Commit Graph

41 Commits

Author SHA1 Message Date
teejusb 7e3789b131 Integrate C++11 branch into 5_1-new 2019-06-22 12:35:38 -07:00
Drew Barbarello 557be7cf1b 5 1 new backport x11 fs rework (#1485)
* Use XRandR 1.2 to set fullscreen resolution for single output

Squash of roothorick's PR #497
(also includes Kyzentun's CMake changes from PR #716)

* Cherry-pick json c++1x stuff (b9e3d7174e)

* Cherry-pick c++11 support from 5bba5c0038 and 9f8b045309

* rework Linux (X11) fullscreen, improve display-related Graphics Options

Implement option to select between monitors for exclusive fullscreen mode
on X11 (using XRandR 1.2), or use a fullscreen borderless window.

Reimplement resolution/refresh rate/display mode-related option rows
using Lua, update choices dynamically so only known-good groupings of
resolution/refresh rate/aspect ratio can be selected.

Minimally update Windows/MacOS LowLevelWindow implementations to support
changes made for Linux side. Fullscreen Borderless Window/multi monitor
support from X11 not implemented for those in this commit.

* allow forcibly disabling xinerama use on Linux

When libXinerama is available, SM tries to use it to find the proper
monitor indexes to use to set _NET_WM_FULLSCREEN_MONITORS (on borderless
fullscreen). xfwm4 seems to assume that monitors are numbered in increasing
order from left to right (rather than using the Xinerama-assigned numbers),
so _NET_WM_FULLSCREEN_MONITORS misbehaves on Xfce.

This commit bypasses use of libXinerama, and instead forces SM to induce fullscreen
on the desired monitor in the backup, hacky way: remove all window hints, move window
to desired monitor, then add _NET_WM_STATE_FULLSCREEN hint. This works on
mutter and Xfce.

* Remove multiple warnings on redundant define.

This used to be hard-coded due to pthread related items, but now it's dynamically determined.

* fix _fallback menu behavior for unrecognized aspect ratios

* Fix error recreating existing FS texture

* Bump deployment target to 10.7 to use libc++ on XCode 8

* Add explicit casts to please clang

* Update changelog
2017-06-18 08:55:16 -07:00
Kyzentun 2aee27a276 Backport custom song support. Prefs are CustomSongsEnable, CustomSongsMaxCount, CustomSongsLoadTimeout, CustomSongsMaxSeconds, CustomSongsMaxMegabytes. Metrics are NumProfileSongGroupColors and the colors with it. Profile custom load function is passed PlayerNumber now. Stepmania must run as root to save USB profile scores. (#1470) 2017-06-06 05:30:06 -07:00
Kyzentun Keeslala 88227dd610 Added stats prefix feature to ProfileManager for managing scores that need to be separated. 2016-03-15 18:13:53 -06:00
Kyzentun c5b24c2ca6 Fixed signed comparison warning in ProfileManager. 2014-12-12 22:16:42 -07:00
Kyzentun b43af6dce9 Added Guest and Test profile types, and profile priorities so the position of a profile in the list can be controlled. Fixes crash bug that occurs when a profile dir is renamed to a non-number and a new profile is made. 2014-11-28 21:56:25 -07:00
Kyzentun a580d54662 Profile loading no longer clears out scores for songs that can't be found. Profile merging functions added to ProfileMan and ScreenManageProfiles for profile migration. HighScore operators rewritten to follow good practice. 2014-11-25 21:37:15 -07:00
sigatrev f1fc291989 run profile's CustomLoadFunction when changing theme or assigning a local profile to a player
This should make the custom load functions a lot more useful.
2014-04-30 21:30:30 -05:00
Kyzentun 27dc958970 Changed GameState::UnjoinPlayer to actually follow its own comment and unjoin the player from STATSMAN first, instead of unjoining from PROFILEMAN, then STATSMAN, then PROFILEMAN again. Changed ProfileManager::UnloadProfile to skip unloading if the profile wasn't actually loaded in the first place. 2014-03-10 21:54:53 -06:00
Ben "root" Anderson a040c4a586 1) SOMEONE can't spell "accessible" 2) Global commenting consistency 3) persistance -> persistence 2013-11-30 09:50:54 -06:00
Jason Felds fc2b198ce2 Optimization: no need to loop the whole vector.
Gotta love the back call.
2013-05-04 12:03:00 -04:00
Jason Felds f5c877cbb6 Replace StringToInt with the std version.
Again, RageUtil isn't the right home.
2013-05-04 11:59:25 -04:00
Jason Felds 28e5148dec The big NULL replacement party part 5.
Right. ' = NULL' would get a lot of these.
2013-05-03 23:39:52 -04:00
Jason Felds a3f37dc2b4 The big NULL replacement party part 3.
Getting there I think.
2013-05-03 23:16:39 -04:00
Jason Felds ba59dd1656 The big NULL replacement party part 2.
This may take a bit. Trying to do this by operator/command.
2013-05-03 23:11:42 -04:00
Jason Felds 9f24627bf9 The big NULL replacement party part 1.
This is meant to be a safer alternative since
NULL can often be 0. Let's not rely on that.

