Ben "root" Anderson
7a1b2faff7
Revert "the const CT& stuff confuses GCC"
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This reverts commit 082a9723af .
2013-10-25 02:32:46 -05:00
Ben "root" Anderson
082a9723af
the const CT& stuff confuses GCC; the doublecasting should be optimized out by the compiler so we don't need three different sizes of the same thing.
2013-10-25 02:20:17 -05:00
Ben "root" Anderson
cdb551b115
We gotta go longer!
2013-10-25 02:04:23 -05:00
Ben "root" Anderson
0d86db9942
Partial overhaul. Moved all drivers into one place and indented bodies of if statements to make things easier to read.
2013-10-25 01:52:34 -05:00
Ben "root" Anderson
04be5f6106
uintX requires stdint.h. No idea why this worked before.
2013-10-25 01:48:42 -05:00
Ben "root" Anderson
e47d17b38d
Explicitly pull in limits.h when using INT_MIN/INT_MAX
2013-10-24 20:37:55 -05:00
Ben "root" Anderson
9c183c9f4a
Don't hardcode -lrt -lpthread. autoconf SHOULD add them automatically if needed.
2013-10-24 20:37:17 -05:00
Ben "root" Anderson
fe6f515e95
The type of glEnable() / glDisable() is different on Windows so this isn't allowed.
2013-10-24 20:24:20 -05:00
Ben "root" Anderson
f00605d9db
We can system vorbis if we wanna. We can leave our externs behind.
2013-10-24 20:02:53 -05:00
Ben "root" Anderson
5762f44c36
Someone missed a (SM_)UNIQUE_NAME and it didn't matter for the longest time because UNIQUE_NAME wasn't doing what it's supposed to
2013-10-24 20:02:08 -05:00
Ben "root" Anderson
e077746e62
Oops.
2013-10-24 19:38:49 -05:00
Ben "root" Anderson
b3c76a3814
UNIQUE_NAME -> SM_UNIQUE_NAME (avoid conflict with MinGW headers)
2013-10-24 19:27:23 -05:00
Ben "root" Anderson
810283f2a2
a) LUA_USE_LINUX doesn't sound MinGW friendly. Remind me to investigate exactly what that enables. b) Nobody uses VC2003 anymore. Bring back UNIQUE_NAME.
2013-10-24 19:23:46 -05:00
Ben "root" Anderson
7313f2d0aa
Conditionalize some defines that MinGW/autoconf provide
2013-10-24 18:29:58 -05:00
Ben "root" Anderson
7820c29bb4
Meet AX_CHECK_LIB_USING_HEADER. Also threw X11 back in because why the hell not. configure actually completes successfully now.
2013-10-24 17:31:34 -05:00
Ben "root" Anderson
4e83167450
Fix double meters sort (Bug#1027)
2013-10-24 00:12:49 -05:00
Devin J. Pohly
6a91621f10
Warn on unset or nil command in RunCommands
2013-10-20 23:05:26 -04:00
Devin J. Pohly
824b84655a
Warn on ActorFrame clearzbuffer
2013-10-20 22:44:33 -04:00
Devin J. Pohly
9555ddd82e
BeginTweening: ensure precondition
2013-10-20 18:02:13 -04:00
Devin J. Pohly
0b378d55f5
SetEffectTiming: better precondition, and check it
2013-10-20 17:37:45 -04:00
Devin J. Pohly
70b52946f4
SetEffectPeriod: propagate precondition
2013-10-20 16:59:24 -04:00
Devin J. Pohly
ecdc352e96
Actor: propagate some default parameters
2013-10-20 16:34:19 -04:00
Jason Felds
702f091ea1
Remove outdated SM_ALIGN macro.
2013-10-18 18:39:25 -04:00
AJ Kelly
e329e91602
Add names to life meter/meter display items
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I would've added commands but I'm not sure where they get run from (or
if they get run at all), so that's a job for later.
(Sourced from shakesoda/stepmania.)
2013-10-10 00:11:12 -05:00
AJ Kelly
7ed3095492
Allow per-screen Start sounds instead of forcing Common Start
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(Sourced from shakesoda/stepmania.)
2013-10-06 23:03:50 -05:00
AJ Kelly
7787efdaa9
Add Lua bindings for RankingCategory
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(Sourced from shakesoda/stepmania.)
2013-10-04 07:43:41 -05:00
Devin J. Pohly
d363db2132
Clean out strings now that sm-ssc is something else
2013-10-13 23:02:51 -04:00
Devin J. Pohly
4c7fcc4e0c
Resolve more song assets relative to song
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Check to see if file exists in relative path before assuming it's
absolute.
