Commit Graph
23 Commits
Author SHA1 Message Date
Glenn Maynard 8ac946be70 add RageColor::FromString 2003-11-18 04:05:58 +00:00
Glenn Maynard 400f8a45a5 cleanup 2003-11-14 17:21:02 +00:00
Glenn Maynard f4b70646ce Add Color * Color = Color.
Remove Color * F.
2003-10-03 06:33:02 +00:00
Chris Danford c67d78d948 let Actor subclasses have first crack at parsing commands
allow Models and BitmapTexts in BGAnimationLayer (detected through file extension)
add RageModelVertex, which doesn't have a color property
add "stretch" file name hint for textures
2003-07-07 01:29:18 +00:00
Glenn Maynard ee50591124 initialize vertices and VColors by default, to avoid sending bogus
data to the renderer
2003-05-29 08:34:18 +00:00
Glenn Maynard 2ddc78909a Combine binaries, so we can choose the renderer. No actual selection
yet; change CreateDisplay if you want to do that for the next few hours.
2003-05-26 19:42:04 +00:00
Chris Danford 02016ae442 Reorganize RageDisplay
Add Direct3D renderer (separate project configuration)
Add Xbox project config (doesn't yet compile)
2003-05-22 05:28:37 +00:00
Chris Danford 54bedc3eba clean up RageDisplay methods, add ability to mask song banner
The masking uses the Z-buffer under the assumption that some cards don't have a stencil.  Should we be using the stencil instead?  It doesn't really matter because we never need both the Z buffer and stencil buffer simultaneously.
2003-05-15 06:09:19 +00:00
Glenn Maynard c4269307c1 add glow modes 2003-05-04 22:21:57 +00:00
Glenn Maynard dfe4f09141 move stuff out of headers
get rid of nonstandard anonymous unions
2003-04-24 01:00:31 +00:00
Chris Danford 5ecd3afdd7 improved editor playback performance by not drawing unncessary Actors
fixed crash in Big transform
fixed ugly area highlight alignment
2003-02-19 07:59:00 +00:00
Glenn Maynard 82a4960bd9 switch vector types
add average-FPS-during-this-screen; i'm using it for benchmarking
2003-01-11 05:12:17 +00:00
Chris Danford 7d1c2ea22e removed dependency on plib, updated installer, fixed warnings 2003-01-08 04:16:39 +00:00
Glenn Maynard 49dbf37962 ... whitespace 2002-12-18 07:52:34 +00:00
Glenn Maynard 551f5adb16 and more of the same 2002-11-16 08:55:46 +00:00
Glenn Maynard 87dd42be64 add return values 2002-11-16 08:10:57 +00:00
Glenn Maynard 2d7b9001b1 cleanups; remove commented out stuff that's not needed; fix broken
friend function (it's to make 3 * RageColor/Vector work like RageColor * 3,
but I don't know if anything uses it.)
2002-11-16 07:11:05 +00:00
Chris Danford 9d68ff5d7b Added clamp in RageColor->RageVColor conversion to fix some artifacts
Fixed "autogen doesn't generate patterns for all difficulties for some songs"
Fixed incorrect "show" value in "show!hold" being written in DWIs
Fixed "song ends early after adding an edit then playing"
2002-11-13 05:17:15 +00:00
Glenn Maynard 47a8fcb1a2 don't clamp color values; slow and seems unneeded
(be nice if we didn't have to convert it, either, but there's no
GL_T2F_C4F_V3F)
2002-11-12 20:38:14 +00:00
Glenn Maynard b13fe6e6b6 Fix color endianness problems.
Remove operator== and != from POD types.

Scope the disabled warning better.
2002-11-11 20:36:39 +00:00
Chris Danford 628dea9da7 OpenGL checkin. Movie textures, texture stretch, texture dither, and 16 bit textures are broken. 2002-11-11 04:53:31 +00:00
Glenn Maynard 1d792fe0f4 disable noisy warning 2002-10-28 06:40:47 +00:00
Chris Danford 73f7db6b15 Replaced most D3DX dependencies. Added Brendan's not-yet-functional networking code. 2002-10-28 05:30:45 +00:00