Commit Graph
33510 Commits
Author SHA1 Message Date
Ben "root" Anderson 803f9ad6e2 Handle static GLEW. 2013-11-07 00:16:47 -06:00
Jason Felds 09f8219a67 Revert "Xcode 5 fixing, part 1."
This reverts commit bfab952b6a.
2013-11-06 23:33:31 -05:00
Jason Felds bfab952b6a Xcode 5 fixing, part 1.
Need someone on xcode 4.x to confirm this works.

Once this file gets fixed, the others will be removed.
2013-11-04 19:45:23 -05:00
Devin J. Pohly 4298f2542d Check MakeActor rvs for NULL 2013-11-02 04:11:30 -04:00
Devin J. Pohly 5d9c3aaa59 propagate Attack::GetAttackBeats precondition 2013-11-02 00:58:01 -04:00
Devin J. Pohly 4520186722 ActorMultiTexture: warn on bad SetTextureMode index 2013-11-02 00:24:35 -04:00
Devin J. Pohly 3aee5472f8 ActorMultiTexture: warn on adding nil 2013-11-01 22:34:38 -04:00
Devin J. Pohly b351b757b4 ActorMultiTexture: actually return number of units 2013-11-01 22:34:22 -04:00
Devin J. Pohly d797790736 ActorFrameTexture: warn on re-Create 2013-11-01 22:14:18 -04:00
Devin J. Pohly 9f875e9bfb warn on bad UpdateFunction 2013-11-01 21:52:56 -04:00
Devin J. Pohly af5022d7a8 warn on bad DrawFunction 2013-11-01 21:52:15 -04:00
Ben "root" Anderson 7d4330dad1 1) force static libstdc++/libgcc 2) hack around libiconv weirdness 2013-10-31 23:01:26 -05:00
Ben "root" Anderson f705817379 Let autoconf set this 2013-10-31 21:22:24 -05:00
Ben "root" Anderson 653a0c8382 Hardcode ffmpeg interdependencies because pkg-config is not always around to do it for us 2013-10-31 21:10:33 -05:00
Ben "root" Anderson d20b54ee71 1) Actually pull in libiconv if we need it 2) Put in comment why it is way up here 2013-10-31 21:09:37 -05:00
Ben "root" Anderson 6bc4e4d0ed ffmpeg may need iconv 2013-10-31 20:57:45 -05:00
Ben "root" Anderson 48ca0a5908 Move our winres.h out of the way so VS does not get confused 2013-10-31 20:43:51 -05:00
Ben "root" Anderson 095c6877c2 rc does not define _MSC_VER. Oops. We will use our own define. 2013-10-31 20:19:17 -05:00
Ben "root" Anderson eb5999f8a8 libpng 1.6 was having issues. Here is 1.5. 2013-10-31 20:18:21 -05:00
Ben "root" Anderson 8ad1a75f69 elseif -> elif. Apparently I need to brush up on my CPP. 2013-10-30 00:13:07 -05:00
Ben "root" Anderson d2f43a73e4 LinuxThreadHelpers -> PthreadHelpers part 3 2013-10-30 00:08:19 -05:00
Ben "root" Anderson a5eb4376ae Nuke extern libz as mingw-64 packs in a libz and it causes issues with libpng 2013-10-29 23:58:52 -05:00
Ben "root" Anderson 62313006c1 Keeping consistency between RS_Save_PNG and RS_Load_PNG 2013-10-29 22:29:05 -05:00
Ben "root" Anderson b64a766e0f winres.h -> afxres.h redirect for MinGW 2013-10-29 22:20:44 -05:00
Ben "root" Anderson 165168c05d 1) Make GL_CFLAGS/XCFLAGS/XLIBS actually be respected 2) Include Windows resources in the build 2013-10-29 19:58:58 -05:00
Jonathan Payne b6dfe09253 Increment version to "StepMania 5 Beta 2b" 2013-10-29 16:51:49 -07:00
Ben "root" Anderson 32a25023d3 Die early if CreateDialog fails 2013-10-29 15:51:47 -05:00
Ben "root" Anderson b676d136e4 Stub out SetThreadName for now 2013-10-27 15:55:22 -05:00
Ben "root" Anderson 2867071f02 DEBUG_ASSERT should not bail. 2013-10-27 15:46:52 -05:00
Ben "root" Anderson 7c1f08b250 1) Not _WINDOWS. _MSC_VER. MinGW uses either system libpng or its own extern pulled by autoconf. 2) Note an observed segfault I worked around 2013-10-27 15:43:16 -05:00
Ben "root" Anderson 3b9d8a9994 These should be on by default in debug 2013-10-27 15:40:41 -05:00
Ben "root" Anderson 05cdf562eb Actually use system libpng instead of detecting and then effectively ignoring it. 2013-10-27 15:39:19 -05:00
Ben "root" Anderson ad8a655ce7 Define DEBUG when building debug 2013-10-27 15:38:45 -05:00
Ben "root" Anderson 263240debc Apparently MinGW needs this too. 2013-10-27 15:36:05 -05:00
Ben "root" Anderson 3d466eb227 Missed a last few archutils, I blame WinMain 2013-10-27 12:43:49 -05:00
Ben "root" Anderson c636a48952 The last of the win32-specific libs. 2013-10-26 18:04:01 -05:00
Ben "root" Anderson 90f9115317 OpenGL detection overhaul. 1) Fix some bad quoting 2) More consistent formatting 3) Add GLU detection 4) Rewrite GLEW detection from scratch and move it to opengl.m4 where it belongs. 2013-10-26 18:03:46 -05:00
Ben "root" Anderson 2aabd327b3 1) Pretty sure that pragma is MSVC specific. 2) Whatever bug that was it is not present in MinGW. 2013-10-26 17:47:57 -05:00
Ben "root" Anderson b3a5d8ea49 Slightly more robust ifs. Actually export GL_LIBS. 2013-10-26 17:41:27 -05:00
Ben "root" Anderson 13a4ee3328 Tell ld we are a GUI program 2013-10-26 17:16:17 -05:00
Ben "root" Anderson b689134717 Did not find dxerr on MinGW-W64, resorting to dxerr9 2013-10-26 17:05:18 -05:00
Ben "root" Anderson d61f2f8750 Actual AT&T syntax for this one, and do GCC inline asm correctly 2013-10-26 17:04:42 -05:00
Ben "root" Anderson fcb3be7c19 More archutils and one DSound .cpp I missed. I THINK I got them all this time. 2013-10-26 16:06:08 -05:00
Ben "root" Anderson dee10e7664 Typo! 2013-10-26 15:40:21 -05:00
Ben "root" Anderson f876fa233c Cannot pass RString to ... in GCC 2013-10-26 15:40:00 -05:00
Ben "root" Anderson 9e546d95cc I thought I removed that 2013-10-26 15:33:33 -05:00
Ben "root" Anderson ddd94c2013 SEH not supported on GCC. We are just kind of hoping this never throws an exception because I do not think it is possible to catch SEH exceptions under GCC anyway. 2013-10-26 15:31:45 -05:00
Ben "root" Anderson 857100899e Manually newline each inline assembly line. GCC asm syntax is just braindead like that. 2013-10-26 15:19:20 -05:00
Ben "root" Anderson 6157d7eb3e This is Intel syntax! 2013-10-26 15:04:59 -05:00
Ben "root" Anderson 7888b7a336 Really? What kind of exception is ASSEMBLY CODE going to throw? 2013-10-25 19:29:29 -05:00