Handle static GLEW.
This commit is contained in:
@@ -1,4 +1,4 @@
|
||||
dnl AX_CHECK_LIB_USING_HEADER(lib, function, header, [action-if-found], [action-if-not-found])
|
||||
dnl AX_CHECK_LIB_USING_HEADER(lib, function, header, [action-if-found], [action-if-not-found], [other-libraries])
|
||||
dnl As AC_CHECK_LIB except "function" must be a fully valid function call and "header" the header file in which that function is defined. The benefit is that this can find functions whose symbols have been decorated, e.g. a lot of MinGW stuff.
|
||||
|
||||
AC_DEFUN([AX_CHECK_LIB_USING_HEADER],
|
||||
@@ -10,7 +10,7 @@ dnl # On Windows OpenGL functions' library symbols don't match their function na
|
||||
AC_LANG_PUSH(C)
|
||||
|
||||
LIBS_SAVE=$LIBS
|
||||
LIBS="$LIBS -l$1"
|
||||
LIBS="$LIBS -l$1 $6"
|
||||
AC_LINK_IFELSE(
|
||||
[AC_LANG_PROGRAM([#include <$3>], [$2])],
|
||||
[AC_MSG_RESULT(yes)
|
||||
|
||||
@@ -31,7 +31,12 @@ AC_DEFUN([SM_OPENGL],
|
||||
AX_CHECK_LIB_USING_HEADER(GLEW, glewInit(), GL/glew.h, [GLEW_LIBS="$LIBS -lGLEW"])
|
||||
|
||||
if test "$GLEW_LIBS" = ""; then
|
||||
AX_CHECK_LIB_USING_HEADER(glew32, glewInit(), GL/glew.h, [GLEW_LIBS="$LIBS -lglew32"])
|
||||
AX_CHECK_LIB_USING_HEADER(glew32, glewInit(), GL/glew.h, [GLEW_LIBS="$LIBS -lglew32"], , [$GL_LIBS])
|
||||
fi
|
||||
|
||||
if test "$GLEW_LIBS" = ""; then
|
||||
AC_DEFINE([GLEW_STATIC], [], [Tell GLEW it is a static library.])
|
||||
AX_CHECK_LIB_USING_HEADER(glew32, glewInit(), GL/glew.h, [GLEW_LIBS="$LIBS -lglew32"], , [$GL_LIBS])
|
||||
fi
|
||||
|
||||
if test "$GLEW_LIBS" = ""; then
|
||||
|
||||
Reference in New Issue
Block a user