2013-10-12 23:50:44 -04:00
AJ Kelly and Devin J. Pohly
befc6665a0
Change ScreenNetSelectBase to use a unique font for the user list.
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okay I'm not sure who originally had it using the chat font, but I want to hit them.
2013-09-26 12:46:32 -04:00
Colby Klein and Devin J. Pohly
5ddc0562d5
Remove ScreenPackagesSSC
2013-09-26 12:44:39 -04:00
Devin J. Pohly
9f4d91418f
fix semantics in XNode compiling
2013-09-24 14:24:11 -04:00
Jason Felds
4f0dc3e832
CatWEax is right: fix up alignment.
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Hoping I fixed it the right way.
2013-09-23 21:06:33 -04:00
Devin J. Pohly
c3c4da2d65
PIUIO: fix lights mapping for five-panel input
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Based on info from bug 990.
2013-09-23 15:43:16 -04:00
AJ Kelly and Devin J. Pohly
90fe50a064
add NumTracks param to hold Judgment message
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For SSC compat. This parameter is redundant, and themers should use
GAMESTATE:GetCurrentStyle():ColumnsPerPlayer() instead.
2013-09-22 05:13:12 -04:00
Devin J. Pohly
2844703b60
Adjust indentation
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No-op.
2013-09-07 17:30:52 -04:00
Devin J. Pohly
366cfae8b9
Fix the LastSeen logic for autokeysounds
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We were never actually setting iLastSeenRow, so the if statement wasn't
meaningful anyway.
2013-09-07 17:28:19 -04:00
Devin J. Pohly
63a31d41d8
Revert "fix visual glitch on autoplay rolls"
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This reverts commit 48975f7f1d .
Fixed one visual glitch but introduced a weirder one. Revert.
2013-09-07 16:56:00 -04:00
Devin J. Pohly
5f1936264b
Add missing header. Oops.
2013-09-07 14:48:47 -04:00
Devin J. Pohly
ca1cdbabb0
Make mount ArchHooks match across platforms
2013-09-07 10:53:33 -04:00
Devin J. Pohly
cc38fa1d5a
Profile: add custom load/save hooks
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Themes can use these to implement custom per-profile data, such as
SpeedMods.txt. For memory cards, they will be executed while the card is
mounted and should read/write everything they will need at that point.
2013-09-06 23:36:54 -04:00
Devin J. Pohly
9309ee09e9
MemoryCardDriver: parse fstab comments
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Also silences some unneeded warnings.
2013-09-05 15:34:25 -04:00
Devin J. Pohly
1ef4c16bb5
update a few old sm-ssc URLs
2013-09-01 00:05:11 -04:00
Devin J. Pohly
dc32ee0486
editor: re-enable convert to delay/stop at beat 0
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This should behave nicely after the previous commit.
2013-08-30 15:10:30 -04:00
Devin J. Pohly
f530fac433
TimingData: don't break indefinite segments when deleting rows
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We had BPM hard-coded in, but other indefinite segments (scroll, tickcount,
combo, etc.) were not being preserved, causing editor problems/crashes.
2013-08-30 15:09:49 -04:00
Devin J. Pohly
b75975e9bd
editor: don't offset by 1 row when shifting TimingData
2013-08-30 14:43:14 -04:00
Devin J. Pohly
53f861bdd4
fix duplicate removal in editor help
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The sort was in place for this purpose. Let's use it on the modifier keys, but
not sort the regular keys, since the order matters for those.
This isn't really the right way to do this from the start, but that'll be
something that could be rewritten at another time given that our mappings are
still pretty much hardcoded.
2013-08-30 14:09:03 -04:00
Devin J. Pohly
01d6d5a3b3
fix some -Wreorder warnings
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No-op.
2013-08-30 01:20:05 -04:00
Devin J. Pohly
48975f7f1d
fix visual glitch on autoplay rolls
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When there were tap notes on the same row as the start of a roll, autoplaying
the roll would result in the receptors on other tracks to glow. This was
because the Step() call would use the roll's head row for a parameter, which
included the other notes. This changes that parameter to -1 to automatically
use the current row in the song, which makes more sense anyway.
Fixes bug 241.
2013-08-29 17:04:22 -04:00
Devin J. Pohly
3233542309
fix hack regarding ModIcons and Lua option rows
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Since the ModIcon is copied from the option row type, make sure we actually
copy everything it'll need, since Load() isn't called again.
2013-08-29 14:36:57 -04:00
Devin J. Pohly
9ec3b61bd1
editor: don't sort keys in help screen
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The order of these actually matters; we shouldn't be resorting them.
Fixes issue 86.
2013-08-29 13:32:24 -04:00