Commit Graph
31 Commits
Author SHA1 Message Date
Chris Danford feb1bfb0fc naming cleanup: rename scoring "Tier1"s to "W1"s (short for "Window 1")
add Preference1D so that we can index into the grading and life values
2005-10-09 04:30:59 +00:00
Chris Danford 1ead066956 Use generic names for TapNoteScore values since they are treated genericly by the code.
Theme changes coming...
2005-10-08 02:02:03 +00:00
Chris Danford b6cf3477b4 Use generic names for TapNoteScore values since they are treated genericly by the code.
Theme changes coming...
2005-10-08 00:57:40 +00:00
Chris Danford 20bb281e18 pass around a PlayerState and PlayerStageStats instead of PlayerNumber and looking things up in GameState 2005-08-23 20:40:47 +00:00
Chris Danford 371f97effe cleanup survival elements 2005-04-21 11:16:01 +00:00
Chris Danford ee3764a2ed use graphic for life meter background 2005-04-10 01:24:00 +00:00
Glenn Maynard 188cbfa063 merge TNS_HIT_MINE handling 2005-02-07 06:17:07 +00:00
Ben Anderson 96859248d8 Yes, it IS the best name damnit! How did that get there? 2004-11-12 03:59:05 +00:00
Ben Anderson cdca8e1457 Implement LifeMeterBar passing and LifeMeterBar extra passing, lifebars that display when the player is above the passmark. 2004-11-12 03:44:15 +00:00
Glenn Maynard 30a9bf3292 license update 2004-06-08 00:08:04 +00:00
Chris Danford 29c9770315 fix "can't hit taps on same line as mines"
move life deltas to prefs
separate life delta for stepping on a mine
2003-11-11 07:36:28 +00:00
Glenn Maynard 8c08e5ad50 const fixes 2003-11-03 18:24:13 +00:00
Glenn Maynard 1b33b46e29 add GetLife 2003-10-23 06:15:58 +00:00
Glenn Maynard 751ca831c2 Add StageStats::bFailedEarlier, to simplify gameplay logic. This should
fix course weirdness.
2003-09-15 22:48:37 +00:00
Andrew Wong 7ee2fd74e8 wait a few steps before regaining life after a player fails 2003-09-02 02:57:40 +00:00
Andrew Wong b114026d40 varying lifebar amounts for HowToPlay screen 2003-08-25 19:07:53 +00:00
Andrew Wong 3adec8251c progressive lifebar for nonstop courses (4th stage harder than 1st stage, etc) 2003-07-30 17:01:04 +00:00
Andrew Wong ff3e915763 weee progressive lifebar (like ddrex) 2003-07-29 12:42:38 +00:00
Glenn Maynard 24cc7a3c04 Get rid of all other #pragma once's, except the one in StdAfx.h.
(three cheers for perl)
2002-11-16 08:07:38 +00:00
Glenn Maynard 064d3f2230 Pass the initial tap note score to ChangeLife for hold notes; it's needed to
handle Oni penalties correctly. (not actually doing that yet)
2002-10-12 22:04:44 +00:00
Chris Danford 572e73fedc Fixed life meter ugliness 2002-09-12 02:31:52 +00:00
Chris Danford 686b704ed7 Added snaking life meter and fixed Tick timing. 2002-09-12 00:40:48 +00:00
Chris Danford a0c7d5bd22 added BackgroundChange editing and DWI saving to editor 2002-08-23 20:18:29 +00:00
Chris Danford 0e5f97143e optimizations 2002-08-19 20:02:30 +00:00
Chris Danford f9046674fb re-wrote score/statistics tracking 2002-07-28 20:28:37 +00:00
Chris Danford 317c352a9b Various bug fixes. See changelog. 2002-07-23 01:41:40 +00:00
Chris Danford c2d9b195cc no message 2002-06-24 22:04:31 +00:00
Chris Danford bfc327df13 no message 2002-05-29 09:47:24 +00:00
Chris Danford b723efdaba no message 2002-05-27 08:23:27 +00:00
Chris Danford 2f80235590 no message 2002-05-19 01:59:48 +00:00
Chris Danford dad622f11c no message 2002-04-28 20:42:32 +00:00