And yes, I know this is a lot of files. This is
a safer thing to do in big commits vs for loops.
2013-05-03 23:01:54 -04:00
Jason Felds 33ca2a3410 Another old style one 2013-05-01 22:44:34 -04:00
Jason Felds 80da0ac974 More loops here. 2013-04-30 20:57:55 -04:00
Jason Felds 48aaba8560 Explicitly call ToString(). libc++ requires this. 2013-04-29 23:37:45 -04:00
Greg Cotton 31e74ad8ac Don't sign machine profiles on initialization. (Was based on variable.) 2013-01-22 18:37:24 -05:00
Devin J. Pohly bd0e2074ad replace ASSERT(0) with useful fail messages 2012-12-27 16:59:35 -05:00
Jason Felds 52df8ea981 War on -Werror, part 13: hodgehodge. 2012-12-27 12:07:02 -05:00
Jason Felds 1fc16698ba War on -Werror, part 12: explicit bool usage.
It may save a few cycles, but it's best to be
explicit on boolean operations, especially with
ASSERT.
2012-12-27 11:38:53 -05:00
AJ Kelly b4bd8e82d9 Add various new bindings for ProfileManager, also GetGUID binding for Profile. [asorenson] 2012-11-22 12:42:12 -06:00
AJ Kelly 11f670a303 added GetPlayerName(pn) Lua binding to PROFILEMAN 2012-06-21 21:05:59 -05:00
Colby Klein fb67c4edca Add Lua binding 2011-12-28 21:47:23 -08:00
Jason Felds 45365c7c83 Fix warning. 2011-07-30 15:08:04 -04:00
AJ Kelly 48e8f6ab49 remove unneeded logging 2011-07-30 13:10:34 -05:00
AJ Kelly 20bd01c275 * [ProfileManager] Fix an issue when deleting recently created profiles. Fixes issue 119 2011-07-30 13:09:09 -05:00
AJ Kelly d71c547da0 [ProfileManager] Added ProfileWasLoadedFromMemoryCard(PlayerNumber) Lua binding. 2011-05-16 00:07:06 -05:00
Jason Felds da51e26d07 Standardize conversion processes.
Too many arguments for or against the many methods:
stick to one inside a common function.

This commit will force recompilation of many files.
2011-05-11 15:58:31 -04:00
AJ Kelly 93d3f2a063 nano cleanup 2011-04-30 19:31:21 -05:00
Jason Felds dae8bc3cec Part of OpenITG's profile bugfix.
Needs some lua hooks on our end though apparently.
2011-04-04 00:58:18 -04:00
Jason Felds a085d0d1da Line endings...be normalized! 2011-03-17 01:47:30 -04:00
Jason Felds 81ccc7daba Quickly variables! Into the magic mirror! 2011-03-14 03:32:07 -04:00
Jason Felds 9d13036e08 Add @briefs to the Luna classes.
Yeah...there was a lot. */
2011-02-19 12:26:18 -05:00
AJ Kelly 86b2dcdc0a [Profile] Add GetLastUsedHighScoreName Lua binding. 2010-12-19 14:54:45 -06:00
AJ Kelly 4a7e97e796 hey some profile stuff i missed that's pretty important! 2010-04-14 22:00:56 -05:00
AJ Kelly 642f4b107c the various changes that I forgot to commit (cleanup and so forth) into hg,
culminating in syncing with sm-ssc v1.0 public beta 2
2010-03-31 17:37:09 -05:00
AJ Kelly 3e51544930 Initial commit. 2010-01-26 21:00:30 -06:00
Devin J. Pohly 80057f53cd smsvn -> ssc-hg glue: rearrange directory structure 2013-06-10 15:38:43 -04:00