Xbox: Use the Xbox loading screen.

This commit is contained in:
Ryan Dortmans
2004-09-30 08:21:15 +00:00
parent 844a2dd53a
commit dafacaa0e9
2 changed files with 2 additions and 7 deletions
+1 -3
View File
@@ -13,9 +13,7 @@
LoadingWindow *MakeLoadingWindow()
{
#if defined(XBOX)
/* Using the SDL loading window without the SDLmain library causes the Xbox version
* to crash, so we'll use the Null loading window until an Xbox loading window is written */
return new LoadingWindow_Null;
return new LoadingWindow_Xbox;
#endif
if( !PREFSMAN->m_bShowLoadingWindow )
+1 -4
View File
@@ -3,10 +3,7 @@
/* Load drivers for Xbox. */
/* Using the SDL loading window without loading the SDLmain library causes a crash
* so we'll use Null for now */
//#include "LoadingWindow/LoadingWindow_SDL.h"
#include "LoadingWindow/LoadingWindow_Null.h"
#include "LoadingWindow/LoadingWindow_Xbox.h"
#include "ArchHooks/ArchHooks_Xbox.h"