Partial overhaul. Moved all drivers into one place and indented bodies of if statements to make things easier to read.
This commit is contained in:
+148
-91
@@ -5,7 +5,7 @@ noinst_PROGRAMS = stepmania
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TESTS =
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tests: $(TESTS)
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if BUILD_TESTS
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noinst_PROGRAMS += $(TESTS)
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noinst_PROGRAMS += $(TESTS)
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endif
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AM_LDFLAGS =
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@@ -118,7 +118,7 @@ ScreenUnlockStatus.cpp ScreenUnlockStatus.h \
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ScreenWithMenuElements.cpp ScreenWithMenuElements.h
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if !WITHOUT_NETWORKING
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Screens += ScreenSMOnlineLogin.cpp ScreenSMOnlineLogin.h
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Screens += ScreenSMOnlineLogin.cpp ScreenSMOnlineLogin.h
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endif
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DataStructures = \
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@@ -189,7 +189,7 @@ Trail.cpp Trail.h TrailUtil.cpp TrailUtil.h TitleSubstitution.cpp TitleSubstitut
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Tween.cpp Tween.h
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if !WITHOUT_NETWORKING
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DataStructures += RoomWheel.cpp RoomWheel.h
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DataStructures += RoomWheel.cpp RoomWheel.h
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endif
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FileTypes = IniFile.cpp IniFile.h \
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@@ -205,90 +205,120 @@ global.cpp global.h \
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SpecialFiles.cpp SpecialFiles.h \
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ProductInfo.h
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LoadingWindow = arch/LoadingWindow/LoadingWindow.cpp \
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arch/LoadingWindow/LoadingWindow.h \
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arch/LoadingWindow/LoadingWindow_Null.h
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if HAVE_GTK
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LoadingWindow += arch/LoadingWindow/LoadingWindow_Gtk.cpp arch/LoadingWindow/LoadingWindow_Gtk.h \
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arch/LoadingWindow/LoadingWindow_GtkModule.h
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endif
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Sound = arch/Sound/RageSoundDriver.h arch/Sound/RageSoundDriver.cpp \
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arch/Sound/RageSoundDriver_Null.cpp arch/Sound/RageSoundDriver_Null.h \
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arch/Sound/RageSoundDriver_Generic_Software.cpp
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if HAVE_PULSE
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Sound += arch/Sound/RageSoundDriver_PulseAudio.cpp arch/Sound/RageSoundDriver_PulseAudio.h
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endif
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if HAVE_JACK
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Sound += arch/Sound/RageSoundDriver_JACK.cpp arch/Sound/RageSoundDriver_JACK.h
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endif
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if HAVE_OSS
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Sound += arch/Sound/RageSoundDriver_OSS.cpp arch/Sound/RageSoundDriver_OSS.h
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endif
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if HAVE_ALSA
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Sound += arch/Sound/ALSA9Dynamic.cpp arch/Sound/ALSA9Dynamic.h arch/Sound/ALSA9Functions.h \
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arch/Sound/ALSA9Helpers.cpp arch/Sound/ALSA9Helpers.h \
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arch/Sound/RageSoundDriver_ALSA9_Software.cpp arch/Sound/RageSoundDriver_ALSA9_Software.h
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# Add this to AM_CXXFLAGS, not stepmania_CXXFLAGS: that'll cause multiple copies of
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# several sources to be built. We link to this at runtime, so don't add ALSA_LDFLAGS.
