Handle static GLEW.

This commit is contained in:
Ben "root" Anderson
2013-11-07 00:16:47 -06:00
parent 09f8219a67
commit 803f9ad6e2
2 changed files with 8 additions and 3 deletions
+2 -2
View File
@@ -1,4 +1,4 @@
dnl AX_CHECK_LIB_USING_HEADER(lib, function, header, [action-if-found], [action-if-not-found])
dnl AX_CHECK_LIB_USING_HEADER(lib, function, header, [action-if-found], [action-if-not-found], [other-libraries])
dnl As AC_CHECK_LIB except "function" must be a fully valid function call and "header" the header file in which that function is defined. The benefit is that this can find functions whose symbols have been decorated, e.g. a lot of MinGW stuff.
AC_DEFUN([AX_CHECK_LIB_USING_HEADER],
@@ -10,7 +10,7 @@ dnl # On Windows OpenGL functions' library symbols don't match their function na
AC_LANG_PUSH(C)
LIBS_SAVE=$LIBS
LIBS="$LIBS -l$1"
LIBS="$LIBS -l$1 $6"
AC_LINK_IFELSE(
[AC_LANG_PROGRAM([#include <$3>], [$2])],
[AC_MSG_RESULT(yes)
+6 -1
View File
@@ -31,7 +31,12 @@ AC_DEFUN([SM_OPENGL],
AX_CHECK_LIB_USING_HEADER(GLEW, glewInit(), GL/glew.h, [GLEW_LIBS="$LIBS -lGLEW"])
if test "$GLEW_LIBS" = ""; then
AX_CHECK_LIB_USING_HEADER(glew32, glewInit(), GL/glew.h, [GLEW_LIBS="$LIBS -lglew32"])
AX_CHECK_LIB_USING_HEADER(glew32, glewInit(), GL/glew.h, [GLEW_LIBS="$LIBS -lglew32"], , [$GL_LIBS])
fi
if test "$GLEW_LIBS" = ""; then
AC_DEFINE([GLEW_STATIC], [], [Tell GLEW it is a static library.])
AX_CHECK_LIB_USING_HEADER(glew32, glewInit(), GL/glew.h, [GLEW_LIBS="$LIBS -lglew32"], , [$GL_LIBS])
fi
if test "$GLEW_LIBS" = ""; then