Commit Graph

15 Commits

Author SHA1 Message Date
Glenn Maynard 7bab74efab As far as I can tell, StyleI.player is always the
same as MenuI.player if the style is set.  Phase
it out.
2006-09-12 23:29:08 +00:00
Glenn Maynard 2df9b2069b fix ScreenGameplaySyncMachine 2006-08-18 01:19:20 +00:00
Steve Checkoway 0cb22fb806 Apparently VC doesn't like using (group).GroupType as a type (and frankly, I couldn't get g++ to accept it outside of StepMania, either) so use the macros with PO and SO prefixes for PlayerOptions and SongOptions, respectively. Also, pointers to data members can't point to elements of an array (no idea why gcc was allowing it before) so use Assign_n and pass the index separately. (Very annoying, typeof() should really be in the standard.) 2006-08-05 08:02:49 +00:00
Steve Checkoway 1802e603b3 Update to use the new ModsGroup api. 2006-08-05 04:47:01 +00:00
Chris Danford 7ac45c24e4 save Preferred, Stage, Song, and Current modifiers separately. This eliminates the fragile mods store/restore. 2006-08-05 02:38:05 +00:00
Chris Danford af3e1c571c move Steps searching out of song into SongUtil so that it can be shared with CourseEntry 2006-06-13 01:10:37 +00:00
Chris Danford 3132f177f3 show standard deviation 2006-04-06 19:54:07 +00:00
Chris Danford 2f7286bf57 localize sync text 2006-04-06 19:34:26 +00:00
Chris Danford efbb6cfe52 allow control from P2, fix P2 input doesn't work after exiting the screen 2006-03-28 20:44:27 +00:00
Glenn Maynard 3e919cca40 textSyncInfo OnCommand 2006-03-14 05:40:45 +00:00
Chris Danford e691b97d31 reset autosync between each loop in SGSyncMachine 2006-03-09 06:39:24 +00:00
Chris Danford 1fb529668c autosync screen cleanup 2006-02-06 06:50:10 +00:00
Chris Danford cce97c40b8 move autosync logic out of Player and GameState, into a separate file 2006-02-06 01:23:25 +00:00
Chris Danford 8d584de037 push ScreenSaveSync instead of making it a separate screen. Simplifies branching. 2006-02-04 20:14:04 +00:00
Chris Danford ae1bf0dcd8 add ScreenGameplaySyncMachine 2006-02-04 18:39:37 +00:00