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AM_CXXFLAGS += $(ALSA_CFLAGS)
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endif
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ArchHooks = arch/ArchHooks/ArchHooks.cpp arch/ArchHooks/ArchHooks.h \
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arch/ArchHooks/ArchHooksUtil.cpp
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InputHandler = arch/InputHandler/InputHandler.cpp arch/InputHandler/InputHandler.h \
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arch/InputHandler/InputHandler_MonkeyKeyboard.cpp arch/InputHandler/InputHandler_MonkeyKeyboard.h \
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arch/InputHandler/InputHandler_Linux_PIUIO.cpp arch/InputHandler/InputHandler_Linux_PIUIO.h
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MovieTexture = arch/MovieTexture/MovieTexture.cpp arch/MovieTexture/MovieTexture.h \
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arch/MovieTexture/MovieTexture_Generic.cpp arch/MovieTexture/MovieTexture_Generic.h \
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arch/MovieTexture/MovieTexture_Null.cpp arch/MovieTexture/MovieTexture_Null.h
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if HAVE_FFMPEG
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MovieTexture += arch/MovieTexture/MovieTexture_FFMpeg.cpp arch/MovieTexture/MovieTexture_FFMpeg.h
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endif
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Lights = arch/Lights/LightsDriver.cpp arch/Lights/LightsDriver.h \
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arch/Lights/LightsDriver_Export.cpp arch/Lights/LightsDriver_Export.h \
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arch/Lights/LightsDriver_SystemMessage.cpp arch/Lights/LightsDriver_SystemMessage.h
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MemoryCard = arch/MemoryCard/MemoryCardDriver.cpp arch/MemoryCard/MemoryCardDriver.h arch/MemoryCard/MemoryCardDriver_Null.h
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LowLevelWindow = arch/LowLevelWindow/LowLevelWindow.cpp arch/LowLevelWindow/LowLevelWindow.h
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ArchUtils =
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Dialog = arch/Dialog/Dialog.cpp arch/Dialog/Dialog.h arch/Dialog/DialogDriver.h arch/Dialog/DialogDriver.cpp
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InputHandler = arch/InputHandler/InputHandler.cpp arch/InputHandler/InputHandler.h
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Lights = arch/Lights/LightsDriver.cpp arch/Lights/LightsDriver.h
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MemoryCard = arch/MemoryCard/MemoryCardDriver.cpp arch/MemoryCard/MemoryCardDriver.h
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MovieTexture = arch/MovieTexture/MovieTexture.cpp arch/MovieTexture/MovieTexture.h
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LoadingWindow = arch/LoadingWindow/LoadingWindow.cpp arch/LoadingWindow/LoadingWindow.h
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LowLevelWindow = arch/LowLevelWindow/LowLevelWindow.cpp arch/LowLevelWindow/LowLevelWindow.h
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Sound = arch/Sound/RageSoundDriver.h arch/Sound/RageSoundDriver.cpp \
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arch/Sound/RageSoundDriver_Generic_Software.cpp
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Threads = arch/Threads/Threads.h
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# ===================================
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# (Potentially) multiplatform drivers
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# ===================================
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InputHandler += arch/InputHandler/InputHandler_MonkeyKeyboard.cpp arch/InputHandler/InputHandler_MonkeyKeyboard.h
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Lights += arch/Lights/LightsDriver_Export.cpp arch/Lights/LightsDriver_Export.h \
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arch/Lights/LightsDriver_SystemMessage.cpp arch/Lights/LightsDriver_SystemMessage.h
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LoadingWindow += arch/LoadingWindow/LoadingWindow_Null.h
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MemoryCard += arch/MemoryCard/MemoryCardDriver_Null.h
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MovieTexture += arch/MovieTexture/MovieTexture_Generic.cpp arch/MovieTexture/MovieTexture_Generic.h \
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arch/MovieTexture/MovieTexture_Null.cpp arch/MovieTexture/MovieTexture_Null.h
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Sound += arch/Sound/RageSoundDriver_Null.cpp arch/Sound/RageSoundDriver_Null.h
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if HAVE_FFMPEG
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MovieTexture += arch/MovieTexture/MovieTexture_FFMpeg.cpp arch/MovieTexture/MovieTexture_FFMpeg.h
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endif
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if HAVE_GTK
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# XXX We need a GTK DialogDriver for Linux
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LoadingWindow += arch/LoadingWindow/LoadingWindow_Gtk.cpp arch/LoadingWindow/LoadingWindow_Gtk.h \
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arch/LoadingWindow/LoadingWindow_GtkModule.h
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endif
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if HAVE_JACK
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Sound += arch/Sound/RageSoundDriver_JACK.cpp arch/Sound/RageSoundDriver_JACK.h
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endif
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if HAVE_OSS
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Sound += arch/Sound/RageSoundDriver_OSS.cpp arch/Sound/RageSoundDriver_OSS.h
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endif
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if HAVE_PULSE
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Sound += arch/Sound/RageSoundDriver_PulseAudio.cpp arch/Sound/RageSoundDriver_PulseAudio.h
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endif
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# Yes, really. MinGW provides pthread.
