Glenn Maynard
|
876d741158
|
cleanup
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2004-11-30 21:43:40 +00:00 |
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Glenn Maynard
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27bf6903ce
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exceptions
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2004-11-30 21:36:36 +00:00 |
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Glenn Maynard
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7d7c06eee4
|
exceptions
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2004-11-30 21:17:13 +00:00 |
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Glenn Maynard
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4ec61b9812
|
exceptions
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2004-11-30 21:11:33 +00:00 |
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Glenn Maynard
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29fa454150
|
exceptions
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2004-11-30 20:52:25 +00:00 |
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Ryan Dortmans
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6b3e3a8c78
|
Use splash image
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2004-11-18 06:45:31 +00:00 |
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Glenn Maynard
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0330fa9e87
|
untested pthreads event implementation
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2004-11-07 22:56:03 +00:00 |
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Glenn Maynard
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4de15ff3a7
|
untested thread events implementation for win32
|
2004-11-07 22:43:39 +00:00 |
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Glenn Maynard
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e3b9a4bacc
|
flush the sound to the write position, not the play position
|
2004-11-04 00:20:48 +00:00 |
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Glenn Maynard
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26faea2615
|
Revert. FLUSHING was defined by me, so it's not possible for me to have
misconceptions about what it means. :) Probable real fix in a moment
(that doesn't cause us to waste resources mixing silence).
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2004-11-04 00:19:18 +00:00 |
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Ben Anderson
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0322d5d447
|
Whoever wrote this apparently thought the FLUSHING state had something to do with playing back the sound. Removing this fixed the bug where 'short' keysounds were clipped. And I guess I might as well fix a small typographical error in that comment.
|
2004-11-03 23:59:23 +00:00 |
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Glenn Maynard
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8d51f577de
|
copying up DSound fixes from 3.9
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2004-10-29 03:06:04 +00:00 |
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Ryan Dortmans
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96275c6834
|
Possible fix for 128 meg RAM xbox
|
2004-10-28 07:58:13 +00:00 |
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Ryan Dortmans
|
10ad2092f4
|
Set up network at startup.
|
2004-10-26 11:56:08 +00:00 |
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Glenn Maynard
|
7f7999e098
|
update
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2004-10-24 03:14:57 +00:00 |
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Glenn Maynard
|
b918e1cf52
|
RageSoundMixBuffer.h
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2004-10-24 03:06:28 +00:00 |
|
Chris Danford
|
095be05925
|
default to ignore
|
2004-10-23 17:05:51 +00:00 |
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Glenn Maynard
|
c326423dce
|
move win32 pixel format dumping code into LowLevelWindow_Win32
|
2004-10-23 02:16:59 +00:00 |
|
Ryan Dortmans
|
e4c386a6c8
|
Fixed y axis inversion
|
2004-10-22 06:15:14 +00:00 |
|
Ryan Dortmans
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74c52eb8c5
|
Xbox does support MonkeyKeyboard
|
2004-10-21 06:05:43 +00:00 |
|
Ryan Dortmans
|
1da591ab95
|
Mount harddisks and DVD at startup
|
2004-10-21 05:43:00 +00:00 |
|
Ryan Dortmans
|
fd3119540d
|
Xbox doesn't use MonkeyKeyboard
|
2004-10-19 04:13:08 +00:00 |
|
Glenn Maynard
|
b0c8f70c87
|
handle decoding multiple frames in one Update() when not threaded
|
2004-10-18 18:40:28 +00:00 |
|
Glenn Maynard
|
30ac0620ad
|
Movies no longer have playing/stopped/paused states; either they're
receiving DecodeSeconds calls or they're not.
|
2004-10-18 18:18:02 +00:00 |
|
Glenn Maynard
|
791fe80ef9
|
make MovieTexture_FFMpeg::RegisterProtocols available
|
2004-10-18 02:55:17 +00:00 |
|
Glenn Maynard
|
7d108e97e8
|
allow writing from RageProtocol
|
2004-10-18 02:54:15 +00:00 |
|
Glenn Maynard
|
5768cb8e5f
|
fix obscure rounding error
|
2004-10-18 02:51:53 +00:00 |
|
Chris Danford
|
722941a646
|
add monkey scripting input driver for longevity testing
|
2004-10-16 15:04:10 +00:00 |
|
Glenn Maynard
|
384cdef3a6
|
drive the movie timer from DecodeSeconds(), instead of an internal
clock; this helps keep things synced to the music, and gives us more
control
|
2004-10-16 02:52:30 +00:00 |
|
Glenn Maynard
|
e1ae2d4f4b
|
fix crash at loop
|
2004-10-16 00:42:41 +00:00 |
|
Chris Danford
|
c23c0bec17
|
improve mapping from scsi index to scsi device
|
2004-10-15 13:47:54 +00:00 |
|
Chris Danford
|
d906bc83e7
|
don't allow Iomega micro drives
|
2004-10-12 01:36:37 +00:00 |
|
Chris Danford
|
79beff5e26
|
revert timeout length
|
2004-10-09 16:56:29 +00:00 |
|
Chris Danford
|
f4f02e23a2
|
show a different string for "card inserted, but we don't yet know the name on the card"
|
2004-10-09 09:57:12 +00:00 |
|
Chris Danford
|
269768f856
|
HACK: Don't do the temp mount and the write test in the mount thread.
|
2004-10-09 09:34:30 +00:00 |
|
Chris Danford
|
47e2e2d48d
|
increase mutex timeout
|
2004-10-09 09:00:24 +00:00 |
|
Chris Danford
|
e1a8aa0fbb
|
add more to whitelist
|
2004-10-08 07:29:51 +00:00 |
|
Chris Danford
|
332dd17b41
|
fix compile error
|
2004-10-07 23:44:12 +00:00 |
|
Chris Danford
|
68fcb42954
|
add more devices to whitelist
|
2004-10-07 23:17:16 +00:00 |
|
Chris Danford
|
c47b7fb124
|
clean up whitelist, add entry for Creative Labs MuVo
|
2004-10-07 19:48:24 +00:00 |
|
Glenn Maynard
|
1616f9d5b4
|
fix decoding last frame
fix last decoded frame being skipped
|
2004-10-07 14:37:05 +00:00 |
|
Glenn Maynard
|
fd34d08ae0
|
fix some AVIs skipping frames
|
2004-10-07 04:55:31 +00:00 |
|
Chris Danford
|
322b40e1f6
|
fix change I reverted. Oops.
|
2004-10-06 03:28:33 +00:00 |
|
Glenn Maynard
|
ccaa552c24
|
adjust output
|
2004-10-06 01:18:05 +00:00 |
|
Steve Checkoway
|
1bcad560cc
|
What is this? It isn't in the header file and no linker errors result from not including it.
|
2004-10-05 11:00:53 +00:00 |
|
Steve Checkoway
|
d9c08228dd
|
Fix guard.
|
2004-10-05 10:57:27 +00:00 |
|
Chris Danford
|
952fef50c6
|
disallow Rio Carbon
|
2004-10-03 21:10:18 +00:00 |
|
Chris Danford
|
dc0ef1fe63
|
add USB device whitelist
|
2004-10-03 20:58:12 +00:00 |
|
Chris Danford
|
ffca2c6ae5
|
fix mounting of devices that are slow to initialize
|
2004-10-03 08:06:47 +00:00 |
|
Ryan Dortmans
|
dafacaa0e9
|
Xbox: Use the Xbox loading screen.
|
2004-09-30 08:21:15 +00:00 |
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