Commit Graph

24 Commits

Author SHA1 Message Date
Chris Danford 2380638072 cleanup ScreenRanking
generalize scrolling lists with ListDisplay
2003-12-28 08:20:48 +00:00
Chris Danford 95040650b7 fix loading BitmapText from .actor file 2003-12-22 10:47:09 +00:00
Chris Danford 4ac936cfbf GrayArrow => ReceptorArrow
move ReceptorArrow metrics into NoteSkin
ReceptorArrow metrics, code cleanup
2003-12-22 10:30:10 +00:00
Glenn Maynard 870527c9aa remove CreateDirectories uses 2003-12-07 04:16:10 +00:00
Glenn Maynard 79c93de53a slightly better output 2003-11-16 21:45:45 +00:00
Chris Danford c123681854 move IsWindowed check inside of ArchHooks_Win32 2003-11-15 06:08:13 +00:00
Glenn Maynard 54cd7aea4a m_sID experiment 2003-11-14 23:01:35 +00:00
Glenn Maynard 3f873300e2 UtilCommand BGA fix.
Its.
2003-11-05 06:43:26 +00:00
Glenn Maynard 0a8096b293 Give BGAnimations loaded from AutoActor Actor semantics, not
BGAnimation semantics.
2003-11-05 03:56:37 +00:00
Glenn Maynard d5768fd18a handle :: in .actor "text" field 2003-11-05 02:22:13 +00:00
Glenn Maynard e67e2378fd Propagate commands to BGAs. 2003-10-31 02:01:16 +00:00
Glenn Maynard e8394c109a simplify 2003-10-31 01:02:50 +00:00
Glenn Maynard c5086b20eb Bump Util commands out of the header. 2003-10-31 00:50:06 +00:00
Glenn Maynard 19f3338e5a Allow hinting sprite loads through MakeActor 2003-10-30 23:47:01 +00:00
Glenn Maynard 124707961c Move actor command parsing helpers into ActorUtil. 2003-10-30 21:57:38 +00:00
Glenn Maynard 9ca223f7aa Allow setting text of BitmapTexts in Actor files. 2003-10-30 03:51:53 +00:00
Glenn Maynard 30686e64b3 use Dirname 2003-10-29 20:23:38 +00:00
Glenn Maynard b13cb43aa6 IniFile::GetValueB->GetValue, etc. Cleanup. 2003-10-02 02:03:29 +00:00
Glenn Maynard 463d7afb3c Fix error reporting. 2003-09-30 19:29:20 +00:00
Chris Danford 4087097cf4 better redir error checking 2003-09-23 05:39:47 +00:00
Chris Danford dba1188c97 remove .model file format, replace with more general .actor file format 2003-09-21 20:57:07 +00:00
Chris Danford 7dafb26d7a fix MakeActor to handle .sprite, .model files 2003-09-17 03:13:42 +00:00
Thad Ward 856b8e48b1 null. making sure CIA notifications are working properly. 2003-07-08 08:56:50 +00:00
Chris Danford c67d78d948 let Actor subclasses have first crack at parsing commands
allow Models and BitmapTexts in BGAnimationLayer (detected through file extension)
add RageModelVertex, which doesn't have a color property
add "stretch" file name hint for textures
2003-07-07 01:29:18 +00:00