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if HAVE_PTHREAD
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Threads += arch/Threads/Threads_Pthreads.cpp arch/Threads/Threads_Pthreads.h
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endif
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if HAVE_X11
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# InputHandler_X11 depends on LowLevelWindow_X11
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InputHandler += arch/InputHandler/InputHandler_X11.cpp arch/InputHandler/InputHandler_X11.h
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LowLevelWindow += arch/LowLevelWindow/LowLevelWindow_X11.cpp arch/LowLevelWindow/LowLevelWindow_X11.h
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LowLevelWindow += archutils/Unix/X11Helper.cpp archutils/Unix/X11Helper.h
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InputHandler += arch/InputHandler/InputHandler_X11.cpp arch/InputHandler/InputHandler_X11.h
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LowLevelWindow += arch/LowLevelWindow/LowLevelWindow_X11.cpp arch/LowLevelWindow/LowLevelWindow_X11.h
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ArchUtils += archutils/Unix/X11Helper.cpp archutils/Unix/X11Helper.h
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endif
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# Platform-specific drivers:
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# =========================
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# Platform-specific drivers
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# =========================
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if UNIX
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ArchHooks += arch/ArchHooks/ArchHooks_Unix.cpp arch/ArchHooks/ArchHooks_Unix.h
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Threads += arch/Threads/Threads_Pthreads.cpp arch/Threads/Threads_Pthreads.h
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ArchHooks += arch/ArchHooks/ArchHooks_Unix.cpp arch/ArchHooks/ArchHooks_Unix.h
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Threads += arch/Threads/Threads_Pthreads.cpp arch/Threads/Threads_Pthreads.h
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if LINUX
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Lights += arch/Lights/LightsDriver_LinuxWeedTech.cpp arch/Lights/LightsDriver_LinuxWeedTech.h \
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InputHandler += arch/InputHandler/InputHandler_Linux_Joystick.cpp arch/InputHandler/InputHandler_Linux_Joystick.h \
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arch/InputHandler/InputHandler_Linux_Event.cpp arch/InputHandler/InputHandler_Linux_Event.h \
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arch/InputHandler/InputHandler_Linux_PIUIO.cpp arch/InputHandler/InputHandler_Linux_PIUIO.h
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Lights += arch/Lights/LightsDriver_LinuxWeedTech.cpp arch/Lights/LightsDriver_LinuxWeedTech.h \
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arch/Lights/LightsDriver_Linux_PIUIO.cpp arch/Lights/LightsDriver_Linux_PIUIO.h
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MemoryCard += arch/MemoryCard/MemoryCardDriverThreaded_Linux.cpp arch/MemoryCard/MemoryCardDriverThreaded_Linux.h
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if HAVE_ALSA
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Sound += arch/Sound/ALSA9Dynamic.cpp arch/Sound/ALSA9Dynamic.h \
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arch/Sound/ALSA9Functions.h \
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arch/Sound/ALSA9Helpers.cpp arch/Sound/ALSA9Helpers.h \
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arch/Sound/RageSoundDriver_ALSA9_Software.cpp arch/Sound/RageSoundDriver_ALSA9_Software.h
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# Add this to AM_CXXFLAGS, not stepmania_CXXFLAGS: that'll cause multiple copies of
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# several sources to be built. We link to this at runtime, so don't add ALSA_LDFLAGS.
