06:00
AJ Kelly 642f4b107c the various changes that I forgot to commit (cleanup and so forth) into hg,
culminating in syncing with sm-ssc v1.0 public beta 2
2010-03-31 17:37:09 -05:00
AJ Kelly 60b86919ba [Player] CheckpointsFlashOnHold metric added (bool). also cleanup/comment/etc. 2010-02-24 02:40:36 -06:00
AJ Kelly 3e51544930 Initial commit. 2010-01-26 21:00:30 -06:00
Devin J. Pohly 80057f53cd smsvn -> ssc-hg glue: rearrange directory structure 2013-06-10 15:38:43 -04:00