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AM_CXXFLAGS += $(ALSA_CFLAGS)
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endif
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if HAVE_PARALLEL_PORT
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Lights += arch/Lights/LightsDriver_LinuxParallel.cpp arch/Lights/LightsDriver_LinuxParallel.h
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Lights += arch/Lights/LightsDriver_LinuxParallel.cpp arch/Lights/LightsDriver_LinuxParallel.h
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endif
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if WITH_TTY
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InputHandler += arch/InputHandler/InputHandler_Linux_tty.cpp arch/InputHandler/InputHandler_Linux_tty.h \
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arch/InputHandler/InputHandler_Linux_tty_keys.h
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endif
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endif
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ArchUtils += archutils/Unix/AssertionHandler.cpp archutils/Unix/AssertionHandler.h \
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ArchUtils += archutils/Unix/AssertionHandler.cpp archutils/Unix/AssertionHandler.h \
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archutils/Unix/arch_setup.h \
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archutils/Unix/GetSysInfo.cpp archutils/Unix/GetSysInfo.h \
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archutils/Unix/SignalHandler.cpp archutils/Unix/SignalHandler.h \
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@@ -299,19 +329,48 @@ ArchUtils += archutils/Unix/AssertionHandler.cpp archutils/Unix/AssertionHand
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archutils/Common/gcc_byte_swaps.h
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if USE_CRASH_HANDLER
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ArchUtils += archutils/Unix/Backtrace.cpp archutils/Unix/Backtrace.h \
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ArchUtils += archutils/Unix/Backtrace.cpp archutils/Unix/Backtrace.h \
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archutils/Unix/BacktraceNames.cpp archutils/Unix/BacktraceNames.h \
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archutils/Unix/CrashHandler.cpp archutils/Unix/CrashHandler.h \
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archutils/Unix/CrashHandlerChild.cpp archutils/Unix/CrashHandlerInternal.h \
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archutils/Unix/CrashHandlerInternal.cpp
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endif
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endif
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# =========================================
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if WINDOWS
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ArchHooks += arch/ArchHooks/ArchHooks_Win32.cpp arch/ArchHooks/ArchHooks_Win32.h \
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arch/ArchHooks/ArchHooks_Win32Static.cpp
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Dialog += arch/Dialog/DialogDriver_Win32.cpp arch/Dialog/DialogDriver_Win32.h
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LoadingWindow += arch/LoadingWindow/LoadingWindow_Win32.cpp arch/LoadingWindow/LoadingWindow_Win32.h
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LowLevelWindow += arch/LowLevelWindow/LowLevelWindow_Win32.cpp arch/LowLevelWindow/LowLevelWindow_Win32.h
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if LINUX
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MemoryCard += arch/MemoryCard/MemoryCardDriverThreaded_Linux.cpp arch/MemoryCard/MemoryCardDriverThreaded_Linux.h
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InputHandler += arch/InputHandler/InputHandler_Linux_Joystick.cpp arch/InputHandler/InputHandler_Linux_Joystick.h
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InputHandler += arch/InputHandler/InputHandler_Linux_Event.cpp arch/InputHandler/InputHandler_Linux_Event.h
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MemoryCard += arch/MemoryCard/MemoryCardDriverThreaded_Windows.cpp arch/MemoryCard/MemoryCardDriverThreaded_Windows.h
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# XXX We may want to ditch DirectShow in favor of using ffmpeg on all platforms.
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MovieTexture += arch/MovieTexture/MovieTexture_DShow.cpp arch/MovieTexture/MovieTexture_DShow.h \
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arch/MovieTexture/MovieTexture_DShowHelper.cpp arch/MovieTexture/MovieTexture_DShowHelper.h
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# XXX: Do we want to detect DirectX SDK and selectively enable DirectX drivers?
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InputHandler += arch/InputHandler/InputHandler_DirectInput.cpp arc/InputHandler/InputHandler_DirectInput.h \
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arch/InputHandler/InputHandler_DirectInputHelper.cpp arch/InputHandler/InputHandler_DirectInputHelper.h \
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arch/InputHandler/InputHandler_Win32_MIDI.cpp arch/InputHandler/InputHandler_Win32_MIDI.h \
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arch/InputHandler/InputHandler_Win32_Para.cpp arch/InputHandler/InputHandler_Win32_Para.h \
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arch/InputHandler/InputHandler_Win32_Pump.cpp arch/InputHandler/InputHandler_Win32_Pump.h
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Sound += arch/Sound/RageSoundDriver_DSound_Software.cpp arch/Sound/RageSoundDriver_DSound_Software.h \
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arch/Sound/RageSoundDriver_WaveOut.cpp arch/Sound/RageSoundDriver_WaveOut.h \
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arch/Sound/RageSoundDriver_WDMKS.cpp arch/Sound/RageSoundDriver_WDMKS.h
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if HAVE_PARALLEL_PORT
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Lights += arch/Lights/LightsDriver_Win32Parallel.cpp arch/Lights/LightsDriver_Win32Parallel.h
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endif
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if !HAVE_PTHREAD
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Threads += arch/Threads/Threads_Win32.cpp arch/Threads/Threads_Win32.h
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endif
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endif
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Arch = $(LoadingWindow) $(Sound) $(ArchHooks) $(InputHandler) $(MovieTexture) \
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@@ -321,11 +380,11 @@ Arch = $(LoadingWindow) $(Sound) $(ArchHooks) $(InputHandler) $(MovieTexture) \
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RageSoundFileReaders = RageSoundReader_WAV.cpp RageSoundReader_WAV.h
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if HAVE_VORBIS
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RageSoundFileReaders += RageSoundReader_Vorbisfile.cpp RageSoundReader_Vorbisfile.h
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RageSoundFileReaders += RageSoundReader_Vorbisfile.cpp RageSoundReader_Vorbisfile.h
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endif
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if HAVE_MP3
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RageSoundFileReaders += RageSoundReader_MP3.cpp RageSoundReader_MP3.h
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RageSoundFileReaders += RageSoundReader_MP3.cpp RageSoundReader_MP3.h
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endif
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ActorsInGameplayAndMenus = \
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@@ -356,7 +415,7 @@ WheelNotifyIcon.cpp WheelNotifyIcon.h \
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WorkoutGraph.cpp WorkoutGraph.h
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if !WITHOUT_NETWORKING
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ActorsInMenus += RoomInfoDisplay.cpp RoomInfoDisplay.h
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ActorsInMenus += RoomInfoDisplay.cpp RoomInfoDisplay.h
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endif
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ActorsInGameplay = \
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@@ -495,8 +554,8 @@ ThemeManager.cpp ThemeManager.h \
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UnlockManager.cpp UnlockManager.h
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if !WITHOUT_NETWORKING
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# Compile NetworkSyncManager even if networking is disabled; it'll stub itself.
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GlobalSingletons += ezsockets.cpp ezsockets.h
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# Compile NetworkSyncManager even if networking is disabled; it'll stub itself.
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GlobalSingletons += ezsockets.cpp ezsockets.h
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endif
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libtommath_a_SOURCES = \
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@@ -628,7 +687,7 @@ main_SOURCES = $(PNG) \
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$(GlobalSingletons)
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if !WITHOUT_GLES2
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main_SOURCES += RageDisplay_GLES2.cpp RageDisplay_GLES2.h
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main_SOURCES += RageDisplay_GLES2.cpp RageDisplay_GLES2.h
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endif
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main_LDADD = \
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@@ -644,21 +703,21 @@ stepmania_SOURCES = $(main_SOURCES)
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stepmania_LDADD = $(main_LDADD)
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if BUILD_LUA_BINARIES
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noinst_PROGRAMS += lua luac
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lua_SOURCES = $(Lua) ../extern/lua-5.1/src/lua.c
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lua_LDADD = -lreadline
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noinst_PROGRAMS += lua luac
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lua_SOURCES = $(Lua) ../extern/lua-5.1/src/lua.c
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lua_LDADD = -lreadline
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luac_SOURCES = $(Lua) ../extern/lua-5.1/src/luac.c ../extern/lua-5.1/src/print.c
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luac_LDADD =
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luac_SOURCES = $(Lua) ../extern/lua-5.1/src/luac.c ../extern/lua-5.1/src/print.c
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luac_LDADD =
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endif
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if HAVE_GTK
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noinst_PROGRAMS += GtkModule.so
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GtkModule_so_LDFLAGS = -rdynamic -shared
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GtkModule_so_CPPFLAGS = $(GTK_CFLAGS) -fPIC
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GtkModule_so_LDADD = $(GTK_LIBS)
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GtkModule_so_SOURCES = arch/LoadingWindow/LoadingWindow_GtkModule.cpp
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noinst_PROGRAMS += GtkModule.so
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GtkModule_so_LDFLAGS = -rdynamic -shared
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GtkModule_so_CPPFLAGS = $(GTK_CFLAGS) -fPIC
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GtkModule_so_LDADD = $(GTK_LIBS)
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GtkModule_so_SOURCES = arch/LoadingWindow/LoadingWindow_GtkModule.cpp
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endif
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all_test_SOURCES = \
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@@ -742,5 +801,3 @@ TESTS += test_threads
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test_threads_SOURCES = \
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$(all_test_SOURCES) \
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tests/test_threads.cpp
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INCLUDES =
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Reference in New Issue
Block a user